边缘世界 RimWorld

边缘世界 RimWorld

Get Off My Gravship!
38 条留言
Makrangoncias 10 月 2 日 上午 5:46 
I wonder why this is not a vanilla functionality. I wanted to emancipate them anyhow.
PuchXd 9 月 13 日 上午 11:42 
Bro, Can you out again the option of freed slaves will try to join your faction? I miss that feature
Sukami 9 月 9 日 上午 6:25 
I love your faq. Too funny.
DerpyCharizard 9 月 5 日 下午 9:45 
*-, though
DerpyCharizard 9 月 5 日 下午 9:44 
Dunno. I don't wanna be offensive but the latter part feels a bit like bloat to me. I might give it a chance and see how it works. though
Nepenthe  [作者] 9 月 5 日 下午 6:55 
@Derpy you can use this mod without having Odyssey installed. My motivation for making it was Gravship related, but ultimately it didn't need any gravship-specific logic.
DerpyCharizard 9 月 5 日 上午 6:48 
As much as I really love emancipating slaves from an enemy base, I'm not sure about having the gravship parts of the mod since I don't actively use the rest of Odyssey, especially gravships.
Montu 9 月 3 日 下午 6:16 
o7
mëghr 8 月 31 日 下午 4:59 
o7
RimWorldist 8 月 28 日 下午 5:24 
@Nepenthe sry just tested latest version vanilla version sucks, will use this instead :D
Nepenthe  [作者] 8 月 28 日 下午 5:15 
@RimWorldist make sure you test the new version before o7ing; like I mentioned in my last comment the problem may actually be worse when dealing former slaves from VE Base generation.
Nepenthe  [作者] 8 月 23 日 下午 9:23 
I did a bit of testing with the current unstable Rimworld build, and for me if I had freed slaves on my ship the "guests leave when you launch" feature instead just hung forever while the freed slaves just wandered around, not leaving. If that ends up going live (and it's not due to something in my 300 other mods) then this mod will be even more needed.
NullDragon 8 月 23 日 下午 6:31 
Unfriendly Joe: There is also the emancipation meme in VFE Memes and Structures if you have ideology. Focused around freeing slaves, uncertain how it works in that situation however.
Unfriendly Joe 8 月 23 日 上午 11:01 
Oh god, the emancipate feature is the part of this mod that I want/need most. Mainly not even for the gravship element, but just so I can free slaves from bases I attack in general since the 1.5 mod for this wasn't updated. Thanks!
烤大鸡腿 8 月 22 日 上午 1:48 
Before this, prisoners from other bases had eaten my food, and there was nothing I could do. Thank you.
Nepenthe  [作者] 8 月 19 日 下午 9:59 
@NullDragon I know one of the Devs said they were writing on it, I haven't seen the new feature yet.
NullDragon 8 月 19 日 下午 7:18 
This may not be needed anymore(for gravships). In unstable, there are several options on gravship launch now, including 'remove visitors' that pauses the launch while any visitors leave the gravship.
Onikage-056, God of Animatronics 8 月 19 日 上午 7:31 
Dealing with 99.99% of unwanted guests, assuming you don't care about the faction rep loss...

- Make your dining room only accessible from the outside of the gravship with a normal steel door (not airtight) then fly to an asteroid. (Odyssey DLC required.)
frus-m 8 月 19 日 上午 6:42 
@JoshBoshGames игра 18+ в ней 90% контента так или иначе связаны с убийствами
JoshBoshGames 8 月 17 日 上午 2:42 
"Solution: Murder (This is a base game feature"
I love this game's community.
sanicek 8 月 17 日 上午 12:16 
Ah, thanks, I'm raiding settlements with my gravship and this was a problem, had to devmode "pass to world" the pawns, this is much better (from both UEX and in-world logic side of things).
Nepenthe  [作者] 8 月 16 日 下午 7:47 
恰似宛然一笑生花 Thank you!
恰似宛然一笑生花 8 月 16 日 下午 7:13 
HelloNepenthe, that's an interesting mod. So I created a mod "Get Off My Gravship!_zh" that adds a Chinese translation for your mod and published it on the workshop. Thank you for your contribution! Keep on keeping on!:dslike:
Argyuile 8 月 16 日 上午 10:38 
Problem: There is blood all over my gravship floor from all the murder
lieyingyes 8 月 16 日 上午 8:15 
Thanks, I'm starting Murder.:steamhappy:
Awaik 8 月 16 日 上午 6:15 
Solution: Murder.

A man of culture, I see.
Nepenthe  [作者] 8 月 16 日 上午 1:37 
@Smallbear if they are downed you can carry them out of your base, with "Abandon", if you need to move them further a drafted pawn can carry them whenever you want. If not downed this mod didn't add anything, the standard "release" prisoner will get rid of them
SmallBear 8 月 15 日 下午 11:44 
Regarding question 4, is there a way for colonists to carry prisoners or patients to the edge of the map and 'throw them out' of the map?
Nepenthe  [作者] 8 月 15 日 下午 10:25 
@Nimn let me know if it doesn't, I considered adding a generic "go away" but didn't want to bloat the context menu.
Nimn 8 月 15 日 下午 9:52 
Omfg i've had this issue with ancient soldiers from dangers. They get up, self tend, then live in my freezer eating my food. Some weird bug where neutrals wouldn't ever leave, even sentry robots. Praying this fixes that bug i have. Awesome work!
John Rimworld 8 月 15 日 下午 9:50 
Thank you! I was talking about this crappy mechanic in the official discord and people had NO idea what I was referring to.
Mr_0dd 8 月 15 日 下午 5:52 
been looking for something like this. tyvm
Zaerath 8 月 15 日 下午 5:37 
this faq is pure gold
buttchili 8 月 15 日 下午 4:34 
Thank you for this, i was about to pick up rimworld modding myself because this was stressing me out.
Dümbük Enişte 8 月 15 日 上午 9:13 
Thanks, liberated slaves from Vanilla Base Generation Expanded were getting way too comfortable in my gravship for some reason.
BrainW4v3! 8 月 14 日 下午 12:51 
5/7 FAQ will read again
rhyndo 8 月 14 日 上午 8:36 
Awesome mod, even better faq.