席德·梅尔的文明VII

席德·梅尔的文明VII

枫叶的城邦类型扩展
25 条留言
saimnaeem 10 月 14 日 上午 5:02 
Can you add a toggle to only enable the industrial cs? The diplo and expansionist ones are similar enough to happiness and agricultural, and I'd love to have the color effect of the mod as well.
as 10 月 5 日 下午 5:09 
为每一个看过的中文MOD留下中文好评!
HoTPoTaToisLive 10 月 2 日 上午 9:52 
Thanks for the quick update! I like your rebalancing that is more in line with the 1.2.5 update.
Maple_Leaves 枫叶  [作者] 10 月 2 日 上午 8:50 
This mod is compatible with version 1.2.5.
已经适配1.2.5版本。
Maple_Leaves 枫叶  [作者] 9 月 6 日 下午 9:04 
Thanks for your report! I think I didn't notice this issue because I 'm not playing the game in English and the issue only occurs when playing in English.

I have fixed this issue in the recent update :)
@tmgevedon
tmgevedon 9 月 6 日 下午 3:07 
It might be every city state on age change? I can't remember which city it was the first time it happened to me, but I just had it happen again. This time the city was Pushkalavati. Similar problem from before, I went to war with the suze for that city-state, ended up conquering them, and now the name has disappeared after the age change.
Maple_Leaves 枫叶  [作者] 9 月 5 日 下午 7:53 
i think there's no way to do so, it seems to be locked in game core
@widewhale8000
Maple_Leaves 枫叶  [作者] 9 月 5 日 下午 7:50 
please tell me the city name before age transition, so i can check the issue precisely
@tmgevedon
widewhale8000 8 月 31 日 下午 10:17 
this is a great mod. would their be way to adjust how city spawn in the game?
tmgevedon 8 月 28 日 上午 4:42 
There seems to be a bug with age transitions with some of these new city-states. I'd allied with one of these new city-states, but later on in a war the town was seized by an opponent. I took the town back over and kept it in my possession. When the new age started, this former city-state had no name, and when I tried typing in my own name it just blanked out again every time I closed out. It's a good mod though!
Maple_Leaves 枫叶  [作者] 8 月 20 日 上午 7:13 
I'm sorry that I can't provide old version of this mod.
Actually 1.2.4 update just break UI mods (which usually don't affect saves).
So I suggest returning to version 1.2.4 and play without mods that have not been updated.
@HoTPoTaToisLive
Maple_Leaves 枫叶  [作者] 8 月 20 日 上午 7:06 
Thanks for your report :steamhappy:
I've fixed the issue about the artifact.
But the resource issue you mentioned is a game bug (only the first CS resource can work) and I can't fix it.
@younes
younes 8 月 19 日 下午 3:15 
Hi, I love this mod! But sadly, it seems that a few of the new city state bonuses do not work. I've tried getting some of the unique resources, but to no avail, and the modern entertainment CS do not give an artifact.
HoTPoTaToisLive 8 月 19 日 下午 1:28 
Hello, I really enjoy this mod. Thank you for making it! Would it be possible to get previous versions of the mod? I am very grateful that you updated it for the 1.2.4 update, but since that update breaks a lot of other mods, I am using the Steam Betas "Legacy" Beta branch to make them work again. However, it seems that this mod is broken in the Legacy branch. If you have a way to download the previous version of your mod temporarily, I would be very grateful.

Thank you!
Maple_Leaves 枫叶  [作者] 8 月 19 日 上午 11:49 
This mod is compatible with version 1.2.4.
已经适配1.2.4版本。
nut9931 8 月 18 日 下午 10:51 
I think the value should be nerfed from 1 to 0.25. Even on Difficulty Mode like God or Deity++ (the highest difficulty mode), once you have over 20 Suzerain States, the gold for 10 Carthaginian settlements will suddenly increase from 375 to 2600.
Maple_Leaves 枫叶  [作者] 8 月 15 日 下午 7:31 
You can check the discussions for detailed information about the cs bonuses in Exploration and Modern Ages. @zatygold
zatygold 8 月 15 日 下午 6:25 
For the description, when you say "on displayed Codices" do you mean "Great Works" instead of "Codices" because based on the wording this would not provide any bonus in the Exploration or Modern Ages.
Maple_Leaves 枫叶  [作者] 8 月 15 日 上午 6:40 
Thank you for your suggestion! I think the city-state mechanism is to exchange Influence for other aspects of buffs, if there is a city-state type that buffs Influence, the value will be difficult to balance, and finally Influence will also be replaced with other advantages, it feels like a circle and then back.
@Renouf
Maple_Leaves 枫叶  [作者] 8 月 13 日 下午 8:01 
well, I suppose that you try to communicate with cs in distant lands in antiquity age. It's not allowed (not by this mod, but the game itself).
@wuTz
wuTz 8 月 13 日 下午 7:03 
seems to be another mod conflicting..will do further testing;

works for some cs , maybe its the map script i am using
Maple_Leaves 枫叶  [作者] 8 月 13 日 下午 6:29 
well, you can click the tile below the city banner
@wuTz
wuTz 8 月 13 日 下午 3:07 
doesn't seem to work in multiplayer, cannot click the cs name to communicate with them
Renouf 8 月 13 日 上午 10:55 
Awesome mod. Would love to see also Diplomatic city states that give you Influence effects or maybe even something crazy like a random Tradition from another civ of that era instead of a resource.
MAO 8 月 12 日 上午 7:51 
你做的好哇!