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@Gorebane44: Stock layout in the video. I prefer to fill armor blocks with xeno. Full squares, currently the game has no larger issues with shot clipping.
Can also recommend using the heavy plasma, I did use an upgraded setup with 8heavy plasma in my last playthrough and it worked very well!
Missile Turrets aren't really that good against drones as they often have trouble catching up with them. Better use gatling turrets or modulated lasers. Especially the (visible) medium modulated lasers work really well!
I LOVE this ship and its layout/look. It's def the kind of ship I need to be able to play the game. I suck at aiming and hitting cores etc so I need a ship that can just slam its face into somethin and it die eventually =P.
I'm planning adding
2 more of the Heavy tripple plasma guns in the heavy weapon space given.
I put 8 medium railgun turrets,
8 medium lasers,
about 10 light missle turrets,(maybe 6 I can't remember) to help with drones,
3 quantums (going to pull 4th from my miner),
3 aux cores,
and all the shield extensions.
When upgrading the thrusters I'm only suppose to upgrade the upgradeable ones and not change out the rocket or large rocket thrusters correct?
thank you for these ships
But now I done fucked up and downloaded your whole collection so there's my whole week lol.
@H4nk: The Omen. The Warlord can use it as well, but isn't really designed around it.
This is what you roam around space in while making everything around you hear boss music. Now I have the problem of figuring out how I'm going to carry this along with the fleet without looking like I've tied down a few 2x4s to the back of a truck.
@Dr Whom :I do have a couple small CV miners. For regular asteroids the M1 miner.
As a request - I've already got your great SV miner - do you have a CV miner for RE2? If not do you have any plans to design one?