Barotrauma 潜渊症

Barotrauma 潜渊症

The Joy of Creation
164 条留言
Wind0W7 10 月 24 日 上午 1:51 
мод прикольный, но описание как будто Пушкин писал
UltraEarth 10 月 18 日 上午 8:14 
Aparte de encontrarnos a Freddy he de suponer que habrá loot en la estación no?
Kookoorooza 10 月 10 日 下午 4:16 
Есть идеи почему на аванпосте фредди не заспаунился? Через читы посмотрел, дебагаи + фрикам, его просто не было
132.99 тенге на акке 10 月 10 日 上午 1:42 
реально
AurumCx 10 月 5 日 下午 4:18 
мод прикольный, но это описание через ИИ, буэээ:steamfacepalm:
VORON  [作者] 10 月 1 日 下午 10:10 
@Yogurt [8] Happy Holidays
Alas, I don't have enough money for a real voiceover and I can't speak English.
Yogurt [8] Happy Holidays 10 月 1 日 下午 7:02 
looks like a cool mod, wish it worked with DE, i will say i hate the ai voice over you used for the video. we aint in europe
VORON  [作者] 9 月 30 日 下午 11:09 
@Mr_NJHS Alas mods that also edit outpost module spamming can cause such problems perhaps I will add to my list of plans to make a compatibility patch.
Mr_NJHS 9 月 30 日 上午 10:46 
@VORON Even with Joy at the very top, Dynamic Europa still seems to stop it from being able to spawn. Or maybe I'm very unlucky when Dynamic is enabled, Thank you for trying to help though
VORON  [作者] 9 月 30 日 上午 9:25 
@Mr_NJHS You can simply set my mod higher in the mod priority list so that my outpost can load, but most likely outposts from Dynamic Europe will not be able to load.
Mr_NJHS 9 月 30 日 上午 8:38 
I think the mod is incompatible with the mod dynamic europa- I've tried testing it by just repeatedly going through abandoned outpost missions and haven't found it once- I disabled and found it almost immediately. I think the mod disables the pizzeria module from spawning.
VORON  [作者] 9 月 25 日 上午 2:54 
@huntergonzo3 Listen I already said that in the next patch the chance of spavn will increase, but you for some reason decided that I must move faster and immediately release an update, if you want to complain then flag in your hands but do not cross the line, you clearly said everything that you do not understand it is purely your problem, I'm not going to make a mod that just screws the chance of occurrence at 100% because it makes no sense.
huntergonzo3 9 月 25 日 上午 12:56 
fix your mod
huntergonzo3 9 月 25 日 上午 12:53 
this mod sucks thanks for wasting my time
huntergonzo3 9 月 25 日 上午 12:52 
Just went to ANOTHER abandonded outpost and well look at that, no freddy in sight. next time you decide to upload a mod, do clear instructions. im pissed i cant find freddy after THREE DAYS OF REAL LIFE. FIX YOUR MOD
huntergonzo3 9 月 25 日 上午 12:41 
at this point just say the percentage is 0
huntergonzo3 9 月 25 日 上午 12:41 
just went to an abandonded outpost. Still no freddy in sight.
huntergonzo3 9 月 25 日 上午 12:33 
Atleast make a seperate mod were it is a 100% chance so i can atleast see it for one time in my whole life because 20% seems ridiculous. ive been trying for 3 days and all has ended up not finding it at all
huntergonzo3 9 月 25 日 上午 12:31 
If im decidingw ere to go after docking to a regular stationa nd i decide to go to a abandoned outpost. it always says nothing to do with freddy at all. this mod is confusing and practically impossible to ever find freddy
huntergonzo3 9 月 25 日 上午 12:17 
i just want a way to guarantee freddy is there because me and my friend have been searching for hours trying everything and it wont work
VORON  [作者] 9 月 24 日 下午 10:52 
@huntergonzo3 Freddy spawns only as an event in the mission maybe the events don't work
huntergonzo3 9 月 24 日 下午 9:48 
ive tried plenty of times and it doesnt work. i did the mission: abandonded outpost monsters
VORON  [作者] 9 月 24 日 上午 10:49 
@huntergonzo3 You can launch a mission related to an abandoned outpost and there will be a chance of spawning the outpost most likely.
huntergonzo3 9 月 24 日 上午 4:12 
ive tried it twice and got nests twice
huntergonzo3 9 月 24 日 上午 4:12 
wait if i host a server and go into mission then make the mission monsters in an oupost will the 20% chance apply to that with the outpost with freddy in it?
huntergonzo3 9 月 24 日 上午 4:03 
i thought it was like a beacon station typ ething were you can doc to it and go in
huntergonzo3 9 月 24 日 上午 4:02 
and i didnt do apizzaria module
huntergonzo3 9 月 24 日 上午 4:00 
how do i find an abandonded outpost
VORON  [作者] 9 月 24 日 上午 3:59 
@huntergonzo3 If you are trying to launch the pizzeria module, you will not succeed.
huntergonzo3 9 月 24 日 上午 3:58 
when i try to launch the abandonded module it says: this submarine doe snot have spawnpoints for humans
VORON  [作者] 9 月 24 日 上午 3:48 
@huntergonzo3 The pizzeria is an abandoned module of an abandoned outpost, and it appears with a 20% chance. You can check this by going to the submarine editor, finding any abandoned outpost module, and launching it. It will generate a location for you. This way, you can try to find the module, but I'll tell you right away that Freddy is unlikely to spawn there.
huntergonzo3 9 月 24 日 上午 3:11 
I can never find it
huntergonzo3 9 月 24 日 上午 2:47 
is the abandodned pizzaria on the top walls or on the bottom wall of the ocean usually
VORON  [作者] 9 月 24 日 上午 12:30 
@huntergonzo3 Most likely yes
huntergonzo3 9 月 23 日 下午 9:10 
if im playing multiplayer and i make it just a mission and not a campaign does the 20% chance still apply
VORON  [作者] 9 月 23 日 下午 12:07 
@V2git026 Before writing something like that, you should log back into the game.
V2git026 9 月 23 日 上午 11:12 
the no ui mod still has the font
huntergonzo3 9 月 23 日 上午 5:10 
ok
VORON  [作者] 9 月 23 日 上午 5:09 
@huntergonzo3 I will be releasing an update patch soon where I will increase the% of modules with freddy.
huntergonzo3 9 月 23 日 上午 5:05 
and what if its multiplayer
and i wanna do it
huntergonzo3 9 月 23 日 上午 5:05 
how do i edit the file
VORON  [作者] 9 月 23 日 上午 4:51 
@huntergonzo3 if you want to, you will have to edit the file. "OutpostGenerationParameters.xml " and in it, change "<modulecount flag="Freddy Fazber" probability="0.2" count="1"/>" to "probability" for place 0.2, write 1
huntergonzo3 9 月 23 日 上午 4:45 
or i can spawn in the pizzaria when i start the match
huntergonzo3 9 月 23 日 上午 4:42 
how do i get fnaf every single tim instead of 20%
huntergonzo3 9 月 23 日 上午 4:41 
is there a way i can get fnaf every single time guarranteed
VORON  [作者] 9 月 23 日 上午 3:32 
@V2git026 bro, read the description before sending such a message.
V2git026 9 月 22 日 下午 7:27 
can you please make a way to remove the font
turdbergler657 9 月 20 日 下午 1:27 
I recommend Rob's Juggernaut Weaponry if you want a fair fight with this mod:captainsmooth:
VORON  [作者] 9 月 1 日 下午 11:23 
@Papy
Must be compatible with this mod.
Papy 9 月 1 日 上午 1:40 
is this compatible with dynamic europa?