Kenshi
Swamp Ninja Base Expanded
8 条留言
ARSON 8 月 16 日 下午 6:25 
I lied: CATO, Swamp ninja base, Red sabre base in my load order.
ARSON 8 月 16 日 下午 6:21 
Some minor clipping between settled nomads and CATO but that's easily fixed with the SHIFT + f12 build menu (just delete or move a few buildings and reload. Its worth it trust me)

have not tried the city overhauls as.. CATO.. but if there are any planned patches for them i'd love to see those.

Some constructive criticism: If you mix in a few of the 'swamper buildings' in with the gatherer's 'metal wall houses' it makes for a very nice and diverse 'scrap town' feel that the gatherer villagers SEEM to be going for (stone buildings are overrated. scraptown ftw)

I hope this is helpful and not too ranty

-i Have a few photos of how ive built my faction's scrap towns in the past if Mr.Steve or anyone else is interested. maybe some inspiration from a fellow starver to another :)

With love,
-Arson <3
#ScrapTownGang
ARSON 8 月 16 日 下午 6:21 
Personally i love your Settled nomads, Red sabers hideout and swamp ninjas hideout as the settlements look both functional and aesthetic. Really breathes life into some of my favorite pieces in game without going overboard.

As far as 'world mods' go I currently run Living world, Reactive world, CATO and Kaizo and have not noticed anything game breaking or lacking (there is a patch that allow living world and reactive world to play nice. the patch already includes reactive world so you dont need that mod. still - go show him some love) and even with Kaizo (near the bottom of my load order) - just adds life to the world without going overboard or rewriting all of kenshi like Genesis or UWE does

as for "does this work with reactive world" i think these mods already solve that (for the swamp ninjas and red sabers) as: If red sabres die - swamp ninja move in and vice versa

if both factions die - swampers move in. makes sense and seems lore friendly.
Skolokiroptera 8 月 16 日 下午 3:13 
No worries, thanks for the clarification.
MasterSteve343  [作者] 8 月 16 日 下午 3:06 
Yeah, thats the plan. I've already made some small updates to the Gatherer Villages (shopkeepers now work properly) and Crab Town Expansions, as well as a Crab Villages Expansion. However, I'll be busier from now on until the end of the year, so there'll be fewer uploads for a while.
Skolokiroptera 8 月 16 日 下午 2:38 
I'm assuming that you plan to bundle the swamp mods together like you have with the Shek and North UC mods correct? Also are you currently planning on redoing your older Dreg, Settled Nomad and Cannibal mods or happy with they are at this time? Just curious, as I'm seriously considering swapping from CATO to your series once it's completed.
Starempire42 8 月 15 日 下午 10:10 
different but somewhat similar question beneath me is it compatible with KAIZO or Uwe?
airchrome 8 月 14 日 下午 5:31 
compatible with reactive world? looks really cool!