tModLoader

tModLoader

Fusion
113 条留言
Void_termina1111 12 月 8 日 上午 6:30 
FUUUUSION- HA!
CaseyK420 11 月 23 日 上午 12:25 
I would love a config slider for a time limit, so its an insanely powerful powerup between two players but has a time limit so on tier bosses dont get wiped off the face of the earth with no downside
maybe minimum of 1 minute to 30 minutes if you toggle the option on and halfway through it auto switches to the other player if there hasnt been a switch
The Golfer, Owen Wilson 11 月 22 日 上午 12:59 
Can you add a mod option toggle/slider for timed controls swapping? I'd love it if like 30-45 seconds in the viewer has to then be ready to move and fight
leaks8 11 月 17 日 上午 7:38 
when im in control, i can hear a weird eating noise being spammed and it hurts my ears
Starbow 11 月 3 日 下午 5:12 
The item's crafting recipe requiring souls of light and night restricts the entire mod to post-wall of flesh... in the vanilla game, that's half the content seen throughout the whole game. I understand that fusing is powerful, but so is playing with another player at all, so I think the ability should be either available to players from gamestart or simply have an easier/earlier recipe, for multiplayer runs focused around this mod - something that's practically encouraged, what with the mod's nature.

Perhaps the post-hardmode recipe - and the item it's for - can apply to the later update's addition of being able to fuse with NPCs? At that point it's an earned buff to even a singleplayer game, after all.
Starbow 11 月 3 日 下午 5:12 
This mod works not only exactly as advertised, each feature functioning as intended, but has unexpected compatibilities with other mods that I don't think was even intended - such as being able to use jojo stands as either player in the fusion, giving the secondary player something to do besides wait for their turn.
(Mind, rightclicking in such a state doesn't work, but being able to do that at all is awesome)

Only downside is the lack of configuration; in my case, I've got a lategame world, and the forced speed boost from fusing makes moving around practically unplayable. I'd like to be able to turn certain parts of the fusion off in a config to account for this, or at least have fusion respect the player's DBT speed boost percentage.
Uwuglus 10 月 31 日 下午 10:48 
the update have a date?:marijacooing:
Yehboi  [作者] 10 月 23 日 上午 11:01 
Hasabou: Thank you! And maybe you can find someone here to play the mod with!

BritishEwok: I have actually, it is in the change notes and discussions for what is compatible etc
BritishEwok 10 月 23 日 上午 10:58 
the only thing i can recommend for this is to add compatability with dragon ball terraria if you haven't already
Hasabou 10 月 20 日 上午 2:37 
this mod is cool i don't have any friends who play terraria but i'm sure that this mod is good
Hiro Baker 10 月 19 日 下午 2:09 
I see, thank you so much. Good luck. I will be waiting. Thank you, once again.
Yehboi  [作者] 10 月 19 日 上午 10:37 
HoNkZeE MaKaRa & Hiro Baker: It is a planned feature for the next update. It is taking longer than expected as I need to revamp the fusion system to allow for multiple types of Fusion. I will most likely release a beta less refined version of it soon and then compatibility with other NPCs in other mods
Hiro Baker 10 月 19 日 上午 10:27 
Is it possible to fuse with NPCs? I play Solo.
HoNkZeE MaKaRa 10 月 18 日 下午 8:12 
Lemme fuse with NPCS, AKA I wanna fuse with Goku
xshadowpx 10 月 3 日 下午 2:41 
well, as for the mods, it seems like it was there before alot of the mods we added too, i just decided to report it now. the main mods i have are DBT gohan forms, Traits plus, Angellic expansion, ssbe, oozaru (maybe, mightve been removed), dbt calamity, calamity mod, fargoes souls and mutants, thorium, wrath of teh gods, and dbt fargos drops, i think those are the main mods in play, but if theres a way to show the full list or whatever you need im willing to try.
Yehboi  [作者] 10 月 3 日 下午 1:55 
404_coffee.exe: Honestly even so, it isn't far out of the picture, and also occurs in some other media or the new join bug from daima implemented in some way like that
404_coffee.exe 10 月 3 日 下午 1:51 
Oh I was saying five way fusion as a joke, Although it is a thing in dragon ball fusions.
Yehboi  [作者] 10 月 3 日 下午 1:50 
404_coffee.exe: I'm unsure about Multiperson Fusion but it may be something possible in the future, not completely out of the picture.

xshadowpx: Could you explain the situation and the circumstances, different mods you have as well etc? And also for the video you can send it to me on my discord. (happiness6573)
xshadowpx 10 月 3 日 下午 12:41 
found a bug. whenever im the controller it makes a sound forever on the character. really really annoying. idk how to send the vid tho
404_coffee.exe 10 月 2 日 下午 1:19 
ah whens five way fusion lol.
Yehboi  [作者] 9 月 25 日 上午 9:50 
Uwuglus: Next Update will include NPC fusion no worries

Ti_Hayden, Melee Entuhsiast: There will be a type of Split Control Fusion in the next update as well, currently being worked on

MelonTheAnimator: Might make one in the future, depending on how the new update goes and how many people are using the mod.

And for the next update I'm currently working on it, a few things happening in life but have been able to sit down to work on it finally, apologies for the delay. Now that I have a good idea of how I want it to work it shouldn't take long.
MelonTheAnimator 9 月 23 日 上午 4:20 
is there gonna be a discord server?
Draedon Gaming 9 月 20 日 下午 7:13 
Hear me out on this:

What if when you fuse, you can pass movement (including dashing) to one player and the use of items/attacking to the other?
Uwuglus 9 月 18 日 下午 5:15 
please next update fusion with All NPC
Yehboi  [作者] 9 月 13 日 下午 1:00 
Inner Quartz: Yup a config with several options will be added in the future

UmbralKnight: Uh lore wise yes, but maybe something a bit more in the future...
UmbralKnight 9 月 8 日 下午 5:37 
do the metamorans canonically exist in terraria when you have this mod
Inner Quartz 9 月 7 日 下午 4:20 
Hey @Yehboi , my friend and I enjoy the mod, but I find the post-fusion movement to be uncontrollable at times. Is there any possibility for you to add a config so we can adjust the movement speed buff to a more reasonable number?
Cataclysmic_Armageddon 9 月 5 日 下午 8:31 
Wonderful news indeed, Thank you
Yehboi  [作者] 9 月 1 日 下午 3:30 
Comment 2/2

S1eamybunz: No worries, next update will allow you to fuse with NPCs in a certain way so that it works for singleplayer as well
Yehboi  [作者] 9 月 1 日 下午 3:30 
Comment 1/2

Bord: Your stats are already added with a friend, adding anymore would make it too unbalanced for any mod regardless yet later on I may add similar things for fusion boosts

Cataclysmic_Armageddon (1): Thats amazing to hear! I started watching the stream a bit after it finished but haven't gone about finishing it yet, great to here you like it. That swap part of either can toggle it is something I may add in the future that I wanted to add in when I implemented the cooldown for it as well.

Cataclysmic_Armageddon (2): Any extra config ideas I have seen here will probably be implemented as a few extra features once I'm done with the next update. And yes I will be revising pets as buffs being given twice and buffs in general as well.

MelonTheAnimator: I may finish in the next 2 weeks, no promises, as I've been very busy this past couple of weeks but I will start to work on it again right away.
S1eamybunz 9 月 1 日 上午 5:34 
Only issue i have with this is that i don't have friends lmao
MelonTheAnimator 8 月 31 日 上午 1:21 
is there a Rough Estimated time for the next updt?
doomsdaydeluxe 8 月 30 日 下午 8:38 
Hi! I love the mod so far but I wish there was potential speed cap or maybe removing speed from the combined stats in the config. In my friends calamity playthrough it gets ridiculous.
Cataclysmic_Armageddon 8 月 29 日 下午 8:11 
Actually another idea is make a config that forces controls to be changed after a set time if a swap hasn't already occurred while having another separate timer during a boss fight, So exploring could be a longer timer VS a boss fight that would be shorter.

On an extra note, Could pets be removed from the fusion buffs? If that's even possible.
Cataclysmic_Armageddon 8 月 29 日 下午 7:55 
Hey, SO Throarbin and myself are doing a Livestream series on this (Throarbin is the doing the stream) and we've been enjoying the mod so far, Our only idea for the mod is that when you press the swap button, Both the watcher and fighter can toggle it meaning we can fight for control instead of waiting for a turn.

Is this possible?
Hazard 8 月 25 日 上午 6:43 
Double defense would be unfair.
xshadowpx 8 月 23 日 下午 3:13 
ooh another idea, if the players have the dbt calamity addition mod enabled, (the one that adds ultra instinct and ultra ego), make it so that if they fuse in opposite forms, (one in ue, one in mui) it makes an ultra fusion like ultra vegito (basically combining the mui and ue forms buffs.)
bord 8 月 21 日 下午 2:31 
but i was think like your defense gets doubled than normal (if you have calamity and Fargo souls souls is optional) just every thing is doubled including ki regen and new items that add more multipliers
Yehboi  [作者] 8 月 21 日 上午 12:29 
bord: Could you elaborate further? Do you mean like a fusion multiplier the further you get into calamity or something else?
bord 8 月 20 日 下午 3:14 
i just want the power level to scale with it. You dont have to add anything just make it scale
Yehboi  [作者] 8 月 20 日 下午 2:48 
Comment 2/2

SolarDragon: For some modded accessories with mod specific effects I am not fully sure how they act, in terms of the viewer being able to use them for some most likely yes such as a "Press X button to do that" but I will see how I handle that later since that comes down to being mod specific

slime, goo even: Stay tuned as that will be one of the next features in the next update

xshadowpx: Thanks for the idea! I didn't think about it until now and it would be cool to try and implement that

bord: In terms of calamity such as some item effects will apply currently but the rogue class increasing stats hasn't been implemented but it will be.

Twisted: That is one of the main features for the next update!
Yehboi  [作者] 8 月 20 日 下午 2:48 
Comment 1/2

baggertiptop: That is possible and a config file with several options will be implemented in the future

Dihedral: Great to hear!

Gornak20: Thanks for the report! I will check up on that after the next big update.

sapphirephly: Thank you peter

Salami: In the future I may implement gogeta's/gotenks outfit for the metomoran fusion, and I plan to implement vanity combination for another type of fusion.

Max: ITS FUTILE
Twisted 8 月 18 日 下午 12:04 
Would there be a way to let player 1 control movement, and player 2 control weapons/attacking? That could be super fun.
bord 8 月 17 日 下午 5:36 
could you make it so it scales with calmity
xshadowpx 8 月 17 日 上午 11:26 
yo, if you do add fusing with NPCs, maybe add fusing with goku from the better projectile visuals mod. that'd be kinda cool.
slime, goo even 8 月 16 日 下午 3:27 
fusing with town NPCs could be a cool singleplayer feature
SolarDragon 8 月 16 日 下午 2:35 
So, do modded accessories equipped on the viewer work? If not I'm not sure what mod compatibility needs to be added.

(If not I think you could fix this by adding a fusion inventory that the viewer's accessories are copied to this inventory and synced from the viewer (checks ever so often). This inventory would work like a safe/piggy bank/etc which would be owned by the controller and work like Fargo's equipable inventory where the effects are active in that inventory. This should allow modded accessories to work)

An issue I can see you encountering if you went this route is that modifications from other mods (such as enchantments from the weapon enchantments mod) or reforges from an armor may not copy over
Max 8 月 16 日 上午 10:45 
YOSHHAAAAA!!
Salami 8 月 16 日 上午 4:38 
with metamoran fusion, would it make more sense to combine vanity outfits or just apply the regular Gogeta outfit every time in this case?
sapphirephly 8 月 15 日 下午 9:19 
peter griffin here to explain the joke
by "kris deltarune" i meant that the way fusion works is very similar to how the whole soul possession thing going on with kris has, with the whole controller viewer thing and whatnot but the viewer can still do some things