DayZ
Ruckz Air Drop
116 条留言
Jante 11 月 16 日 下午 12:43 
Some items in the container are worn or damaged.
Can that be disabled?
believed in fate-7 11 月 14 日 上午 6:57 
I don't understand how the drop markers work. Where can I set them up?
Valdemar96Rus 11 月 10 日 上午 8:58 
Hello, is it possible to disable the key in the zombie next to the drop, so that players can search all over the map
BuffaGunz  [作者] 10 月 24 日 下午 3:20 
Vpp Map will not updated as there is no source code to hook in for markers. Notification system will be updated as soon as i get some time off work.
TERRITORY DAYZ 10 月 22 日 上午 7:57 
Hello. Could you please tell me when the notifications and vppmap functionality for your excellent ship and plane mods will be updated? I really miss it.
[CRZ] Toxic 10 月 18 日 上午 10:38 
Всем Привет,подскажите пожалуйста мод работает? Просто не прилетает самолет на Дерайсле
Lord Rizzington 10 月 16 日 上午 7:31 
Will give it a test run on Namalsk then. Airdrop upgraded giving me a lot of headaches and tbh this mod looks way better. Nice touch adding in a key to the zeds just adds another layer of immersion for the player(s)
BuffaGunz  [作者] 10 月 15 日 下午 11:01 
No Shoukd work on any map just a example.
Lord Rizzington 10 月 15 日 下午 5:01 
I see you mentioned berezino in the description, is it safe to assume this mod currently only works on Chernarus?
BuffaGunz  [作者] 10 月 11 日 下午 10:30 
Yes Add custom zombie type then change the zombie count to 1
Sixxxis 10 月 11 日 下午 7:53 
Is it possible to add custom zombie (boss) and only spawn 1 of it?
Niklasghg443 10 月 9 日 上午 8:59 
idk why but the mod is not working on my server
Ilin91 10 月 6 日 上午 6:49 
Suggestion:
Make it possible to call for an airdrop via a flare.
Corgi 10 月 6 日 上午 5:50 
Thank you for your help, everything is working as it should, great mod!
BuffaGunz  [作者] 10 月 6 日 上午 5:14 
Just your bottom one is needed you don't need the examples. so just the drops you want as many or as little as you want.
"CustomDropSites": [
{
"Position": [6248.470215, 0, 9366.536133],
"NotificationMessage": "Drop heading towards Airfield"
}
],
Corgi 10 月 6 日 上午 4:43 
I'm sorry, I'm just confused)))
Corgi 10 月 6 日 上午 4:41 
The container will be thrown to a specific location using the specified coordinates. The question is, do I need to use:

"CustomDropSites": [
{
"Position": [5000, 0, 4000],
"NotificationMessage": "Drop heading towards Drop zone 1."
}
{
"Position": [12000, 0, 9000],
"NotificationMessage": "Supplys scheduled for location a"
}
{
"Position": [6248.470215, 0, 9366.536133],
"NotificationMessage": "Drop heading towards Airfield"
}
],

or I can only use:

"CustomDropSites": [
{
"Position": [6248.470215, 0, 9366.536133],
"NotificationMessage": "Drop heading towards Airfield"
}
],

I have "EnableCustomDropSites": 1
BuffaGunz  [作者] 10 月 6 日 上午 4:33 
I dont understand what you mean by reset point but if you are planning on adding this custom location for a drop make sure you have "EnableCustomDropSites": 1, makes sure you remove the last comma.
"CustomDropSites": [
{
"Position": [6248.470215, 0, 9366.536133],
"NotificationMessage": "Drop heading towards Airfield"
}
],
Corgi 10 月 6 日 上午 4:28 
And can I only leave my reset point?

"CustomDropSites": [
{
"Position": [6248.470215, 0, 9366.536133],
"NotificationMessage": "Drop heading towards Airfield"
},
],
Corgi 10 月 6 日 上午 4:05 
Do I understand correctly that at the specified reset point, it should be like this:

"CustomDropSites": [
{
"Position": [5000, 0, 4000],
"NotificationMessage": "Drop heading towards Drop zone 1."
},
{
"Position": [12000, 0, 9000],
"NotificationMessage": "Supplys scheduled for location a"
},
{
"Position": [6248.470215, 0, 9366.536133],
"NotificationMessage": "Drop heading towards Airfield"
},
],
BuffaGunz  [作者] 10 月 4 日 下午 6:08 
Update pushed the notification system has now been changed to auto detect the nearest location and give you a message if enabled. Example Supply drop inbound - 600m north west of Berezino. something like that. If you have custom drops enabled you can customise the message for each drop, please check out the latest config description for examples.

Cheers Neadekvat for the code for the custom drops and a push for a better notification system.
BuffaGunz  [作者] 10 月 2 日 上午 1:48 
Something i plan to do in the future but don't have the time to research how to auto detect locations for custom notifications atm. Would be a cool feature but wont be happening anytime soon unless i get a good rain season and get some extra time off work.

But as always if you know how and want to add something like this feel free to modify/add to the existing code. share updated version with the rest of the community.
Neadekvat 10 月 1 日 下午 10:53 
Hey bro, could you please add custom notifications to the JSON config file, so that server admins can specify the drop location name? For example:

"Supply drop will be deployed near {LOCATION}"
"Supplies are en route to the {LOCATION} area"
"Airdrop scheduled in the {LOCATION} zone"
"Humanitarian aid will be delivered to {LOCATION}"
"Cargo plane approaching {LOCATION}"
"Resupply expected in the {LOCATION} area"
Right now, only coordinates are used, which isn't ideal for all servers. It would be awesome if admins could set a custom location name instead!
Corgi 9 月 15 日 上午 2:29 
Thanks for the answer! In this case, the container will be dropped strictly at the specified coordinates. Players will know the fixed landing location of the container. To prevent the container from becoming an easy prey, you will have to increase the number of infected))).
BuffaGunz  [作者] 9 月 14 日 下午 11:33 
Namalsk without the ice is a small island maybe just add a number of custom locations shouldn't take long with admin tools.
Corgi 9 月 14 日 下午 11:15 
Thanks for the answer! now it remains to figure out how to reset to a specific area of the map. According to my tests in Namalsk, containers are often dumped on ice.
BuffaGunz  [作者] 9 月 14 日 下午 4:48 
30 minutes after the drop if player is nearby the timer is paused then continues when players leave the area.
Corgi 9 月 14 日 上午 8:42 
Good afternoon! After what time does the container disappear?
BuffaGunz  [作者] 9 月 13 日 上午 3:18 
Yer that should work for the red custom loot and disable the yellow.
Sabot3ur 9 月 13 日 上午 2:46 
I check this vpp markers for you
Sabot3ur 9 月 13 日 上午 2:45 
Could this be correct for the red container, just to be sure:

{
"DropIntervalMin": 1200000,
"DropIntervalMax": 1800000,
"EnableCustomDropSites": 0,
"EnableExpansionMarkers": 1,
"EnableZenMarkers": 1,
"EnableBasicMapMarkers": 1,
"EnableLBMasterMarkers": 1,
"EnableContainerBlue": 1,
"EnableContainerRed": 1,
"EnableContainerYellow": 0,
"EnableContainerOrange": 1,
"EnableCustomLootItemsRed": 1,
"EnableCustomLootItemsBlue": 0,
"EnableCustomLootItemsYellow": 0,
"EnableCustomLootItemsOrange": 0,
"CustomDropSites": [],
"CustomLootItemsRed": ["M4_Suppressor","AK_Suppressor","PistolSuppressor"],
"CustomLootItemsBlue": [],
"CustomLootItemsYellow": [],
"CustomLootItemsOrange": [],
"MaxLootItemsRed": 15,
"MaxLootItemsBlue": 30,
"MaxLootItemsYellow": 30,
"MaxLootItemsOrange": 20,
"ZombieCount": 15,
"EnableDropNotification": 0,
"EnableCustomZombieTypes": 0,
"CustomZombieTypes": []
}
никнейм фэйм 9 月 12 日 下午 4:28 
the best free mod only one i ever seen:Bulleyes:
BuffaGunz  [作者] 9 月 12 日 下午 1:37 
Config should look like that from default if not you don't have the latest version. Also that a even more brief earlier version then the last one you sent me. Also comments of not working as well. I have looked for hours and hours to find something when i was implementing map markers and couldn't find anything solid to help point me in the right direction. There is no git hub or guides out there i could find.
BuffaGunz  [作者] 9 月 12 日 下午 1:31 
{
"DropIntervalMin": 1200000,
"DropIntervalMax": 1800000,
"EnableCustomDropSites": 0,
"EnableExpansionMarkers": 1,
"EnableZenMarkers": 1,
"EnableBasicMapMarkers": 1,
"EnableLBMasterMarkers": 1,
"EnableContainerBlue": 1,
"EnableContainerRed": 1,
"EnableContainerYellow": 1,
"EnableContainerOrange": 1,
"EnableCustomLootItemsRed": 0,
"EnableCustomLootItemsBlue": 0,
"EnableCustomLootItemsYellow": 0,
"EnableCustomLootItemsOrange": 0,
"CustomDropSites": [],
"CustomLootItemsRed": [],
"CustomLootItemsBlue": [],
"CustomLootItemsYellow": [],
"CustomLootItemsOrange": [],
"MaxLootItemsRed": 15,
"MaxLootItemsBlue": 30,
"MaxLootItemsYellow": 30,
"MaxLootItemsOrange": 20,
"ZombieCount": 15,
"EnableDropNotification": 0,
"EnableCustomZombieTypes": 0,
"CustomZombieTypes": []
}
Sabot3ur 9 月 12 日 下午 1:25 
and what about the code for custom loot. Should it look like this: "CustomLootItemsRed": ["M4_Suppressor","AK_Suppressor","PistolSuppressor", "AmmoBox_00buck_10rnd", "AmmoBox_22_50Rnd", "AmmoBox_308WinTracer_20Rnd", "AmmoBox_357_20Rnd", "AmmoBox_762x39_20Rnd", "AmmoBox_9x19_25rnd"],
Sabot3ur 9 月 12 日 下午 1:19 
and could you look in the code of the vpp markers ?
Sabot3ur 9 月 12 日 下午 1:18 
@BuffaGunz just add here in a new line ?

{
"DropIntervalMin": 1500000,
"DropIntervalMax": 2400000,
"EnableCustomDropSites": 0,
"EnableExpansionMarkers": 1,
"EnableZenMarkers": 1,
"EnableBasicMapMarkers": 1,
"EnableLBMasterMarkers": 1,
EnableContainerYellow": 0,
"EnableCustomLootItemsRed": 0,
"EnableCustomLootItemsBlue": 0,
"EnableCustomLootItemsYellow": 0,
"EnableCustomLootItemsOrange": 0,
"CustomDropSites": [],
"CustomLootItemsRed": [],
"CustomLootItemsBlue": [],
"CustomLootItemsYellow": [],
"CustomLootItemsOrange": [],
"MaxLootItemsRed": 15,
"MaxLootItemsBlue": 30,
"MaxLootItemsYellow": 30,
"MaxLootItemsOrange": 20,
"ZombieCount": 15,
"EnableDropNotification": 1,
"EnableCustomZombieTypes": 0,
"CustomZombieTypes": []
}

????
BuffaGunz  [作者] 9 月 12 日 上午 12:47 
If you don;t want nbc/medic container you can change it out for custom loot in the config or disable the container via the config "EnableContainerYellow": 0,
Sabot3ur 9 月 11 日 下午 2:40 
Hello, maybe this helps, the code is free: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2445549886&searchtext=vpp
and another question, what can I do, if I dont want the nbc stuff in the medic container or if I dont want the medic airdrop ?
Sabot3ur 9 月 9 日 上午 10:47 
OK - I check it for you
BuffaGunz  [作者] 9 月 8 日 下午 10:43 
Cheers theres only one block and it seem by the comments is outdated and not working gonna need abit more than that.
Sabot3ur 9 月 8 日 下午 10:34 
Hey, maybe you cind find the code oiece here in this free to repack mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2445549886&searchtext=vpp
BuffaGunz  [作者] 9 月 8 日 下午 8:07 
Cant find anything on vpp map to implement. no source code either.
Sabot3ur 9 月 8 日 下午 7:33 
Hello, nice Mod. Could you implement the vpp+ map Markers ? Would be great
BuffaGunz  [作者] 9 月 8 日 下午 4:56 
Update pushed fixed Basic Map marker issues 3D.
Aphexis 9 月 8 日 上午 6:01 
Yes using Basic map so that might be why than.
Thnx for the response, for the time been only using one container for the airdrop and having you're other event mods installed alongside balance it out and make it so theres more choices of events to do around the map which have got some great feedback from the players so far when they have gone to one, like the boat.
BuffaGunz  [作者] 9 月 8 日 上午 12:13 
Are you using basic map 3D marker ? basic map is only designed for 2D atm been having trouble implementing 3d markers for it.
Aphexis 9 月 7 日 上午 10:04 
Only one drop seems to have a container at it if more than one marker for a supply drop appears on the map at any one time.
Had a red/blue and orange marker show up at once, only the red had the 15 zombies and a container.
Once the red drop was looted it despawns and all the markers disappear at the same time for the other colors.
BuffaGunz  [作者] 9 月 6 日 下午 4:05 
If you have multiple markers there will be multiple drops already on the map markers only exist if a drop exist not before or after.
Aphexis 9 月 6 日 下午 4:02 
Is it normal that all the coloured markers appear for the supply drops on map at the same time but only one is actually the drop so you have to find the one with the actual container spawned.
Or is it timer based and the markers appear long before the drop happens?