Europa Universalis IV

Europa Universalis IV

Goldolz' Religion Expanded
24 条留言
Daganhatch 10 月 16 日 上午 9:09 
Do you have a list of the added religions debug tags?
Daganhatch 10 月 15 日 下午 6:57 
That sounds amazing, I can't wait
justinlyo 10 月 15 日 下午 4:15 
Sounds like a good update :)
Goldholz  [作者] 10 月 14 日 下午 11:42 
@Daganhatch

yes. a new update with new religions coming october. this or next week to be precise.
Cathar, Lollard, Waldensian, Kristijani, Bogomilism, balancing changes, colour changes, and secret religion luciverianism. Cathar has a whole new mechanic with UI working like a parliament thats why it takes me a while ^^
Daganhatch 10 月 14 日 下午 9:48 
Is this still being updated?
justinlyo 10 月 7 日 下午 3:26 
Wow just wow what a great mod :P
Polywug 9 月 12 日 下午 6:35 
In real life, all Molonists are Catholic, and although the predominant Catholic theology is Thomism, which is closer to Calvinism then Molinism is, it has never been condemned by the Catholic Church.
Goldholz  [作者] 9 月 12 日 上午 10:18 
The Jesuit Molnists for pope leos nightmare and for me were too different from the catholic teachings, having also lots in common with arminists and general calvinist teachings about the nature of god and the theologie behind it
Polywug 9 月 11 日 下午 10:06 
Thank you. On another note, why is Molinism a separate religion from Catholicism in this mod?
Goldholz  [作者] 9 月 10 日 上午 10:14 
Polywug, since this mod changes religions it is not compatible with Extended Timeline
Polywug 9 月 9 日 下午 11:05 
Is this compatible with Extended Timeline?
d.stochmal 9 月 7 日 上午 3:50 
While playing as france around year 1630 event anglican religuos war triggers and crashes game. I'm not really sure what it refers to and wheter it shoul pop up while playing france i have only this mod and automatic colonial culture conversion added so i assume that its from here.
Ckasaron 8 月 16 日 上午 10:47 
This sounds like an amazing mod idea - I just hope we also can get a version compatible with both Europa Expanded, Alexiad: Komnenos' Glorious Finale, and Imperium Ecclesiae Orthodoxae (plus any other expanded religion mods I'm not aware of at the moment. I too enjoyed the hell out of Pope Leo's Nightmare and was sad to see it not be updated for 1.37, so I greatly appreciate you updating that and expanding it further. But please, make sure that for the reintroduction of otherwise dead faiths - make it actually plausible and make sense. Reviving a dead culture should be hard (like say the Phonecians in Carthage), but not in the "MTTH of 1 million years" sort of RNG-BS hard, if that makes sense.
Goldholz  [作者] 8 月 14 日 下午 12:27 
@wallen, no offense taken ^^
I would hate it too and i can see how it currently seems like its just a rip off of Pope Leo's.
Being a big fan of pope leo's i am just carrying on the torch and making it brighter.
Thanks for your offer to help me, i am currently doing fine working on the mod almost daily. But if i need help i'll let you know ^^
For now just playing it and spreeding the word is already a huge help. There is much planned for this mod especially for the native beliefs and people simply enjoying and play testing it is already helps enought :D
wallen 8 月 14 日 上午 10:03 
oh that makes sense, that sounds super cool honestly. sorry for coming off a little accusatory- i just love the dynamics of pope leo's nightmare and would've hated to see it get ripped off. would you be needing any help with this mod?
Goldholz  [作者] 8 月 14 日 上午 9:16 
@Wallen. i took over pope leo's nightmare because its no longer being developed. i also gave that modder credits. the difference. my mod will be going faar more than just reformation. also adding old christian paths, an indepth religion seperation for africa, south and north america as well as asia, as well as new branches for islam and judeism, and many secret faiths to come
anubis0 8 月 14 日 上午 5:48 
add satanism
Darcin It 8 月 14 日 上午 2:43 
Yeah but pope leo's nightmare isnt updated so
wallen 8 月 13 日 下午 8:22 
isn't this just pope leo's nightmare? a mod that does literally the exact same thing?
Goldholz  [作者] 8 月 13 日 下午 2:45 
@lyeehumans i am currently testing it in a multiplay game. the reformation started 1501 and it we are now in 1525 with all reforms having been spawned. i dont know what the median time for them to spawn is.

also thank you for reporting the bug with the prussian monarchy. it has been fix now. more info in the latest update
Iyeethumans 8 月 12 日 下午 9:56 
also prussian monarchy is broken
Iyeethumans 8 月 12 日 下午 9:41 
what is the median time for the other religions to spawn after calvinist?
Goldholz  [作者] 8 月 12 日 上午 10:47 
@Nagazora yes. i am currently working on older christian beliefs.

For example:
Lollards, Cathars, Waldensian, Messalian, Fraticelli, Syriac, Assyrian, Kristjani.

Current version is kinda a 0.4.

I also plan to give every religion (maybe not the protestant once) a unique mechanic that better suits their real life counter parts
Nagazora 8 月 11 日 下午 11:53 
Any plans to do Cathars?