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Just wanted to let you know your textures fit perfectly because that mod did NOTHING to resize the textures that involves the actual files. Instead that mod also applies some post-resizing to make those capes fit the larger armors. Meaning: when you apply the textures from this mod to that mod, there's almost no issue with clipping. I'll admit it's not PERFECT, but it's waaaaaaaay better than the default textures. I had to redo it again cause I switched to linux and am on a fresh install. I'm just saying. You could easily make it an option to add your textures to that mod with zero issues if you so chose. It'd save people some time and headache and give them your far superior textures with no issues having tested and played with it for months now.
<li>VanillaExpanded.VTEXE</li>
</loadAfter>
@LuhChillMann: The large cape and prestige cape is from another mod. It's not vanilla, and my mod does not touch it. If you want to change this, you'll have to do what another commenter did below and copy/rename the files to replace the textures in Layers: Capes and Clothing
Load this mod AFTER capes and cloaks. It should work fine. I was using Capes and Cloaks for a good while with this mod without issues.
I mean, the royal apparel, the spacer tech armor, and some of the ideological clothing look fine, sure, but some have been BEGGING for a remodel.
Also the remodel this mod does is great
If there are other common ones, you'll need to add those individually to the list, but these are the only two I'm using that fight with this mod for precedence on capes/hoods.
<loadAfter>
<li>airetexture.core</li>
<li>VanillaExpanded.VTEXE</li>
</loadAfter>
This in the About.xml allows the in-game sort and tools like RimSort to put it in the right place in the list.
It seems there are very few mods that retexture the appearance of vanilla masks.
I don't want to introduce any layer or item changes with this mod. I'm keeping it a simple retexture, for maximum compatibility with whatever mod lists people are running.
This retexture should be compatible with a mod like Layers: Capes and Hoods, if you want to wear a mask with a hood though.
If you don't want to use that mod, I can show you how to tweak apparel layers. It's just a few text edits.
If it’s not too much to ask, would it be possible to also retexture the masks from the Ideology DLC so that they can be worn together with the hood?
To make it work you have to put it below the other mod so it "wins" the conflict.
Sorry if this is a stupid question, just would help for those using said manager
The link to said manager if you want to read it all: https://github.com/RimSort/RimSort?tab=readme-ov-file