The Karters 2: Turbo Charged

The Karters 2: Turbo Charged

South Park Rally - City
7 条留言
LangeManGlenn 9 月 17 日 上午 6:25 
Oh, OH, I got it. That's trickier than I thought it would be, haha. I like it!
LangeManGlenn 9 月 17 日 上午 6:12 
Thanks. So I got that, all checkpoint in the HUD confirmed too, but for some reason the lap never passes (checkpoints got wiped though). Guess there's something I'm missing. I'll try again in a bit, it's a cool map!
HarmonyOmega  [作者] 9 月 7 日 下午 2:59 
You have to drive over the numbered checkpoint areas. I made them tight like the original game (but they only work as you drive forward not as a flat plane) because it would be dishonest IMO to make the surrounding areas the entire checkpoint gate
LangeManGlenn 8 月 31 日 上午 11:35 
I'm not quite sure how to actually advance a lap, but this is pure chaotic fun in a VS race.
HarmonyOmega  [作者] 8 月 2 日 下午 10:21 
I turned the bgm down because of the bass boosted music bug. Before someone found out the fix for it. Not sure about the lap thing, i wanted to make the checkpoints full cubes but only the finish line (4) is like that, the others are flat planes where you drive into them
Baddtraxx 8 月 2 日 下午 1:32 
The BGM is too quiet. Sometimes I have this bug that in the last lap despite being ahead suddenly not counting and landing on dead last place, after restart at start then also being last despite being ahead. Might be a game issue or the checkpoints on this map idk.

Otherwise great job.
Kruegerrunt 8 月 2 日 上午 11:32 
Nice work, but the music needs to be a little louder.