tModLoader

tModLoader

Remnants: Reconfigured
64 条留言
King  [作者] 10 月 29 日 上午 9:35 
Please go to the remnants discord
BleedinqMoonz 10 月 29 日 上午 6:37 
infernum hasnt updated at all its definitely an incompatibility
JamesTripleQ 10 月 29 日 上午 5:15 
Vertical hollow is super cool but would it be possible to not have it at spawn?
King  [作者] 10 月 28 日 下午 1:37 
update your infernum, this is nothing to do with me
BleedinqMoonz 10 月 28 日 下午 12:37 
been locked out of my world for a day. tiles wont load when both mods are ran
ErrantForest 10 月 27 日 上午 10:24 
hi i just wanted to mention theres apparently an incompatibility with infernum and the remnants collection causing tiles not to load
King  [作者] 10 月 23 日 上午 11:58 
fixed the bug (finally)
TsarTheSecond 10 月 23 日 上午 5:42 
If its a load error about something call black brew, im also getting the same error on load up as avatarmaker after the update, also adding here that when i did WOF (admittedly i do have a oversized mod list) this mod was causing a CTD in the last update, had to turn it off, beat WOF, then turn it on again for it to work
King  [作者] 10 月 22 日 下午 9:33 
Working on it, apparently cal changes some code it has no business to change and i never noticed
MRAvatarMaker | #FREESCHLEP 10 月 22 日 下午 5:16 
Everytime I try to load this mod, it gives me a JITException error.
I don't have any other mods enabled besides the mods this mod requires.

Can I get some assistance or is this a known issue?
King  [作者] 10 月 22 日 上午 10:24 
Mod updated to work alongside remnants and effect worldgen less where not needed
Also updated a few small options
Several features were transferred to base remnants, such as thorium depths compat
SuperJoe101 10 月 19 日 下午 10:23 
Just wanting to leave this hear as I was seeing, from what I can tell, a possible multiplayer issue.
Me and a friend were exploring the Magical Labs (My friend hasn't played this mod, but I have, so I knew the enemies were dangerous), but when we found them, their AI seemed to be broken. The tomes & enchanters were just floating close to the ground, not doing anything. One thing to note for context, we made the world we're playing in without this add-on & just had the Remnant mod. (was back during a previous bug)

I am gonna note I did play the same world in singleplayer and the enemies were behaving normally, so at the least it seemed multiplayer related. As far as I'm aware, other Remnant enemies seem to be fine. (It has been a bit since I fought them with multiplayer in mind, & I haven't seen the maze yet incase somethings up with that)
King  [作者] 10 月 9 日 下午 12:29 
update: infernum compatibility for the portal that causes crashes
King  [作者] 10 月 9 日 下午 12:28 
changelogs?
Mitsuki20000 10 月 7 日 下午 3:27 
Where can we see the changelogs for this mod?
HOM 10 月 7 日 上午 5:05 
Mod seems to be crashing my game when entering hardmode / trying to generate Hallow biome. Playing in a large pack with Thorium (Helheim), Spirit and Spirit Classic. Any idea what could be the cause? Otherwise mod works perfectly, just needs to be disabled after initial world generation.
King  [作者] 10 月 3 日 上午 5:27 
Mod library issues go to the mod library, i just use it
Jungle valley is supposed to remove the crack in the jungle, bu ti have not finished it yet, as i have been focusing on other parts of the mod
Manoa 9 月 29 日 上午 6:44 
What does disabling the jungle valley do? I tried it on and off and nothing changed.

Also if you really wanna make this mod peak then please let us customise biome size. Remnant especially on bigger then large worlds has for instance a crazy wide biome length, i would love to tune this.

This problem is even larger when having the spirit reforged mod with the savanna biome.
Sebydooo 9 月 22 日 下午 7:03 
for some reason the modliquid library keeps killing itself whenever i load it. not sure if its helpful or not to mention here:reonion:.
endermako64 9 月 22 日 上午 2:13 
is this compatable with spooky?
King  [作者] 9 月 19 日 下午 10:37 
1.0.59: Added Compatibility for remnants to work with The Depths and The Confection
TopFox6 9 月 1 日 下午 12:34 
for some reason its forcing me to disable your mod and liquid Library When i host/join a server
nichii  [作者] 8 月 31 日 上午 9:30 
There are plans to update some of the structures from Calamity as well as slightly change the design to fit the Remnants structures.
cavalo rebaixado 8 月 30 日 下午 7:08 
The inconsistency also happens because the remnants structures are much more detailed than those that spawn in Calamity. I think that's why so many people try to use remnants with Infernum, it mitigates this inconsistency to a certain extent.
cavalo rebaixado 8 月 30 日 下午 7:04 
and the main draedon planetoid perhaps
cavalo rebaixado 8 月 30 日 下午 7:02 
I once saw a reddit post on Reddit that the Sulphuric Sea and the Abyss would look much vaster if it had some kind of ocean background, with creatures in the background and such
King  [作者] 8 月 28 日 下午 1:19 
and no, i will not be copy pasting someone elses water style, go ask the WOTG devs
King  [作者] 8 月 28 日 下午 1:19 
in relation to modded parallax walls, it depends as there's not many larger structures that would fit them, could you give some examples of what you mean?
cavalo rebaixado 8 月 26 日 下午 11:18 
Also, if it were possible, could you make the shimmer look like the water in the eternal garden (Wrath of the Gods)? That would be amazing lorewise
cavalo rebaixado 8 月 26 日 下午 11:09 
It would be great to have an option to disable parallax walls in generation, although they are very beautiful they stand out a lot in relation to other mods, leaving the art style inconsistent, an option would also be to make specific parallax walls for certain mods but I don't know if it would be convenient for you.
Willy Wanker 8 月 24 日 上午 10:55 
Is it possible to make an option to disable or replace the custom pseudo background-walls of remnant biomes with vanilla ones? As cool as they are, I've found that they drop your frames by about 10-20 FPS, especially in heavier modpacks like Infernal Eclipse
I IDENTIFY AS TOAST™ 8 月 21 日 下午 8:54 
mod/10 :]
nichii  [作者] 8 月 21 日 下午 2:14 
This basically adds more options for configuring Remnants
Idontcare 8 月 21 日 下午 1:48 
so what does this do?
High_Tier_Kamodo 8 月 18 日 下午 4:44 
this is als a problem with the queen slime
High_Tier_Kamodo 8 月 18 日 下午 12:32 
Whenever I go even slightly outside of the mushroom biome crabulon just despawns for no reason
lazywombat  [作者] 8 月 15 日 下午 9:58 
PSA the update with the thorium chests will arrive once liquid lib is out of preview
lazywombat  [作者] 8 月 15 日 下午 5:32 
you're very welcome, glad to be of service
Archi 8 月 15 日 上午 8:40 
I love remnant mod, thank you wombat
BigGreenGayDad 8 月 11 日 下午 11:03 
It's here! :praisesun::praisesun::praisesun:
King  [作者] 8 月 11 日 下午 12:23 
ah right, i haven't added a config for it yet, but will add one next update
which will come out when liquid library leave preview

it will have 2 new liquids for calamity, and a sky lab redesign (my current design is rather basic, if you have ideas, talk to King on the remnants discord)
liam.hastings1 8 月 11 日 下午 12:05 
Does it let you disable the aquatic depths rework since it’s not finished yet?
Hortneer 8 月 11 日 上午 11:53 
LETS GOOOO! Finally this fucking mod will be playable, without those damn walls
King  [作者] 8 月 11 日 上午 9:52 
it does make the parallax walls breakable, and adds version that can be placed and used in homes
nichii  [作者] 8 月 11 日 上午 8:09 
let's goooo Remnants is finally playable
Hortneer 8 月 11 日 上午 7:38 
The most important question: Does this mod remove FUCKING NON-BREAKABLE WALLS? Like the ones under the big tree and in the hive
King  [作者] 8 月 10 日 下午 10:21 
1. Infernum compat is not easy, but the main issue is the desert portal, I can add a solution, but it wouldn't be some big new structure, i'd just shove it into the oasis pond or a room in the desert temple
2. Astral generation is planned to be redone entirely, as I have a sky rework planned, but it doesn't exist yet due to a skill issue
3. I could prob add a config for the surface towers
4. I will work on other mod compat once i get good enough to even have the thorium compat work fully
King  [作者] 8 月 10 日 下午 10:18 
hi wombat :3
lazywombat  [作者] 8 月 10 日 下午 6:44 
what happened is he forwarded a complaint to the discord about hermes boots being hard to find and then used that as a basis to aggressively insult me and my mod; in summary this 'shitshow' was of his own making
syslg821 8 月 10 日 下午 3:03 
what happened with the main dev?????