X4: Foundations

X4: Foundations

DEPRECATED - Gibbon Friendly Fire Tweaks
12 条留言
Gibbon  [作者] 10 月 11 日 上午 3:01 
I'm sure I saw someone provide a workshop upload of Kuertee's Friendly Fire Tweaks.
Gibbon  [作者] 10 月 11 日 上午 3:00 
Well just keep using this then :) That is why I kept it up so people have options.
Medina 10 月 8 日 上午 10:43 
the problem is KFFT isn't on workshop. I don't like using vortex to update my mod.
Chewie2k 10 月 7 日 下午 6:57 
Sorry, but what is KFFT?
Gibbon  [作者] 10 月 5 日 上午 7:58 
Yes this mod is no longer needed. It is merged with KFFT now.
Gibbon  [作者] 10 月 5 日 上午 3:39 
Looking at their changelogs it does sound like this edge case tweak has been integrated into the main mod. I've asked for clarification. If it has been fully integrated I will unlist this entry. Thanks for notifying me, caase I'd not been keeping track of x4 the last wee while.
AgentX2006 9 月 17 日 上午 6:59 
Is this still needed? The 2 latest updates to KFFT makes it seem like they may have fixed the issue you identified.
Gibbon  [作者] 8 月 16 日 上午 11:15 
Yep. Had been bugging me for ages wondering why I kept getting friendly fire incidents even though I had KFFT on.
thesuperjman 8 月 13 日 下午 12:21 
Legend. Thanks for making this. Just had to reload after a big battle because one of my ships went berserk on my allies in the middle of a big firefight.
Gibbon  [作者] 8 月 4 日 下午 6:40 
Please be aware that any damage received from a ship that is currently red will have the appropriate response. A red ship is a dead ship.
Gibbon  [作者] 8 月 4 日 下午 6:36 
It ONLY applies to a player ship that is assigned to defend another player ship, and only when the defending or defended ship is hit by something they should not be allowed to attack. For some reason the vanilla code decides that player owned ships don't respect relations or fire authorisation settings.

If you sent a fleet into a battle where allied factions are involved, and one of those allied factions accidentally hit one of your ships that is either defending or being defended in the fleet, they would all go nuts and start firing on the friendly faction.

Now they will respect the rules and not shoot back at friendly ships/stations if they are accidentally hit.

If you want a more complete set of friendly fire fixes, go look at Kuertee Friendly Fire Tweaks on nexusmods, which covers most other cases.

Neither mod allows the player to cheat in any way. Deliberate attack orders still cause targets to turn hostile, and so will clearly deliberate attacks or boarding actions.
luisogardu 8 月 4 日 下午 12:38 
Hello, I just subscribed to this mod because in the vanilla version it is unplayable due to friendly fire, but I have doubts about how exactly it works. The thing is, I don't want to cheat in the game or have the option to steal ships or attack stations without fear of the consequences. The only thing that worries me is that the escort of my freighters starts conflicts at every moment and causes the destruction of those freighters. If you could explain better how it works I would greatly appreciate it. Greetings and thanks for your effort.