Team Fortress 2

Team Fortress 2

Ocular Occult (OLD)
9 条留言
Sonic the Braphog 7 月 30 日 上午 1:23 
Cuh... 💔
Trickle  [作者] 7 月 26 日 上午 2:05 
Got it. We'll mess around with spacing of the eyes.

Thanks for the feedback!
It be the Kraken! 7 月 25 日 下午 11:23 
I don't mind the eye as a main pattern, but i think there needs to be more negative space—for example by spacing them out further. It's currently pretty overwhelming to look at because the pattern is so dense.

I also agree that the wood texture'd benefit from being a bit more subtle.

Occult themeing is always a win in my book tho! I think this is close to looking pretty nice
The Grick 7 月 25 日 上午 11:06 
You're welcome.
Trickle  [作者] 7 月 25 日 上午 10:57 
Thanks again.

We'll see if we get any more written feedback before changing it up.

I'll also try out the eye as a sticker on a different war paint but that'll come out at a later date.

Again, thanks!
The Grick 7 月 25 日 上午 10:45 
I forgot to type out the scaling part because I am dumb. But the scaling texture part is a bit of a mess already. You are at the mercy of what the warpaints values are locked to.
The Grick 7 月 25 日 上午 10:40 
This goes to both the wood and the main pattern. They are both too noisy. The ocular symbol should probably be a sticker instead. The main purple color is too saturated.

Also when doing the promo images that show the weapons in a group picture you shouldn't make them the same color as your warpaint. I would replace the purple promo backgrounds with the map your other images have.

About the texture scaling part I learned

The last tip I can give it to make it look more like it was painted on. It would really valuate it a lot more.
Trickle  [作者] 7 月 25 日 上午 10:03 
Thanks for the feedback.

When you say too detailed, do you mean the just the wood, or do you mean the main texture as well?

For the color choices, do you mean the main & wood clash? Or is it related to the main pattern & its background? What color choices do you think would be better/would you like to see?

Texture scaling can be fixed easily, we just wanted the center eye to not be so common.

As for the wood, we can definitely have it looking a bit more flat and/or hand brushed.
The Grick 7 月 25 日 上午 9:37 
For a first warpaint the problems are already on display. Too detailed, bad texture scaling, and bad color choices. The wood texture looks too photo-real.