异形丛生:虫启天降 (Alien Swarm: Reactive Drop)

异形丛生:虫启天降 (Alien Swarm: Reactive Drop)

Skycrashers (RCI 2025)
8 条留言
legomanas  [作者] 8 月 30 日 上午 8:39 
yeah, fighting combine on brutal is a pain. as for not seeing enemies, believe it or not - flares are actually useful here.

im glad you enjoyed it, ty for letting me know
scn049 8 月 30 日 上午 8:24 
Excellent work! We tested the map with friends and its whole new experience, we like it... But we have some ideas... 1- its really dark, we used nightvision, but enemies are also black wearing so its really hard to see even with flashlights and nightvision...... 2- Even in easy some weapons are absolutly have no effect on enemies, such as granade launcher. If you say using granade launcher and killing a bunch of soldiers at once will make the game too easy, maybe you can limit weapons, players might start with only pistols or shutguns and during the campain they can loot more weapons dropped from dead bodies just like health and ammo. 3- Difficulty level can be balanced more. Its impossible to play in brutal. 4- Map navigations arent good enough, we really tried alot to figure out what to do, where to go etc. ... Thank you for this map, all in all it was fun!
Swarc 7 月 31 日 下午 3:53 
love the map, especialy Uiiia cat
legomanas  [作者] 7 月 30 日 上午 3:02 
he teleports to the exit, sorry he does that sometimes
chaoS 7 月 29 日 下午 10:12 
dropped cat in Skycrashers2 stalls the mission
Crazymanbos  [作者] 7 月 26 日 上午 11:42 
Thanks for the feedback, Dmitriy!
legomanas  [作者] 7 月 26 日 上午 11:35 
thanks for the feedback, let me clear up some things

i cant make the enemies spawn in from asw_spawners because then they would not have any guns. its an issue that cant be fixed so the only work around is by spawning all of them in at once.

i made the enemies have more health because if they had the default amount it would be way too easy with nearly all weapons killing them in less than a second and i didnt want that

theres too many light entities on the maps and if i add more then it will break entirely

im glad you enjoyed it though :steamhappy:
Dmitriy  [开发者] 7 月 26 日 上午 11:03 
We had a short playtest of this campaign yesterday, here's a video recording if you're interested(twitch will delete it in 5-6 days):

https://www.twitch.tv/videos/2522339046?t=0h40m18s

Good job on introducing something new to the game! Here're some of the issues we found:
- Too dark, that it's hard to see the surroundings and enemies. Floor textures are close to black that even flashlight doesn't help much.
- Enemies are too bullet spongy
- Map is filled with enemies instead of spawning them in batches as the team progresses. At times this causes massive networking lag spike.
- The cat, when dropped, disappeared and teleported to exit, which was confusing

Nevertheless it was interesting to play it through!