边缘世界 RimWorld

边缘世界 RimWorld

Vanilla Races Expanded - Starjack
223 条留言
AquaPlush 10 月 8 日 上午 10:28 
On their Patreon, they said that from now on, they'll be adding mod graphics to the folders of their mods, I believe. It'll only apply to new releases- It'd add a lot of filesize to previous mods if they went back.
Situation in the UK really sucks. Hope you guys are well!
V∆ŁĶẎŘĒΞ 9 月 30 日 下午 9:42 
Hello sir, can you tell me how to add pictures to the mod description?
Dexter Morgan 9 月 30 日 上午 8:54 
@HeresyLlama its because of the safety online act, they posted about it today.
HeresyLlama 9 月 29 日 下午 3:17 
The preview images are no longer available in the uk
Naucetaaq 9 月 26 日 上午 10:12 
Does anyone know if the breathless archite gene also prevent the effects of oxygen sensitivity?
Lucius 9 月 19 日 下午 11:47 
star JORK
Pamparampampamparam 9 月 13 日 下午 2:47 
A subspecies called 'Navigators' that are even better pilots would be interesting. They could also have increased psy potential and other exotic traits at the cost of even worse ability to operate on the ground.

Perhaps they are completly incapable outside of a zero-g enviroment and need to be placed in a special Navigator Tank while planetside which allows them to still pilot the ship and use their psy casts.
tngo1234 9 月 12 日 上午 2:42 
My starjack has a "toughness" astrogene that from Hussar Races Expanded.And it gene works on surface.Is it a bug?
False-Alliance 8 月 31 日 下午 1:44 
Is it possible to get astrogenes on custom xenotypes?
SaintD 8 月 30 日 下午 10:21 
Why would anyone genemod a specialized space worker just so they can stuff him in the hydroponics bay? That's what we have random baseliners for.

Get that pale boi on an asteroid with a pickaxe.
Kittah Khan 8 月 30 日 下午 2:35 
Based and asteroid mining-pilled.
Oskar Potocki  [作者] 8 月 30 日 下午 12:26 
No, I like the idea of Starjacks being a mining xenotype - they are, after all, space workers.
Gualdhar 8 月 29 日 上午 6:56 
Is there a plan to change the skill modifiers in the mod to reflect the 1.6.4566 change? Removing bad plants and adding bad mining?
Futstub 8 月 28 日 下午 11:53 
Guys, Oskar knows before the update hits your game. So if it were to break anything, he would have fixed it.
Necirays 8 月 28 日 下午 5:36 
I instantly got the same question seeing the update haha
TeddyyBrosevelt 8 月 28 日 下午 5:15 
safe to load up my game with this mod and new update posted today? Sorry if dumb question modding illiterate and 100s of hours deep in this map dont want to break
a shitty wizard 8 月 28 日 下午 1:26 
Update just hit for the game, Starjacks got a new Gene.
too many car 8 月 28 日 上午 12:13 
are there any plans to make an Anomaly's expanded that adds more anomaly's?
Daddy Down Under 8 月 26 日 下午 6:58 
not sure whats going on, but the astrogenes arent working as intended. some are being active even on the planet. nhot sure if its a conflict with modded genes or not. but its not really useable at the moment if i wanted to be used as advertised
No Mic Tweetus 8 月 25 日 上午 10:16 
So i'm curious, why did you decide to keep them a xenogene instead of endogene?
Alexisrex 8 月 21 日 下午 2:18 
Lets make a space race, great what should we do, not give them anything to survive in space
Nssquirrel 8 月 21 日 上午 10:46 
Not sure if it would be fitting for this mod or not (perhaps as an additional "elite Starjack" xenotype) but I was wondering if it'd be possible to create a gene that causes a pawn to create a vacuum in the room they're in provided they're not outside? I'm admittedly mainly because I'd like to recreate the Lanius race from FTL for my own games.
jackyboyy69 8 月 19 日 上午 3:44 
I thought this was khamzat chimaev for a sec
Kidtruck92 8 月 17 日 下午 2:19 
I really like that you guys made the starjacks better i was really disappointed when I booted the game after the dlc released and was very underwhelmed by them. My only gripe is that astro-genes feel really weird, just seeing them with random gene. I think it should be like a pre-set of what the astro-genes can be so it's not so random
Jet 8 月 15 日 下午 1:41 
another thing... i have a starjack prisoner who keeps being downed when captured in space. I assume its because of the oxygen sensitivity? Since its a prisoner room and the others are baseliners that require it. Either that or cryostasis (sleep) modifier...oh actually now that i think about it could it be an issue with the fur beds from the VFE medieval mod that prevent hypothermia, so he wakes up from cryo status of the room but since hes heavily injured he tries to get up from cryo stasis but is too hurt to stand that must be it right? An issue when trying to heal his infection and he keeps downing, maybe worth mention
Misterdino Prime 8 月 15 日 上午 7:05 
The patreon scared me for second thinkin the mod of odyssey was ready
Jet 8 月 15 日 上午 2:49 
can astrogenes be stolen via extractor like xenogenes can?
Mutalith 8 月 12 日 上午 2:40 
When do we get a Race expanded mod where it's just Oskar and Sarg?
Sarg Bjornson  [作者] 8 月 11 日 上午 6:25 
Because
Frenchy 8 月 11 日 上午 4:29 
Why not make Oxygen Sensitivity into Atmospheric Sensitivity or Gravity Sensitivity so it actually follows the laws of physics? Starjacks would get wrecked in their 100% oxygen rich ship atmosphere
No Mic Tweetus 8 月 7 日 下午 11:54 
Do you ever think at some point the crew will look at impids? They often feel like their drawbacks aren't worth the cost and are kind of boring.
Sarg Bjornson  [作者] 8 月 6 日 上午 1:10 
They aren't useless
Zombiefied 8 月 5 日 下午 8:05 
I like that they need to wear a suit on the surface but the vacuum efficiency debuff on top of that is too much it makes them useless on the surface no?
skizordrone 8 月 5 日 上午 11:40 
turning them into space chimps is kinda a funny idea and i am here for it
Sarg Bjornson  [作者] 8 月 5 日 上午 1:35 
There are tons of research mods, just choose one
ΔeLtA 8 月 5 日 上午 12:54 
I'm sorry, of course, but is it possible to make a small mod that puts the VE research tab in order, because there's a lot of space there, and the mods themselves are superimposed on each other (not critical, but still)
Koshnak08 8 月 4 日 下午 7:06 
What genes can be astrogenes, is it almost all genes?
Sarg Bjornson  [作者] 8 月 4 日 上午 1:11 
Not really. Like our wasters, they have a hidden gene that transforms into the astrogenes
GoofyGuy73 8 月 3 日 下午 6:15 
can my custom guys i have at start have astrogenes if i give them all the starjack genes
Ophelia 8 月 3 日 下午 4:51 
Gerewoatle with the absolutely correct take. Also, Vanilla Expanded mod lovers STAY WINNING!
Thom 8 月 3 日 下午 3:33 
ok thanks
Oskar Potocki  [作者] 8 月 3 日 下午 2:46 
You can see what mods we're working on on our Patreon.
Thom 8 月 3 日 下午 2:20 
@Oskar Potocki
Thom 8 月 3 日 下午 2:17 
@Sarg Bjornson
Thom 8 月 3 日 下午 2:17 
#Sarg Bjornson are you guys going to do Yttakin?
Sarg Bjornson  [作者] 8 月 3 日 上午 11:21 
Or a terrified scream
Gerewoatle 8 月 3 日 上午 11:17 
Passively letting corpos determine the actual day-to-day language we use is a travesty.

Personally I just can't interpret the "ahh" nonsense as anything other than a person spontaneously nutting in the middle of their sentence.
Yuri Bezmenov 8 月 3 日 上午 12:04 
"AAASSSSS!!" -AVGN
Sarg Bjornson  [作者] 8 月 2 日 上午 9:25 
@StockSounds: You can say ass
PonyPreDator 7 月 30 日 上午 6:16 
@Ing afaik they are remaking Ancients, Furniture: Security, and Mechanoids Expanded, since they were outdated to the point of being barely vanilla and/or the code was broken af (at least for the Ancients)