Europa Universalis IV

Europa Universalis IV

Japan Rework
77 条留言
skoobeldoobel  [作者] 10 月 18 日 下午 12:20 
@Nathe235 The point is that it's still superior (and more interesting) to the generic tier 1 reforms, which unified Japan in vanilla is stuck with. Allowing the reform to have daiymos would be pretty overpowered after unifying, and would also not make much sense (the reform is mean to represent a more centralised realm)
Nathe235 10 月 18 日 上午 10:35 
whats the point of the shogun reform if you cant have daimyos?
Nathe235 10 月 18 日 上午 1:34 
I formed japan as Date and kept the shogun government then vassalized the tribe Solon, but it didnt become a daimyo
Nathe235 10 月 18 日 上午 1:29 
when you form japan do you keep the ability to form daimyos?
Mr. Lion 10 月 13 日 下午 1:54 
WARNING! Carry on reading! Or you will die, even if you only looked at the word warning! Once there was a little boy called Joey, he was ten-years-old and he lived in a mental hospital because he posted a shitty copypasta onto a People Playground mod's comment section . He got so bad he went to kill all the staff in the hospital so the Feds decided that best idea was to get rid of him so they set up a special room to kill him, as inhumane as possible. And he sat there in agony for hours until he died. Now every week on the day of his death he returns to the person that reads this letter, on a monday night at 12:00 a.m. He creeps into your room and kills you slowly, by pegging you and watching you bleed to death. Now send this to ten other profiles on this one site, and he will haunt someone else who doesn't. This isn't fake. apparently if u copy and paste this to ten comments in the next ten minutes nothing will happen
✠ 𝓓𝓡𝓐𝓖𝓞 ✠ 10 月 8 日 上午 1:35 
I just played it and it was great!
At first - I was bored, there was nothing much new, then I formed Japan and found a couple of new missions and reforms - THEN I TOOK CHINA AND THE GAME STARTED! Awesome mod for those who feel bored after 1550-1600! Monuments are fun - more flavor than huge buffs, I would just recommend to reduce rewards a bit to few missions like the one that gives you Engineer trait, its OP.
Soviet Boi 9 月 24 日 下午 10:52 
WARNING! Carry on reading! Or you will die, even if you only looked at the word warning! Once there was a little boy called Joey, he was ten-years-old and he lived in a mental hospital because he posted a shitty copypasta onto a People Playground mod's comment section . He got so bad he went to kill all the staff in the hospital so the Feds decided that best idea was to get rid of him so they set up a special room to kill him, as inhumane as possible. And he sat there in agony for hours until he died. Now every week on the day of his death he returns to the person that reads this letter, on a monday night at 12:00 a.m. He creeps into your room and kills you slowly, by pegging you and watching you bleed to death. Now send this to ten other profiles on this one site, and he will haunt someone else who doesn't. This isn't fake. apparently if u copy and paste this to ten comments in the next ten minutes nothing will happen: sorry man i am not taking the risk
roxasvonbielefield 9 月 16 日 上午 12:47 
is this compatible with extended timeline?
Tyyx_4u 9 月 13 日 上午 11:17 
W Mod:steamthumbsup:
Nagazora 9 月 12 日 上午 4:20 
A pleasure! I'm loving the mod so far, thank you for your efforts ^^
skoobeldoobel  [作者] 9 月 12 日 上午 4:16 
@Nagazora Fixed. Thanks for notifying
Nagazora 9 月 12 日 上午 12:16 
I don't know if you're aware of it but the mod seems to create 28 empty country modifiers on every tag
lanying666 9 月 11 日 上午 6:13 
can you look my mod of "shogun expend" ? i create a new ui.
Odysseus 9 月 8 日 下午 7:51 
Or for governments expanded? Its a must have for me
Odysseus 9 月 8 日 下午 6:52 
Would you ever consider making a compatibility patch with 1356?
Nagazora 9 月 4 日 上午 10:51 
Oh forget it. It seems it got locked away because I went Confucian in the Neo Confucianism incident
Nagazora 9 月 4 日 上午 10:50 
Are the Absolute Shogunate/Divine Empire reforms still achievable? the mission that gave them was taken away, right?
Doubledoor 9 月 3 日 下午 6:46 
@skoobeldoobel which one ?
skoobeldoobel  [作者] 9 月 3 日 下午 1:15 
@Doubledoor There are mods that already do this. They work perfectly fine with this mod (I'd even recommend it, to be honest)
Doubledoor 9 月 3 日 上午 8:05 
Please make trade flow better in asia. Towards Japan
skoobeldoobel  [作者] 9 月 1 日 下午 7:43 
@✠ 𝓓𝓡𝓐𝓖𝓞 ✠ Check the discussion thread I posted. The So clan does get a unique reform.
And no, unfortunately there is no unique content related to the piracy. Though in the future I wouldn't be opposed to add some, because it is kind of a cool idea
skoobeldoobel  [作者] 9 月 1 日 下午 7:40 
Just posted a list of the tier 7 reforms unique to each clan, since a lot of people were asking for it
✠ 𝓓𝓡𝓐𝓖𝓞 ✠ 8 月 31 日 上午 7:10 
Greetings! Is there ANY flavor for nation of So (Tsushima island)? Any changes if you form Japan with a Pirate government reform (Wokou)?
BetterBite 8 月 28 日 下午 12:31 
The mechanic works the same as it does for Germany, though unlike Germany you don't attain cultural union when you abolish it since its still a different culture group
Antagonist 8 月 27 日 下午 11:28 
How does the cultural integration mechanic work? is there something outside taking the decision you need to do or do you wait and it just happens naturally?
Silver K. 8 月 23 日 上午 11:58 
Hi again, I have a question about the Tier 1 Shogunate reform granted upon uniting Japan.
At first I thought you could have Daimyos like the Shogunate you have by playing Ashikaga, but I was wondering if adding the possibilty to make Daimyos is in your plans ?

I know that is would make Japan a lot stronger, but in reality.. That's something already doable byt Ashikaga, so.. Why not granting the ability once Japan is formed ? Theoretically, nothing was preventing the Japanese Shogunate to vassalize into Daimyos other countries around it.
I don't know, I think that it could be something players would enjoy, instead of choosing to not reform into Japan to be able to create endless Daimyos.

What do you think about it ?
Silver K. 8 月 23 日 上午 8:32 
I see, well, if one day you find your way in the map editing thing, I hope you'll still be working on this mod and taht you'll add some provinces.

Anyway, what do you think about the expanded family mods ? Is there a way to make some of them compatible ? Like Flavor & Events or Government ? I don't the Government for now because your mod is proposing something that would create a conflict or simlply not working.
I still use the Flavor & Event as there are many many event that are pretty cool to see. Of course there's some that are a pain x) But if it's possible to have some compatibility, I think it would be great.

I also hope someone will add some provinces and come to you to make a compatibility tho.
Thanks for the reply !
skoobeldoobel  [作者] 8 月 23 日 上午 6:54 
@Silver K. I wouldn't be opposed to adding more provinces, but unfortunately I know nothing of map editing, so it's probably not happening. Someone could make a submod though
skoobeldoobel  [作者] 8 月 23 日 上午 6:51 
Fixed the cultural conversion issue with colonized provinces (apparently it was actually my fault! lol). Also fixed a monument having the wrong modifier.

@aaro.halme Thanks for notifying. Both the mission and the name-change thing has been fixed.
Silver K. 8 月 22 日 上午 9:50 
Hi, the mod is great ! But I have a question, will you had some more provinces ? Like something between 10 and 15 ? I think that could be a great idea to the mod
You could add maybe 5-6 Daimyos by doing so and giving us a greater experience of your mod

I hope that something you would consider making, I found mods about adding some provinces to japan while excluding everything else but unfortunately, it's always outdated and some of them are bugged.. There also are mods that ad some provinces but it's for the whole world.

Anyway, great work ! I hope this mod will not be discontinued !
aaro.halme 8 月 20 日 上午 7:23 
Found a few bugs aside from the colony one (though even trade company colonies that should become your culture due to low native pop just don't). The mission "Dominate Southeast Asia" doesn't work even when you control all of the region and the mission marker doesn't take you to missing provinces either, the adjective of the Empire of Japan is "Japan-Empire-ADJ (Region here)", and the shogunate country name is overruled by the one given in Pacific Hegemon.
Thunderous 8 月 13 日 下午 3:28 
This looks cool, never played Japan since the domination so when you finish this I'm looking forward to finally playing it again (Also +1 to that one comment talking about Kono Japan not being blue, blue japan is based).
skoobeldoobel  [作者] 8 月 13 日 上午 11:24 
@Balthasar Gelt Yeah, another guy mentioned something like this too, and I assumed he was talking about trade companies, but if it's happening in the new world as well then it it's definitely an an issue. It'd odd though, because I don't think the mod touches on anything that should affect this. I'll look into it when I have the time.

@Masterboss The ship durability definitely shouldn't be there (it was from a previous idea I had for the monument that I forgot to remove). I'll eventually get to updating the mod, and also adding in a list of the reforms since people are asking for it.

@Stacks I'm not really too interested in uploading multiple versions of the mod. However, you can just go into the files and delete the monuments file from the 'great_projects' folder and it'll work perfectly fine
Balthasar Gelt 8 月 12 日 下午 6:47 
I know it doesnt automatically work in trade company regions but this is happening in the new world.
Balthasar Gelt 8 月 12 日 下午 6:46 
there is a problem with colonizing in cololonial regions right now when you colonize in said region instead of it automatically converting its not. even if I murder every native under the sun it wont work
Stacks 8 月 12 日 上午 2:05 
Any chance we could have a version without monuments for compatibility?
FranzStigler1 8 月 10 日 上午 11:18 
Also a detailed list of everything would be great
It is very tedious to look through everything
Otherwise the mod is very nice
FranzStigler1 8 月 10 日 上午 10:22 
Kono Japan sadly doesn't keep the nice blue while Shimazu formed Japan retains its purple which is very unfortunate.
Masterboss 8 月 5 日 下午 5:49 
Good work, i am enjoying my gameplay as a fellow japan enjoyer. My main note is maybe it could use some overtuning, it isn't supposed to be multipalyer balanced after all, but thats a personal choice of course. I would like to see an easier way to see exclusive government reforms for daimyos as well, sine it would be almost impossible to play every single one of them to see what does each of them offer. One last question. Monument in awa seems broken? First level gives ship duraiblity but other levels seem not to. If it's intentional i would like to learn the reason behind it.
BetterBite 8 月 2 日 下午 3:19 
Managed to check, it has worked, thank you very much

Only minor details is the renaming to "The Shogunate" doesn't happen and it immediately abolishes the new reform letting you switch to any other T1 reform including itself but otherwise it has worked thank you again
BetterBite 8 月 2 日 下午 1:40 
@skoobeldoobel That was it? Oh god its giving me HOI4 modding flashbacks...
skoobeldoobel  [作者] 8 月 2 日 上午 11:10 
@BetterBite Yeah, there seemed to be a simple oversight in the code from the original 'integrated japan missions' that this mod is based on, which made it so that you needed 100 absolutism AND 6 privileges for each estate to get shogunate reform (which is probably impossible), rather than having 100 absolutism and NOT having 6 privileges. Fixed now, and thanks again
BetterBite 8 月 2 日 上午 8:32 
Additionally, Im pretty sure this bug is also present in Vanilla because i encountered it before, but for some insane reason when you complete the Balance of Power mission on the Shogunate side, it will always default to the Emperor rewards even if you don't fulfill the requirements, and this is after become emperor of china and this happens even with just this mod enabled, I don't know if my version of the game is cursed with the correct checksum but buggy mission or if it truly is the fault of being Emperor, still happens in Vanilla, havent been able to test if it occurs if you aren't emperor of china. Maybe you have some clue about why this is happening and how to fix it because to figure out why the hell the Emperor rewards were firing when it was physically impossible to gave me a headache
BetterBite 8 月 2 日 上午 6:47 
Forgot to mention about the native mechanic, while yeah its true, its only for trade company regions while colonial regions (new world and Australia) will convert to your culture and religion, however after that update, the colony will not convert even for provinces which have no natives at all (and are of no culture and no religion like the Indian ocean islands)

I'll probably have to do some more investigative journalism to determine if its truly the cause of this mod (I have other mods but neither should have any effect on colonies ((and they have worked before you made the update)) but it might just be a random compat issue that arose)

Thanks for the update, the other issues seem to be fixed
skoobeldoobel  [作者] 8 月 1 日 下午 2:39 
@BetterBite Thanks for notifying, just pushed an update that hopefully fixes the issues. Though the last thing you pointed out is a vanilla mechanic (if there's too many natives in a province, they won't convert).
Also, if you want to get the province modifier from examination system without having to back through your saves, typing "mission = mng_examination_system" into the console will fix it.
BetterBite 8 月 1 日 上午 8:10 
Played with the new changes
There are some bugs:
- The reward for the Examination System mission giving the province modifier doesn't work
- Forbidden City monument is inaccessible to Celestial Regency
- Modifiers for owning and not controlling Canton, Beijing, and Nanking don't seem to be present
- Modifier giving mandate when using Unify China CB is not present
- Also for some reason colonies in colonial regions no longer auto convert to owner culture and religion?
Emperor of the United States 7 月 30 日 下午 5:37 
Would be cool to add more events to get famous Daimyo as leaders or generals for different tags, like Kenshin for Uesugi or Takeda Shingen.
Sungseon 7 月 30 日 下午 3:05 
does it add new province
skoobeldoobel  [作者] 7 月 30 日 上午 11:23 
New update which includes unique Tier 1 Emperor of China reforms for Japan, as well as a Tier 2 reform which functions as a quasi-disaster, allowing you to integrate Chinese cultures as the Emperor of China. I believe I've tested the update well enough, but if I missed something, do tell.
KatherineFtw 7 月 29 日 下午 1:48 
Can we get a version of this with infinite mission rewards?