边缘世界 RimWorld

边缘世界 RimWorld

Progression: Aesthetics Lite
16 条留言
Tyrant 10 月 24 日 下午 8:13 
@LordBeef21 Have you integrated @Voice's suggestion related to the Medieval Overhaul patches?
LordBeef21  [作者] 10 月 11 日 下午 10:21 
I'll do the same. Something must have gotten messed up in the process of integrating some recent changes from the non-lite version.
Voice 10 月 11 日 下午 3:49 
Imma add on to my previous comment, did some further playing around and I ripped the XML from the original Progression: Aesthetics for Medieval Overhaul patches and replaced the XML in Progression: Aesthetics Lite Medieval Overhaul patches and that seemed to fix it
Voice 10 月 11 日 上午 10:22 
@LordBeef21

It doesn't throw any issues with the original Progression aesthetics itself when I tested to see if it would
LordBeef21  [作者] 10 月 7 日 下午 9:56 
@Voice

Thanks for the report and the isolates testing. Do you know if this happens with the original Progression Aesthetics? I ask because I don't use Medieval Overhaul and so that code should be the exact same as what's in the non-lite version.

I'm thinking of branching off of Progression Aesthetics further (with the same purpose, but making more changes than just removing prop dependencies), but for now it's mostly just an effort of stripping anything to do with props.
Voice 10 月 4 日 上午 3:05 
Hello! Seem to run into a bit of an error with Medieval overhaul, to replicate just need to load the game with this and medieval overhaul and their dependencies (I also have XML Extensions) enabled. Here is the a couple key pieces from log as well:

[Progression: Aesthetics Lite - Start of stack trace]
Verse.PatchOperationReplace(xpath="Defs/ThingDef[defName="DankPyon_HideTentWall"]/label"): Failed to find a node with the given xpath
[End of stack trace]

[Progression: Aesthetics Lite] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="DankPyon_HideTentWall"]/label) failed
file: D:\SteamLibrary\steamapps\workshop\content\294100\3530710136\1.6\Mod Patches\Medieval Overhaul\Patches\medieval overhual patch.xml
LordBeef21  [作者] 9 月 9 日 下午 9:00 
@Aquifel
I just updated! Sorry it took a minute, I've been working on other mods.
Aquifel 8 月 16 日 下午 4:06 
Regrowth updated to 1.6 recently and it looks like this mod has a patch it tries to apply that doesn't work anymore:

[Progression: Aesthetics Lite - Start of stack trace]
Verse.PatchOperationReplace(xpath="Defs/ThingDef[defName="RG_Hedge"]/label"): Failed to find a node with the given xpath
[End of stack trace]
Source file: /mnt/4415989c-ea99-48f8-8a70-b3d2cab8da33/SteamLibrary/steamapps/workshop/content/294100/3530710136/1.6/Mods and Shit/Regrowth Core/Patches/Regrowth_Patches.xml
LordBeef21  [作者] 8 月 9 日 下午 11:18 
@Billo J Dahka
Huh. Is anyone else having this issue?
Billo J Dahka 8 月 8 日 下午 6:34 
It just doesn’t exist with the mod loaded
LordBeef21  [作者] 8 月 8 日 下午 1:32 
@Billo J Dahka

What do you mean? Is the MO royal throne somewhere else?
Billo J Dahka 8 月 4 日 上午 12:49 
Hi i think there's an error with the royal throne from MO getting moved to the furniture category
LordBeef21  [作者] 7 月 25 日 上午 9:04 
@Sanakara I removed the [MUS] patches as they rely on VFE Props.
Sanakara 7 月 23 日 下午 9:02 
So... is this fixing the incompatibility with the three [MUS] -decor mods? would it work for 1.5 too? cause I stuck still with 1.5 until CE is getting it to 1.6 stable.
LordBeef21  [作者] 7 月 20 日 下午 5:08 
Fixed error. Also fixed to accurately reflect Prog Aesthetics' mod page: Rebuild D&C Cell door is now attached to the Prison Architecture research. (OG Prog Aesthetics also has the issue; I've submitted a fix to ferny).
Tyrant 7 月 20 日 下午 3:57 
Nice.