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Ilmoita käännösongelmasta
Secondly, while the constructing of railroads takes an immense amount of investment in time, and thats good and shouldn't change, it can be interrupted by an ambush and regardless of if you're using two pawns or twenty to build your infrastructure starting again feels absolutely terrible, there needs to be a way to save your progress.
My solution to the first problem would be to not have the trains as vehicles and contain them wholely on the world map, this would be unpopular for those who like the aesthetics of the trains, or perhaps having them work a bit more mechanically like the odyssey ships would make them work like the utility they are meant to be and less jarring and glitchy, maybe making it so they can only "land" on rail tiles. I don't even know if this is feasible because I am not a modder.
So I sent another train to try and help out, and, well, now neither can move.
The only problem right now is that the built railroad isn't saved on the server; it's only accessible to the player who built it and disappears after exiting the game.
it would be nicer if you can upgrade path
i built path and it cannot be changed into dirt road or stone road
Does anyone have any answers to this?
This makes rimworld pop some red lines in the debug log. Posting in case anyone is running into the same issues
@PrinceOfPluto Any luck with the tile tags for the sleepers and rails, raiders still treat them like loot containers, "High Value Asset", or something