XCOM 2
Map [Abductor]
6 条留言
Gguy 9 月 10 日 上午 10:52 
@Myrmor they were probably hiding on it cause they were captured from their haven and then escaped.
Maj. Crimes 8 月 1 日 上午 10:14 
Yeah, the guy before me is right, visuals are great, but balancing-wise i wouldnt recommend this map, sadly.
Myrmor 7 月 25 日 下午 2:54 
This map is a bit of a pain, at least for ADVENT retaliation missions. Not only does it feel kind of weird to have civilians hiding in an alien ship, but it's also pretty hard to actually find all the enemies, as they tend to spawn in outside areas that you have no real reason to go to, there being no civilians there nor any other nearby enemies to draw you in from the main map. If you don't know the usual places where enemies might spawn, you can end up spending multiple turns just searching for them even after all the civilians have been rescued.

It's really cool, don't get me wrong. It's a visually great map, and I definitely enjoyed exploring it the first time. It just isn't all that fun to play on. It might be better for missions where the enemies come to you, or where killing every enemy isn't a win condition. Though it would still kind of sting to have to leave some enemies alive just because they were chilling on the outside of the UFO instead of helping their buddies fight.
powertrooper 7 月 20 日 下午 9:02 
is it safe to add these mid campaign
Mac Dog64 7 月 20 日 下午 2:17 
Dude...Dude, Eclipsezr has the aura:)
XpanD 7 月 20 日 上午 12:23 
Woo, new map mod. Insta-sub. (commenting to follow)