边缘世界 RimWorld

边缘世界 RimWorld

Group Hunt
42 条留言
JimmSlimm  [作者] 8 月 15 日 上午 1:18 
Yes, during an active group hunt, the mod is designed to take over full control of any pawn assigned for group hunt. There are 3 ways to take back control in the middle of a hunt:
1. Undraft everyone involved in the hunt to stop the hunt. If auto-start hunts is toggled on, this may just restart the hunt immediately though.
For individual pawns:
2. Remove the "group hunt" job in work tab
3. Undraft, but if it still has the job specified, re-drafting will add it back to the hunt.
ALskee 8 月 14 日 下午 4:20 
when using group hunt, the pawns do not listen anymore. They will not follow commands whatsoever until the hunt is finished.
NeinDao 8 月 14 日 上午 11:10 
ill do that
JimmSlimm  [作者] 8 月 14 日 上午 10:57 
Yeah error messages can be very cryptic, if the error comes in a box like this https://postimg.cc/3khvSS62 , try paste that error here or https://ctxt.io/
NeinDao 8 月 14 日 上午 10:46 
yeah, its that one. why is it so hard to figure out errors T_T
JimmSlimm  [作者] 8 月 14 日 上午 9:40 
From this? https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3310027356
If that's the one you suspect, I think no, I use it as well, and have no problems with it
NeinDao 8 月 14 日 上午 9:36 
oh, i think it might be the manager job. she is trying to assign hunting jobs
JimmSlimm  [作者] 8 月 14 日 上午 9:28 
Oh that sounds unbearable! I thought it was something that popped up once. When error repeats itself, it should be at the bottom of the log in game and appear red, when you see it, select it and click copy, like here https://postimg.cc/3khvSS62 . That should help to pinpoint what goes wrong
NeinDao 8 月 14 日 上午 9:07 
i use rimpy too :3 its great. ill try remove While you are up and see if it goes away. there is a red error spamming when hunting so it should be easy to recreate. thanks for the info!
JimmSlimm  [作者] 8 月 14 日 上午 6:31 
Oh I just remembered that ordering of mods matter and can cause errors if in wrong order, some mods require to be late in load order and some require to be early. I use RimPy Mod Manager that shows if anything is in the wrong order, Group Hunt only requires harmony to be before it, but there could be some other mod that requires to be after or before Group Hunt that I don't know about. If anyone would find a case where mod X requires to be loaded before or after Group Hunt, please tell me about it so I can add that info to the description.
JimmSlimm  [作者] 8 月 14 日 上午 6:17 
At the end of the log, there is this:
[While You're Up (1.6 patch)] Below "10 jobs in one tick" error occurred during TryOpportunisticJob, but could be from several mods.
Perhaps the group hunt job could be messing with that mod somehow?

But that's just one of many things that could interfere. I'm sorry but I simply don't know what to fix. It's a mix of several errors by a bit of everything in the log :P Does it occur when you load the game or in the middle of playing?
NeinDao 8 月 14 日 上午 3:18 
sorry, first time posting logs. i thought it only posted the part of the lines i selected.
it was something that went away when i removed this mod.
if you say its not this mod that maybe another mod makes errors when i add this mod?
JimmSlimm  [作者] 8 月 14 日 上午 3:11 
I see a few errors in that log, but none that is caused by this mod. Which one did you mean specifically?
NeinDao 8 月 13 日 下午 6:41 
im getting this error. think it might be this mod
log:
https://gist.github.com/HugsLibRecordKeeper/18d6a92da0bf325dc40e70a4d6b4ed1f
JimmSlimm  [作者] 8 月 11 日 上午 6:40 
Made another mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3546814024
It's basically my variant of Search and destroy mod with more functionality
JoeDoX 8 月 3 日 下午 12:03 
Yes, that's the mod. And yes, you can add it to the description.
JimmSlimm  [作者] 8 月 3 日 下午 12:00 
Awesome! It's https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3541022648 right?
May I add it to the description here?
JoeDoX 8 月 3 日 上午 8:57 
Thank you for your prompt response. Your file is working perfectly!
JimmSlimm  [作者] 8 月 3 日 上午 7:05 
Updated with the Keyed folder and the English translations for the xml files for supporting translations. I hope I did it in the correct way :) this is my first time
JoeDoX 8 月 3 日 上午 4:45 
Thank you for your reply. I can't wait to update my translation mod ;)
JimmSlimm  [作者] 8 月 3 日 上午 3:15 
I'm glad you enjoy it! Yeah I will try to add the Keyed folder
JoeDoX 8 月 3 日 上午 2:16 
Hello JimmSlimm,
Would it be possible, in a future update, to add the Keyed folder in order to translate your mod's options and gizmos in the game.
Thank you for your mod, I will incorporate it into my next game.
Nathaviel 7 月 29 日 下午 3:25 
mechanoid has its own work tab I think, I'll check!
JimmSlimm  [作者] 7 月 29 日 上午 9:25 
I think just pawns, I never used mechanoids. If they are in the work tab and can be given a job, then maybe
Nathaviel 7 月 29 日 上午 8:41 
Does this works with mechanoid too or just pawns?
JimmSlimm  [作者] 7 月 29 日 上午 7:44 
Added 2 images to visually show what "Enable Extended Friendly Fire Avoidance" actually does
Siantssyl 7 月 28 日 上午 9:13 
I'll be giving this a try as I missed the old one even tho that one did cause quite a bit of lag issues. Will see how it goes and will update here.
Georgix 7 月 28 日 上午 6:29 
I recall the original Hunting Squad mod had optimization issues and conflicted with other automation mods. This lighter version seems much better.
Please continue maintaining and refining this mod, thanks!:dgsun:
MRKS 7 月 24 日 上午 9:34 
Very cool mod idea, especially for tribal runs
Jiur 7 月 23 日 下午 1:04 
Ah OK, thanks again for the update :steamthumbsup:
JimmSlimm  [作者] 7 月 23 日 下午 12:31 
No, it does not, but they should not interfere so you can use both :)
Jiur 7 月 23 日 下午 12:07 
Does the group hunt melee functionality extend to regular hunting too? Just wondering if i should disable the other melee hunting mod i already have as well
JimmSlimm  [作者] 7 月 23 日 上午 11:59 
Updated with melee hunters functionality among some other configurable stuff
Jiur 7 月 23 日 上午 9:57 
Thanks :steamthumbsup:
JimmSlimm  [作者] 7 月 23 日 上午 8:55 
I will try to implement melee hunters, it should not have to require any additional mod. Normally all group hunters try to stay a bit away, so melee hunters will need to have different rules.
Jiur 7 月 23 日 上午 6:51 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2900108163 would it be possible to let melee hunters be assigned to group hunts as well if you have this mod installed? ideally i'd like at least one to deal with entire packs getting aggro'd
JimmSlimm  [作者] 7 月 22 日 上午 7:24 
Updated with new work type for Group Hunting, this adds some complexity but also clearly separates normal hunting and group hunting for more control over who does what. Added a message that shows up just once if no group hunters are detected and a hunt is trying to be started.
L. Velociraptor 7 月 21 日 下午 7:06 
Yeah I like this as a very lightweight option. I have a pretty deep modlist, so when something has a lot of extra "QoL" or "automation" features it worries me.

Having a spot and a separate gizmo to group-hunt seems super lightweight and like it'd conflict the least with other mods, especially things like the Vanilla Expanded series that tend to add menus and other features that tick or otherwise impact CPU/TPS.

Thanks much for the lightweight alternative, I have Biomes! Prehistoric and it really helps to have some kinda option to get multiple hunters coordinating the big predators, especially with hunting mechanoids being fairly glass-cannon-y.
JimmSlimm  [作者] 7 月 21 日 上午 10:46 
Too bad about the performance issues with Hunting Squad, I'll keep this up then for those who wants an alternative :)
Dragonissa 7 月 21 日 上午 10:41 
I'm aware, sadly it still has major performance issues and other general issues. It might be just incompatibilities but your mod does the bare minimum and just works.
JimmSlimm  [作者] 7 月 21 日 上午 10:18 
Oh, hunting squad mod was just updated for 1.6, which this mod was a stand-in for :P
Dragonissa 7 月 21 日 上午 10:02 
Moved my comments to a discussion. Feel free to add/contact me. I might be able to help with this mod.