Garry's Mod

Garry's Mod

[VJBase] Combine's Experimental Transhumans and Synths Pack
Počet komentářů: 112
22. zář. v 13.27 
Eu Desert, ¿vos decís que podrías crear un NPC con este modelo?

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3494186557&searchtext=Synth
dog 22. zář. v 10.16 
nice mod and voice
:steamthumbsup:
UncleChestnut 20. zář. v 21.18 
Small note here but the Prisoner Transport vehicle is slightly hovering above the ground, could just be a model issue though.
Lil-la-roo1 6. zář. v 19.09 
lol:steamhappy:
Lil-la-roo1 6. zář. v 19.09 
looks cool :D
agentjay 6. zář. v 13.44 
Striders and Gunships, maybe?
The_enderdragon_destroyer 31. srp. v 7.26 
mainly for the synths
The_enderdragon_destroyer 31. srp. v 7.26 
i was wondering can you add finger posing for the ragdolls
The_enderdragon_destroyer 31. srp. v 3.23 
okay i don't hate these addons nor like to criticise them, but the combine do a lot of damage there's times where i have to drink up a lot of medkits and suit batteries just to fight a few, but there's some combine that are easy to fight against, but the rest of them there just to powerful, it maybe me, but i fight only one of them and in a blink of an eye my suit battery and health are just depleted, but i do love this little addon pack here in the depth of me heart but it's just a little hard to fight against the combine, also let me bring up the spit attack from most xenian for some reason the radius is gigantic, but thats all i want to talk about.
The_enderdragon_destroyer 25. srp. v 8.32 
weapon suggestion: akm and dual pistols
UncleChestnut 21. srp. v 3.52 
If there's issues with the worker model, just install the original mod manually and just drag in whatever animation addon you have to the model files
Райдер 19. srp. v 1.55 
The magic of Vortigont Synth does not heal allies.
TheDesertRoad  [autor] 17. srp. v 22.23 
Wait, make sure you don't have any reanimation addon
ryanbailes06 17. srp. v 21.42 
the worker doesn't move just does a t-pose
szamie jedzenie 17. srp. v 13.27 
are you gonna do immolator as a weapon?
szamie jedzenie 17. srp. v 13.25 
ok
TheDesertRoad  [autor] 17. srp. v 12.12 
Because the model I used didn't have, I will learn how to add them
szamie jedzenie 17. srp. v 11.21 
why hmg1 doesn't have c hands?
terakinnan 17. srp. v 10.55 
i think it would be great if you add soldier synth to ether your previous combine related mods or a new npc pack

those addon names are (For VJ base)

Combine Synth Soldier NPCs

Combine Elite Synth Soldier NPC
TheDesertRoad  [autor] 13. srp. v 5.38 
Look at the update notes
The_enderdragon_destroyer 13. srp. v 5.29 
okay didn't know there was RNG
TheDesertRoad  [autor] 13. srp. v 3.37 
Rng
The_enderdragon_destroyer 13. srp. v 1.58 
where's the blue cremator?
TheDesertRoad  [autor] 9. srp. v 18.24 
you might have a combine animations addon
terakinnan 9. srp. v 18.13 
the combine worker don't have animations for some reason, is he incomplete or is he bugged?
TheDesertRoad  [autor] 8. srp. v 14.40 
no
RseT0 8. srp. v 14.36 
Could you make a separate addon but with a cremator and a combine assassin?
The G-Man 8. srp. v 11.23 
if only the cremator mod in hl2 worked like the one in this mod
TheDesertRoad  [autor] 7. srp. v 16.49 
Satisfy the market, but you're right
New Dawn Sets 7. srp. v 16.26 
Even still, what purpose would it serve besides having an addon with less stuff in it that might not even be updated in the long term?
TheDesertRoad  [autor] 7. srp. v 16.15 
Yes, I know, but people have to be patient
jbdude 7. srp. v 16.12 
i meant that other people will like it also, not just for me
TheDesertRoad  [autor] 7. srp. v 16.09 
Dawn said facts, but besides that, I was planning on make Hyper-Era Combine NPCs
New Dawn Sets 7. srp. v 16.01 
It's not exactly good etiquette to demand modders to make stuff just for you.
jbdude 7. srp. v 15.59 
i need only beta npcs not combine gasser, etc.
TheDesertRoad  [autor] 7. srp. v 15.54 
They are in the pack and in the aliens expansion pack
jbdude 7. srp. v 15.19 
hey can you make npc pack but only beta ones? like gonome( with beta model), bullsquid,tripod hopper,houndeye,cremator,crab synth,combine guard,alien assassin,combine assasin,elite metropolice.
Zack 7. srp. v 13.38 
can you add the attack synth pls it would be fucking sick [the big one not the crab synth minion]
TheDesertRoad  [autor] 7. srp. v 3.27 
Like a Minecraft spawner?
PizzaHot 6. srp. v 22.00 
Map Spawner?
sparkydragon11 6. srp. v 14.24 
please decrease the "suction"? or pull of the combine guard's gun
killermonkey75 6. srp. v 0.25 
ah ok. that's fair, but I still think a dropship would be cool, since that's one of my favorite features of zippy's combine.
TheDesertRoad  [autor] 5. srp. v 15.01 
Not my plans, I want this pack to have major differences

Thats why I put the Half-Life Alyx units, to "replace" the Zippy's combine soldiers
killermonkey75 5. srp. v 14.54 
honestly, since zippy's combine is broken, you should add some vanilla combine units like the soldiers, dropship, strider, apc etc.
TheDesertRoad  [autor] 4. srp. v 12.55 
Maybe
szamie jedzenie 4. srp. v 12.34 
i know thats non chalant idea
szamie jedzenie 4. srp. v 11.48 
how about add advisor?
JkMenttonet 3. srp. v 16.16 
Thank you. Keep up the fantastic work!
TheDesertRoad  [autor] 3. srp. v 16.16 
Yes
JkMenttonet 3. srp. v 16.10 
Is it okay if the OICW's magazine was changed from 12 to 30? Like the original