Tabletop Simulator

Tabletop Simulator

Mistborn: The Deckbuilding Game [Scripted]
35 条留言
Malixx  [作者] 10 月 12 日 下午 2:40 
Yeah, sorry about that. I tried to work around it, but that would mean redoing the whole system
Balerion 10 月 6 日 下午 7:24 
Thanks for the great mod. Discovered today that the training track level doesn't get remembered when you load a save game.
Malixx  [作者] 9 月 23 日 上午 5:02 
Alright. I made it so your deck only reforms after you click ‘Clean Up & Draw X,’ and only when you actually need more cards, instead of doing it when it’s empty like it does now
lambchopsil 9 月 22 日 下午 10:59 
The scripting that shuffles your discard pile to create a new draw pile when the draw pile hits 0 is not as intended by the rules. It should only create a new draw pile when you have to draw from an empty draw pile. Right now it create the draw pile too early. This changes the timing on when a card you bought from the market enters the deck. The way it's currently scripted also makes all the card elimination stuff harder to do because you're only allowed to eliminate cards from your hand, discard, and cards in play (not from the draw pile)
Malixx  [作者] 8 月 12 日 上午 11:43 
You're right, thanks! In the last update I did a mistake, it's fixed :)
Seraphlash 8 月 12 日 上午 11:30 
Hey, love this game! Thank you for scripting it and putting it together.

I have encountered a bug - where previously the shop would auto-restock, it now no longer does so. It's not game-breaking, we can do it manually, but I'm pretty sure it used to be automatic.

Thanks again for making this!
Acronyte 8 月 12 日 上午 8:28 
No prob, have fun!
Malixx  [作者] 8 月 11 日 上午 5:59 
Thanks to Acronyte, we now have 6 new Dominance Tracks with updated Lord Ruler rules (mostly for 3-4 players)
Aestus 8 月 10 日 下午 7:55 
Is the Rioter ally card wrong in this? In my physical version its second ability is the Riot keyword but in this it has 2 attack for its second ability
Acronyte 8 月 10 日 下午 3:01 
Hiya, sent you an email regarding some promo cards! Thanks for your setup
Malixx  [作者] 8 月 7 日 下午 10:36 
That is very weird, this wasn't there before and it shouldn't even happen since the scripted zone isn't touching the Lord Ruler card. Although it's not impossible to continue a solo game, simply annoying.

Fixed.
mr.stradivari 8 月 7 日 下午 2:31 
there is a bug because after three dominance lord ruler cards changes position and it's impossibile to continue a solo game
Malixx  [作者] 8 月 6 日 上午 2:33 
Thank you for your messages, and thanks to RedSnake we now have better scans!
Neomega 8 月 5 日 下午 4:30 
Absolutely incredible job porting this to TTS.
I just got my hard copy in the mail a couple days ago. After playing 2 games i decided it would be worth learning TTS to play this with my online friends. Thankfully Malixx had already done it and all the scripting is simply perfect! Thank you so much, well done!
Alucard 8 月 3 日 下午 5:30 
Where I go to give 5 stars?!
Malixx  [作者] 8 月 3 日 上午 10:51 
No ETA as of now.

Lord Ruler is near impossible above 2 player. You can tweak his deck as recommended in this BGG thread: https://boardgamegeek.com/thread/3409433/house-rules-for-soloco-op-mode
adran06 8 月 3 日 上午 10:14 
That's fair. Honestly, this is a lot of fun, though my playgroup is unlikely to play it again since we played against the Lord Ruler, and just barely won with 1 player left alive and the Lord Ruler with like 1 card remaining >>

An expansion will help a lot with that. Is there an ETA on that?
Malixx  [作者] 8 月 3 日 上午 10:05 
Everything else is automated, I think changing your seat and manually moving a few cubes isn’t too much to ask :meatytears:

And since it was asked so nicely, I did plan to change that part of the script, just not until the expansion comes out.
adran06 8 月 3 日 上午 9:51 
If I'm sitting in a seat, I'd expect it to NOT randomize me. Especially as I then have to move cubes around manually.
Malixx  [作者] 8 月 3 日 上午 1:34 
It's selected at random, you still can change your seat...
adran06 8 月 2 日 下午 4:49 
Why does it always force me to sit in set seats? I want to play as Vin, and it keeps trying to force me to solo as Marsh.
adran06 7 月 28 日 下午 7:46 
You need to work a bit more on the scripting for training. If you have to rewind for any reason, all training is reset to its starting value.
Alucard 7 月 28 日 下午 4:23 
Lovely! Thx for script this masterpiece!
Mightyjor 7 月 26 日 上午 9:42 
Amazing work! Solo mode feels great.
Malixx  [作者] 7 月 25 日 上午 8:03 
Please send them to malixx.quilt499@slmail.me
RedSnake 7 月 25 日 上午 7:12 
I have some good quality assets from previous mistborn table. Sent you friend request.
kigrup 7 月 24 日 上午 3:12 
Damn, same as Psyders. I spent the last two weeks scripting MediatedCastle's assets just to find your mod and with a better layout...
Malixx  [作者] 7 月 23 日 上午 2:22 
You're right, I will change the wording with the next update
Vormithrax 7 月 22 日 下午 10:13 
example of the automated text chat message when metal tokens are flipped back to their starting/usable side - 'Red player unflared their copper'. the word 'unflared' should instead be 'refreshed' since that action is specifically identified that way in it's own section of the manual (page 8). 'Red player refreshed their copper'.
Malixx  [作者] 7 月 18 日 下午 5:02 
I got the assets from MediatedCastle's mod
Psyders 7 月 18 日 下午 3:54 
Damn you beat me to it. I was working on a workshop mod for this as my first attempt at bringing a game into tabletop sim.

How did you get your assets?
Acronyte 7 月 18 日 下午 2:55 
Works great now! Thanks
Malixx  [作者] 7 月 17 日 下午 2:53 
Thanks! And indeed to simplify the automation I did it this way, perhaps I should move it to the drawing phase

EDIT: I will remove this script entirely since some mission cards can affect the Training Track
Acronyte 7 月 17 日 下午 2:45 
To clarify: I think even at the start of turn one, the training track cube needs to move up from slot 1 to slot 2
Acronyte 7 月 17 日 下午 2:41 
Hey really good setup! One thing I noticed: If you check rulebook pg 12, I think the training tracks need to move up one at the start of player turns, not the end. Doesnt sound like a big deal but it could be the difference between unlocking an extra metal or not that turn. Thanks