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报告翻译问题






As for the EMI field disabling the gravship, the consoles and engines need power to work. Perhaps the mod could scan and see if any EMI shielding mods are present. You would think an inherent danger of using a gravship would be the EMI dynamo event, but perhaps it can be toggled on and off in the mod.
nothing gamebreaking, just insanely easy to farm wealth (if you want to exploit) or just have a good armour in general for a really low cost
Regular pilot console: 4 thrusters, no problem.
Small and Mini pilot consoles: Game freeze.
So I guess it's something to do with the pilot console, then.
Then I went back, loaded this version instead of Lite, and did the same test. This time, however, it worked. Perhaps there's something specific about the wiring connections that my actual save didn't manage? Do they need to be wired straight into them like pipes?
* Vanilla or Modular Thrusters? Doesn't matter.
* Three small and one extra large thruster? Fine.
* Three extra large thrusters? Fine.
* Four extra large thrusters? Fine.
It seems like the issue is with small thrusters specifically, I suppose...?
Version:1.6.4543
Relevant Mods:• Ludeon.RimWorld.Odyssey•Neronix17.TweaksGalore•memer.minigravshipsCore
Loading Error:On startup, the log shows it fails to find the TerrainAffordanceDef named "Substructure", with the following error:• Could not resolve cross-reference: No Verse.TerrainAffordanceDef named Substructure found...
Final In-Game Error:The loading issue results in the following error when interacting with pilot consoles:• Exception: System.NullReferenceException• Location: at RimWorld.CompPilotConsole.CanUseNow()
I've found a compatibility issue with the "Tweaks Galore" mod. When both are active, your mini and small pilot consoles fail to bring up their menu and throw a red error.I know the issue is likely on the Tweaks Galore side, but I wanted to give you a heads-up. I've tried other solutions from the comments but they didn't work for me.I will post a condensed log summary in a reply below. Thanks!
Get inspectstring exception on pilotconsole438814:
system.nullrefferenceexception: object reference not set to an instance of an object.
[ref A6B50D85] Duplicate stacktrace, see ref for original.
I don't have any other grav mods similar to this mod.
Just wanted to put this out there in case someone else has this issue (and tbf I play with a ton of mods, so it's possible that it's an unfortunate interaction, I don't expect anyone to troubleshoot mod conflicts when I'm the one with absurd numbers of mods).
Could not resolve cross-reference: No Verse.RulePackDef named Combat_RangedFlamethrower found to give to Verse.VerbProperties VerbProperties(Gravship anticraft turret)
Could not resolve cross-reference to Verse.ResearchProjectDef named "SecurityDoor" (wanted=researchPrerequisites)
Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ResearchProjectDef> (...)
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
Removed researchable fuel optimizers since you can get 100% fuel reduction with the removal of limits, and they're already traded items. Added small fuel optimizers to traded items. Also removed conduit from the vac barriers as asked.
The timers on these are halved and all need construction 6 to build, since they're somewhat cheap with resources.