颂钟长鸣

颂钟长鸣

Realistic Loot Drops (Accurate Version / Immersive)
30 条留言
Dawshan 12 月 16 日 下午 1:15 
This is the most balanced loot mod I've tried. It's very well done. Please update it.
Claudius Aetius 12 月 15 日 上午 5:34 
TotheM seems to be away from Steam for some reason. The profile is private and it's hard to know how to ask them to simply update this very useful mod.

Maybe other modders could have the same idea soon, or TotheM could reappear and donate this mod to someone else fix.

It's sad. This mod is really important to improve Bellwright loot experience.
tosh 12 月 14 日 下午 2:20 
Hello @ToTheM,
If for any reason you don't want to update your mod, I have a request.
The modder @Chip would probably appreciate your experience and expertise in the area of the mod “Where is your loot?”.
Why not just ask him?
We, the old users of your mod, would be very happy about that.
JonSnow 12 月 13 日 上午 9:08 
Could you please adjust the mod for the new update? Thank you in advance, the mod is very good.
| Blade 12 月 13 日 上午 6:13 
Hey, your mod is really great, we need a update please :D
tosh 12 月 10 日 下午 3:05 
We missing the loot. The brigands and even the bandits now refuse to take off their clothes. Where will it all end?
Please, please update this great mod.
Untrust 12 月 10 日 上午 2:59 
update pls:steamhappy:
3fagens 12 月 7 日 下午 6:23 
Modds have been turned off. The game drop a new update on the 9th then then need to be fixed and up dated. Then the will work right.
mudplayerx 12 月 7 日 上午 2:12 
Mod is very annoying. Each enemy drops a ton of useless salt, none of the armor dropped has icons (they all look like a red square), and the gold coins dropped introduce a glitch to your gold coins that makes them unspendable. My gold coins eventually glitched out entirely and disappeared.
*MILF-Hunter* 11 月 21 日 上午 4:09 
why got everyone over 150 Salt ???
Michael_von_Ancken 11 月 13 日 下午 4:54 
Can I use the mod for a new save and delete it midgame or whenever without issues?
SnyperNeo 9 月 16 日 上午 11:51 
Do i need to start a new save for this mod to work?
Cihiu 9 月 4 日 上午 3:11 
is it this mod that drops simple arrows from each bandit archers
no matter how many arrows being shot it all drops and became 30 simple arrows
too much drops seems to be lagging the game
'V' WHITEWOLF 9 月 3 日 上午 2:50 
:steamhappy:This is Much, much much better then Real Loot that is .... tooo much and breake the game
'V' WHITEWOLF 9 月 3 日 上午 2:48 
Great Work! That is what I mean a good Balance drop. Only a Thing, more sharp arrow, a 4 lev dif cannot drop a sturdy :p Fix it. Great Work!
Zackson 8 月 31 日 下午 9:19 
FINALLY a mod that doesn't drop 20 billion gold/ t3 gears or 10 million salt from a SINGLE naked guy with a club.
thanks for this man <3
Akeanian 8 月 6 日 上午 7:29 
Works well especially on gold side, thanks! Thumbs up!
Finch 7 月 31 日 下午 9:56 
I came back to this mod after trying out the others for comparison and I find this one to be very well balanced (I don't think even DC could do any better) it's very well balanced and the low percentage for obtaining armour and weapons is a non issue if you frequently raid bandit camps.
Fukacz 7 月 18 日 上午 11:05 
The ONLY good mod about loot.
Slavka 7 月 18 日 上午 9:27 
Great MOD. There is an incentive to hunt bandits and robbers)
Smeshu 7 月 17 日 上午 9:08 
Amazing mod!
3fagens 7 月 16 日 下午 8:38 
Great Mod it show have in the game at the start... I get a 5% with weapons and Armor. Then 10% with better food. It makes the more balance


Thank Great work
Palady 7 月 16 日 上午 3:20 
Thanks for the mod, that's what you need!!! no 160 salt lol
H_ 7 月 15 日 上午 8:41 
Thank you for this mod. The other variant of this mod feels like a cheat with extra steps.
Grexican 7 月 15 日 上午 6:19 
Something like that. T0 Heavy, for example, can have either pitchfork or wood axe according to their equipment list. So, their drop table would have a record that pulls once from a custom table that has 4 records: pitchfork, broken pitchfork, wood axe, and broken wood axe. That sub-table could then thinker the weight between broken or not. As to repairing, repairing gear has half the resource cost of crafting new, but you can only repair technology that you've already unlocked.
ToTheM  [作者] 7 月 15 日 上午 12:00 
I would imagine that would require creating a new table of broken weapons. Should be possible, I need to look into it more on how repairing works because so it doesn't create a bottleneck.
Grexican 7 月 14 日 下午 4:40 
Nice. I had made a recent request for something very similar on the discord just yesterday. Would it be reasonable to ask if you could also have a slightly higher chance of a weapon or shield drop, but in a broken state as well? Something like a .2 chance (or whatever you have it set at) of running a weapon drop table where there are two records, one for the good condition and one for the broken, and like a 66/33% balance on the two. I tried doing something like that myself, but my system just can't handle the mod engine.
ToTheM  [作者] 7 月 14 日 下午 3:38 
Increases the drop chances of gold the upper limits but holds the lower limits to not break the game and be immersive.

Same with food/stuff

Weapons and Armours have a minuscule drop chance for low level bandits and a small drop chance on high levels. It doesn't affect the progression but if you are lucky enough to get something nicer early it feels really good. Also creates an incentive to fight of bandits.

But all drop rates are very low to respect the game and not break it. I used other mods and the issue was that every bandit was dropping full kit so whole progression was pointless
Grexican 7 月 14 日 下午 12:04 
I've been burned by previous loot drop mods. Could you please be a little more specific about how this changes drops?
BlazinBarbarian 7 月 14 日 上午 11:53 
This is perfect! Thank you <3