安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Keep it up!
the map is like almost perfect but i feel like they could be toned down a little bit
Bubble Blower: 2x2, appears like a giant fan with a tank with ranno's face on it strapped to the side. It will blow bubbles with a long delay that act identically to ranno's, but smaller, closer in size to a size 3 awatsu bubble, that slowly travel across the stage, and can be jumped off of once midair. You could use them for a one-time boost to make a jump, but be wary of being knocked into a bubble and trapped! (or perhaps you placed 3 leading to one spot to repeatedly roast your friends with flamethrowers, i wont judge, im the gremlin that places downward facing cannons at ledge)
didnt expect it to be this good
also, i adjusted some of the hazards, they have a little less knockback but have higher kb scaling, so you're not likely to die to them at 0%.
I'd like to agree with IS4 in recommending the stage be bigger. Maybe as an Aether mode variation?
1: Make the map a little bigger.
2: I know the point is that the traps kill you in one hit. Wouldn't it be better to scale the damage of some traps (except for some) depending on the percentage you have?
(I don't know if it's possible).
Not counting that.
You really did a great job. 20/10 and god.