XCOM 2
[WoTC] Cohesion Matchmaker - Dynamic Relationships
110 条留言
Entity 8 小时以前 
Found a "they will remember this" spam which is

ForceSenseTrigger

From Jedi Class Revised.
Aquiles 10 月 26 日 下午 11:18 
Hello. At the beginning of every mission I get the flyover "they will remember this". It is because of the perk MZBigStompyBoots from Mitzruti's Perk Pack. It should be excluded also in my opinion.
Hurt Cobain 10 月 23 日 下午 3:39 
thanks big dawg
Dragon32 10 月 18 日 上午 2:14 
@Hurt Cobain
See this mod's XComGame.ini for what to do
Hurt Cobain 10 月 17 日 下午 10:38 
When a mission starts the camera pans to every unit and says they will remember this with the medkit icon. Im not sure why
onestrongbow GocleCD 10 月 2 日 下午 5:03 
shadowops_trackingtrigger
this one need to be added to the exclusion list (spams every turn , and also every time the soldier who has it moves)
RambelZambel 10 月 1 日 上午 4:21 
dont know if its this mod or another of your mods, but can you give us an option to disable the flyovers on tactical map pls?
ALBATROSS 9 月 28 日 下午 3:20 
This is pretty cool.
However so far I've only ever seen my soldiers become fond with one another if they're healed in combat? Which seems kinda limited imo. Like only my healers will form relationships
Vaultwulf 9 月 22 日 下午 11:09 
The "WOTC_APA2_BattlefieldTriage" perk from WOTC_APA_Class_Pack_2 also causes spam.
Vaultwulf 9 月 22 日 上午 3:07 
Spelling correction...
WOTC_APA2_MedicalSpecialist_OverideBleedout
Vaultwulf 9 月 22 日 上午 3:06 
The "WOTC_APA2_MedicalSpecialsit_OverideBleedout" perk from WOTC_APA_Class_Pack_2 causes spam.
Jüles 9 月 21 日 上午 6:46 
Hi! I'm new to Xcom and moding, I'm sorry to bother with this but I think I might be doing something wrong and the mod isn't working for me. I don't get the notifications of "they'll remember that" for example. I subscribed to all the mods and I'm running the game (wotc dlc) from the new mod luncher and all the mods are selected. Or maybe it is working and I just don't know anything haha. If someone can point me in the right direction I'll appreciate it.
Fatal 9 月 5 日 上午 7:45 
Weird. Steam said everything was up to date for the last few days, but I tried force deleting it from AML, reset PC to let AML see it again, reinstalled it, and it works now.
Fatal 9 月 5 日 上午 7:19 
According to AML I do. I can try deleting/unsubbing/resubbing.
AgRipnus  [作者] 9 月 5 日 上午 4:30 
Do you have the latest version? I added Camaraderie to the block list last update. Try redownloading the mod.
Fatal 9 月 5 日 上午 2:09 
I did what Dragon said and it just says "Camaraderie" for everyone. I made a Medal clip to better help illustrate it. You can see the Delta Strike armor pip and Ablative Shield from the Vest Overhaul gradually appear as each units flashes Camaraderie.

https://medal.tv/games/xcom-2/clips/l2z7hfTAtTYYSQhNK?invite=cr-MSxBSHksNDQ5MDIyMA&v=53
Dragon32 9 月 4 日 下午 4:35 
@Fatal
See this mod's XComGame.ini for what to do
Fatal 9 月 4 日 下午 2:59 
At the start of each mission I get locked into a cycle of everyone spamming "will remember that" notifications. I think it's related to Delta Strike Redux and/or Vest and Plating Overhaul? Because they don't have their armor or ablative stats when the mission starts, but slowly get them as it keeps cycling "will remember that" messages through everyone.
Lithras 9 月 4 日 下午 12:04 
Found another one causing spam at the beginning of each turn, this one's called ShadowOps_TrackingTrigger.
AgRipnus  [作者] 8 月 30 日 下午 12:37 
Not this mod, this mod doesn't mess with xp in any way, it might be the soldier events mod.
bru_muffin 8 月 21 日 上午 10:16 
The 'camaraderie' perk from Squad Based Roster causes spam. Thank you for the great mods. Let me know if there is more information I can provide.
AgRipnus  [作者] 8 月 21 日 上午 2:53 
That's good. This mod doesn't change it. Next time you see it after a mission hit Ignore.
HKR31 8 月 21 日 上午 2:23 
Oh wait you said base game 'new' bond notification? It appears as it was before I installed this mod
HKR31 8 月 21 日 上午 2:21 
Yeah the base game bond notification appears but the modded ones don't
AgRipnus  [作者] 8 月 20 日 下午 10:44 
Have you seen the base game new bond notification? It usually happens after the first or second mission, it uses the same pop-up I used here. If you saw that then you should be seeing all the pop-ups from this mod as well. If something blocked it, then it might be blocking all of them.
HKR31 8 月 20 日 下午 4:27 
I have gotten to plasma weapons and still haven't received a relation bond.
Only normal bonds appear.
I am using '[WotC] Bond To Header'.
Sega 8 月 19 日 下午 2:49 
please add the skill "Exv_AirOfAuthority" this aura also spams
SolarMaximum 8 月 19 日 下午 12:31 
this is a great mod but as people have already pointed out it would be great if you gave us the option to add to an exclusion list ourselves instead of waiting for you to push an exclusion update every time.. or better yet the base game already has a feature in zip mode where you can skip camera pans to make the game flow better if its possible maybe implement something like that for the mod so that there isn't a pause/camerapan every time a "they will remember this" event triggers.
Flame Hashira 8 月 17 日 下午 12:28 
I found the same issue JekRastor did, it is the CyborgAugmentedSensorySystemsTrigger on my soldier causing the message spam for my team in battle.
Flame Hashira 8 月 17 日 上午 11:57 
Looks like it's being caused by my specialist medic moving to and from places, I'm playing with RPGO and Supersoldiers Core.
Flame Hashira 8 月 17 日 上午 11:51 
I've noticed now two missions in a row I've been getting a "They will remember this" notification on all 8 of my soldiers every round. I don't know what's causing it and I think it's this mod, is there any way for me to fix it?
JekRastor 8 月 17 日 上午 6:30 
found another one to add to the blacklist

CyborgAugmentedSensorySystemsTrigger
Sega 8 月 15 日 下午 2:10 
I understand you, yes you are right, but only if you don’t disappear from this workshop for 5 years)
AgRipnus  [作者] 8 月 15 日 下午 1:43 
No, I won't put the blacklist on a config file. I want people to come and report problematic abilities so I can exclude them for everyone. If it was in the ini you'd have added these abilities to your personal exclusion list and might never commented here.
Sega 8 月 15 日 上午 2:44 
I'm certainly not an expert, but is it possible to make it so that I can add skills to the blacklist in the config file myself?
Sega 8 月 14 日 下午 12:41 
Please add these skills to the blacklist, the pop-up information is getting on my nerves)
Regent_ImperialPresenceLeader
Regent_ImperialPresencePassive
HKR31 8 月 11 日 上午 2:24 
Start spam ability: MNT_SystemUplink
Cloud Icarus 8 月 5 日 上午 11:19 
Ahh, I see! Thank you for the info and thanks again for this great mod!! :stevenuniverse:
AgRipnus  [作者] 8 月 5 日 上午 11:07 
To add to that, two soldiers manually marked as Friends have a higher chance to become Lovers, as they "skip" a step.
AgRipnus  [作者] 8 月 5 日 上午 11:05 
It uses an Event Listener, the game has hundreds of those, adding this one shouldn't be noticeable if your game isn't slow already.

Manual bonding doesn't block the dynamic aspect of this. It will only add the exclusions were needed. Most importantly for Family, you must manually mark those or you risk a random Romantic bond request. Also if you manually mark 2 soldiers as Lovers they won't dynamically ask to be Friends or Rivals.
Cloud Icarus 8 月 5 日 上午 8:32 
And also does manual bonding block this mods complex relationship system? Is it an "either-or" choice?
Cloud Icarus 8 月 5 日 上午 8:28 
First off I want to say I love all your mods! I love the relational aspects that you add and how it amplifies the drama of this game.

Quick question, for this mod in particular, do you know if it has a heavy performance impact? Like, with the "will remember this" checks?
InVinoVeritas 8 月 4 日 上午 7:02 
Oh god, I'm getting Telltale Flashbacks "so-and-so will remember this"
Lithras 7 月 25 日 上午 4:44 
I'm also getting some flyover spam issues from an officer ability

LeadByExampleLeader

Not sure if this one is already excluded but I am using LWOTC, so maybe that's the problem if so?
AgRipnus  [作者] 7 月 23 日 下午 1:48 
Added.
Kei 7 月 23 日 上午 12:18 
I found several more codes that seem to be causing flyover spam issues:

// Supersoldiers Restored

NinjaSenseTrigger



// Mitzruti's Perk Pack

MZPartnerAim
MZPartnerCrit
MZPartnerDefense
MZPartnerDetectMod
MZPartnerDodge
MZPartnerFlank
MZPartnerHack
MZPartnerLife
MZPartnerMobility
MZPartnerPsi
MZPartnerShield
MZPartnerSight
MZPartnerWillDefense

These abilities come from the mods listed above.
I'll report again if I find any additional spam issues.
AgRipnus  [作者] 7 月 22 日 下午 10:39 
It doesn't matter where the abilities come from, we have the name, I'll add these tonight.
cartels906 7 月 22 日 下午 9:50 
Some mission start spam I've been keeping track of:

ShadowOps_ECM
ShadowOps_Inspiration
ShadowOps_SensorsOverlay
APT_Overseer
APT_Insurgent
CombatOrders_O
CommandPresence_O
ConfidentAura

I've been doing an RPGO playthrough with some added specialization mods, and right now I can only pin down that the first three come from the Shadow Ops Perk Pack and the "_O" come from K's Officer Class.

(I'm assuming "Camaraderie" is this mod's ability?)
名之厘 7 月 22 日 下午 6:53 
one soldier has two bondmates, he can't improve bond level with one of his bondmate in the training center.:steamhappy:
Kei 7 月 22 日 上午 12:58 
One more spam ability code found: NanosuitStealthModuleTrigger


It seems that the cause is this mod:

Supersoldiers Restored
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3401836848