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报告翻译问题
Shame, thank you for your work though, love the mod.
Fine sky tile will show empty space while in orbit no matter what is underneath it. Thus it can be used to create the illusion of empty space even in the middle of an asteroid base.
The problem I have is that if a transparent foundation is placed, it still alters the terrain under it by making hard edges on all tiles.
Do you think it would be possible to make it so that it would not do that?
<spaceBridgePropsPath>Terrain/Misc/HeavyBridgeSpaceProps</spaceBridgePropsPath>
Exception filling window for DubsMintMinimap.MainTabWindow_MiniMap: System.NullReferenceException: Object reference not set to an instance of an object
[Ref A811C85F]
at DubsMintMinimap.MainTabWindow_MiniMap.Blitter (Verse.TerrainDef def) [0x0004a] in <f60db389669a4694852deea860c347a5>:0
at DubsMintMinimap.MainTabWindow_MiniMap.procCell (Verse.IntVec3 c, Verse.Map map) [0x0019c] in <f60db389669a4694852deea860c347a5>:0
at DubsMintMinimap.MainTabWindow_MiniMap.UpdateMapTex (Verse.Map map, System.Boolean forced) [0x0013f] in <f60db389669a4694852deea860c347a5>:0
at DubsMintMinimap.MainTabWindow_MiniMap.DoWindowContents (UnityEngine.Rect inRect) [0x00026] in <f60db389669a4694852deea860c347a5>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001d3] in <cb53cd4422904947932d33f561ad8d15>:0
It didn't happen just until yesterday. Maybe an update issue?
I'm encountering an oversight/bug, though: I can't place grav field extenders or gravcore power cells on transparent substructure. I see (e.g.) "Gravcore power cell requires terrain that supports: Substructure".
It's not a big deal, since that floor tile would be mostly blocked anyway.
Will do. Just gotta get enough fuel to blast off.
I'm seconding the transparent flooring for asteroids, combined with the buildable space platform mod you could make some really interesting looking structures