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Rapporter et oversættelsesproblem






If I can ask a question, what was the reasoning behind giving all characters +30 additional Max AP? I feel like in every battle (at least early game), I'm racking up more AP than I can spend. Even when I look down the line at abilities that have 30 AP, it just feels like I'll never need as much AP as I'm generating, now that the cap is so high. What was your motivation?
You did an awesome job rebalancing everything. Love the slower pace of combat with tankier enemies.
Only critique I had is that, like in vanilla, it feels like the PP cost of most passives is just too high. Build diversity is pretty lacking because you can only take 3 good passives. I would personally drop the PP cost of nearly every passive by another 1 (other than the ones already at 1).
Either way, I'm playing through the mod now and loving the game all over again, thank you!