Crystal Project

Crystal Project

Crystal Project Rebalanced
5 kommentarer
King Joshington 4. nov. kl. 14:48 
I've actually been enjoying getting back into Crystal Project in large part due to this mod, so kudos!
If I can ask a question, what was the reasoning behind giving all characters +30 additional Max AP? I feel like in every battle (at least early game), I'm racking up more AP than I can spend. Even when I look down the line at abilities that have 30 AP, it just feels like I'll never need as much AP as I'm generating, now that the cap is so high. What was your motivation?
Luceid 3. sep. kl. 4:46 
Love this mod! :D
You did an awesome job rebalancing everything. Love the slower pace of combat with tankier enemies.
Only critique I had is that, like in vanilla, it feels like the PP cost of most passives is just too high. Build diversity is pretty lacking because you can only take 3 good passives. I would personally drop the PP cost of nearly every passive by another 1 (other than the ones already at 1).

Either way, I'm playing through the mod now and loving the game all over again, thank you!
Netho Warrior 24. aug. kl. 20:04 
The new definitive version of Crystal Project- retains the spirit and design of everything vanilla while letting the classes and enemies shine in new ways. If you're looking to replay vanilla with rose-tinted glasses, play this- it makes the game feel as good as it did on a first playthrough.
xar 23. juli kl. 15:24 
item paladin hood from boss of slip glide is tagged as a sword. i imagine it is meant to be medium or light helmet
KumaCat 9. juli kl. 16:14 
Can't wait to try this out! ^^