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Rapporter et oversættelsesproblem
Very nice mod! Could you add support to Mechanoids: Total Warfare and Glitterworld Destroyer 5 Expansion?
Could you add an option to choose which resources to mine? (similar like how you choose what to scan), and with an option of "any".
Thanks!
Can they drill modded minerals or is it because I'm on v1.5?
edit: put him on Uranium too but nothing's coming out still.
Right now I’m using the Ultratech Tunneler (from Tiered Mechs), and while it works great thanks to your mod, it still mines very slowly compared to its tech level (It has 360% Mining Speed). It feels a bit limiting in terms of resource generation, especially considering how much stronger and more advanced it is supposed to be.
Do you think it would be possible to tie the tunneler’s mining speed stat into the drilling speed?
Thank you for your mod, it's awesome 👍
Once I have that then it should take me no more than a minute to add support for your mechs and update the mod :p
It's way easier for me to add support for your mod, but if you wanna make it easier for me, then you can just gimme the PawnKind defs of the mechs and your mod's id.
I add support by pretty much just adding another list element like this:
"<li MayRequire="Sobb.AdvancedMechanoids">Mech_AdvancedTunneler</li>"
ExGT Bio Mechanoid - supported
Wolfein Race - supported
Milira Race - currently not supported...cuz that's a lotta mechs that can do mining and I'm feeling too lazy today for this
Chougou Mechs - not supported cuz if they do only mine if a setting is active, then enabling drilling would be a bit iffy
From Milira, I could be wrong, but I think every one of the mechs, called Pawn, Knight, Rook, Bishop, Paladin, Guard, Captain, and Striker, as well as the "II" versions of them, can all do drilling.
From Wolfein, I think it's just the "Manufacturing-Type Civilian Unit".
And from Chougo and ExGT Bio Mech mods, just the ones I listed already.
I could be wrong, but I think that's all of them. Again, not extensively researched or anything.
Thank you!
Milira Race: https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=3256974620
Wolfein Race: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3473140562
Chougo Mechs: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3531074246
"B-But my mods arent update to 1.6!"
Tough luck, new mods are releasing in 1.6....if you want the new stuff, update your game >:V
:-( sad
Tho I currently have no plans to make that a proper mod cuz I'm busy with other projects :/
I love this mod. Do you think you might ever make a mod with this function for regular pawns?
I often use a jack hammer (Toolmetrics) and/or adv. drill arms (FSF adv. bionics) so it would fit thematically.