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It's about unable to load dds textures ("Exception loading UnityEngine.Texture2D from file.").
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=761219125
So for now until it gets update to address the many issues it has, I'm keeping the dependency on DawnsGlow's fork, since that's the most stable and functional Hugslib upload currently.
On the Odyssey spacecraft, I set the reverse weight board to have no houses. When I arrived at the new map, the setting was still in place, but the surrounding terrain without reverse weight boards was automatically covered with roofs. The little people would come to build roofs automatically. Perhaps in the Odyssey, reverse weight boards are all independent and unique?
If the position is set to the reverse weight plate, perhaps you can try:)
The Defensive Positions mod has textures (assign_squad.dds, keypad.dds, send_everyone.dds) with dimensions not divisible by 4, preventing compression and causing the game to fall back to PNGs. This can lead to performance degradation or UI glitches, especially in scenarios involving defensive assignments. The other texture errors (e.g., (769 x 769)) may also include Defensive Positions textures or assets from other mods.
It might not be your mod, but im trying to troubleshoot, Using AI ( Experimenting )
The only way I could see it being possible is if I added an Odyssey patch to base any positional data saved on an Odyssey ship foundation to persist and adjust based off each map, though that might be difficult to implement, and could be a performance issue. I'll have to look into that in the future, when I have time. For now, I'm sorry but it won't be possible anytime soon ):
I've encountered an issue while playing the Odyssey DLC using this mod
When defense positions are set on one map, after the ship flies to and lands on a different map, the defense position data is lost. Colonists display "No Defense Position Set". Could you fix this problem? With great appreciation!
However, I did some more digging, and apparently, .dds files are supposed to have resolutions that are multiples of 4. assign_squad.dds, keypad.dds and send_everyone.dds either have a height or a width (or both) that are not a multiple of 4, which seems to be the cause of the problem.
Would it be possible to pad the images with transparent pixels, so that they properly comply with the .dds format? That should prevent any incompatibilities with other mods.
Your issue is a Graphic Settings+ issue, not abproblem with Defensive Positions
Once those bugs get addressed & the original is stable, or Dawnsglow takes down their upload permanently, I'll swap it.
absFilePath: C: SteamLibrary\steamapps\workshop\content\294100\3519114948\Textures\KeysTutor\assign_squad.png / keypad.png / send_everyone.png
Exception: UnityEngine.UnityException: Failed to create texture because of invalid parameters.", but only when used in combination with Graphics Settings+: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1678847247
Tested with the following modlist:
Harmony
Core
HugsLib
Graphics Settings+
Defensive Positions 1.6
The shortcut LCtrl + Num1~9 does not work.
Squad features are disabled on space platforms.
Anyone else having similar issues?
Squad features are disabled on space platforms.
@NuanKi Same, unfortunately it's very ingrained & dependent on huglib unfortunately so would require a lot of rewriting to remove it. Possibly could try too at some point though :)