武装突袭3

武装突袭3

Second American Civil War Factions [REWORK IN PROGRESS]
120 条留言
Betty The Great Magician 11 月 5 日 下午 6:26 
Hey any news on the Update? no rush just asking for a timeline estimation
Kim Il Sung 11 月 1 日 下午 5:52 
this goes hard, thanks
Starwalker 10 月 4 日 下午 3:17 
What map did you use for the photos?
GREASED UP WARLORD 9 月 30 日 下午 2:02 
Hyped for the new update!!!
22JUAN22  [作者] 9 月 23 日 上午 4:51 
@Mr.Cavtastic, good news, the author of the 2ACW plus mod has given the green light. You will soon have a separate version of this mod using his gear and uniforms. However, it might take a while, since I have to deliver on the rework of this mod soon.
22JUAN22  [作者] 9 月 23 日 上午 4:49 
@RandomAviator, shouldn't be long now
Oldrelic 9 月 22 日 下午 8:01 
The Fire Rises.
22JUAN22  [作者] 9 月 22 日 上午 9:19 
@Mr.Cavtastic good point, honestly, this introduces a whole new other dilemma to the rework of the mod. A lot of the rework has already been completed, so here’s what I’ll consider, I might make a separate edition of this mod which uses that mod. But frankly, I would like to get the author’s permission to do so, as I wouldn’t want to cause a conflict with him or make him think I’m trying to copy his work. Obviously he would get most of the credit, as it’s his gear and equipment. I’ll ask him and see if he’s okay with that.
Joe Biden 9 月 21 日 下午 4:52 
When do you think Expeditiornary Forces will be removed because i would love to use this mod but i don't have that DLC :spiffo::steamsad:
22JUAN22  [作者] 9 月 21 日 下午 3:12 
@Mr.Cavtastic interesting suggestion, where can i find these? Are you refering to the SciFi plus mod?
Mr.Cavtastic 9 月 21 日 上午 11:44 
Great Little mod. Have you looked at the 2ACW skins that add a lot of variety?
22JUAN22  [作者] 9 月 16 日 上午 1:16 
Thanks for the advice guys. I'll do as you recommended. I think for The Fire Rises, i am going to do a separate, CUP-based mod, which I have started work on. This will make more sense anyways as TFR's timeline is in the early 2020's, which CUP's equipment matches much better. Regardless, the TFR civil war factions will remain included in this mod.
al-jolani gaming 9 月 15 日 下午 7:03 
I agree with the crowd so far, the convenience of an AIO is nice it's nicer to have full modlist modularity just in case.
GREASED UP WARLORD 9 月 14 日 下午 5:44 
I agree with the last commenter, both mods serve a different purpose so I'd keep them seperate.
22JUAN22  [作者] 9 月 14 日 上午 3:40 
@ComeMyFanatics. Thanks a lot for the input. I am not sure wether it works with Antistasi, as I don't know much about it. However, when the rework comes out, I'll try to make it as such.
ComeMyFanatics 9 月 13 日 下午 10:28 
Seperate the two, I'm interested in doing a Antistasi ULT run with this for my group and we're really only interested in the SACW, but it's really up to you!

And question, does this work with Antistasi ULT?
22JUAN22  [作者] 9 月 13 日 下午 9:03 
Quick question for subscribers
Would you prefer I merge this mod with Aegis Expanded into one comprehensive TFR Factions mod, or keep them separate?

To clarify:
Aegis Expanded is a project i'm working on that builds international factions (like Spain, China, India, Poland, etc.) using only the same minimal requirements as this mod (Aegis + two DLCs). Many of these factions are also part of the TFR universe (The Fire Rises).

Option 1: Merge both into a single, all-in-one TFR Factions mod with both American and international factions.
Option 2: Keep them separate — this mod stays focused on the Second American Civil War, and Aegis Expanded is released on its own.

What do you all think? Your feedback will help decide how I move forward with development. Let me know in the replies!
darinstockton 9 月 8 日 上午 6:28 
Great mod and i appreciate you answering my question!
22JUAN22  [作者] 9 月 7 日 下午 3:18 
@GreasedUpWarlord. Those are certainly good ideas. Texas will definitely get special forces in the rework or one of its subsequent updates. As for the APLA and The Movement; I have been giving the APLA CSAT and Russian supplied gear mixed with scavenged Ameircan equipment, as in "The Fire Rises", the hearts of iron 4 mod the APLA is from, China does actually supply them. As for the movement, they aren't quite a proto-government or well organized faction like the APLA is, rather, you can think of the movement as a vast, decentralized, unorganized insurgent group. This basically gives you two variants of a socialist faction, one an authoritarian leftist proto-state, and the other a loosely organized libertarian socialist insurgency. When the rework releases in a few weeks, I would love to hear what you think of the final result
GREASED UP WARLORD 9 月 7 日 下午 3:02 
If I were to offer any ideas, I think it would be cool for the Second Texas Republic to have a special forces branch based on the historical Texas Rangers.
I also think it would be interesting to have the two Marxist-leaning factions be supported by different governments, like having The Movement be supported in secret by Russia while the American People's Liberation army is supported by China. They could have gear that represents these ties and maybe even have advisors from the respective governments.
Another thing, for uniforms it might be good to look into IHWCU 2035, and I've seen other modders use uniforms from the Ample Camo Pack completely separate from the mod itself, given that you ask permission and give credit.
22JUAN22  [作者] 9 月 7 日 上午 11:44 
@VastGM. You're not wrong, it might be a good idea. I'll definitely consider it in the future. But if I did so, that would involve scrapping the rework I've been working on for a while and starting fresh a second time, so if I do decide to do that it might be a while. Regardless, I still think you have a point, and in the future I may rework it once again or release a separate "expanded version". At the moment, my knowledge of mod making is limited to faction creation through the orbat creator. But if i learn how to do stuff like retextures and find time for it I will definitely upgrade the mod with it
VastGM 9 月 7 日 上午 11:29 
Have you thought about playing around with W28 or W35 and other re-textures for them for your factions? I do understand that you may want to stay vanilla but imo it's very limited to having some accurate gear rather then having generic vanilla gear and uniforms.
22JUAN22  [作者] 9 月 7 日 上午 2:06 
@darinstockton to elaborate a little bit, this mod's philosophy is intended to be one with minimal requirements, a lightweight second civil war mod. Unfortunately, because of this, the limited amount of camoflauge and uniforms that come with Arma 3 and the Aegis/Altas expansion mod, and the fact that only some uniforms support patches, it makes it challenging to add modern camos like OCP without adding several new requirements. I have seen this done on the other second civil war mod that I know of, the son's we've lost, which, while a fantastic mod which is better than mine in some ways, also has a particularly long requirement list. I wanted to give people the choice between a more thorough, modern mod like Son's We've Lost, and my mod, which is more lightweight, compact, and based upon Arma 3's vanilla gear and some small expansions. Ultimately, however, I believe its a matter of preference, and you're free to choose whichever mod you think suits your needs better.
22JUAN22  [作者] 9 月 7 日 上午 2:01 
@darinstockton. Honestly, if it was a complaint, it would be completely valid. Here's the thing, when I first started making this mod, I attempted to do so using only Arma 3 vanilla and Arma 3 Aegis, the issue was, there was a significant lack of usable uniforms which supported the flag patches that I used to make the factions recognizable. This is why I implemented the Expeditionary Forces DLC requirement. It came with a set of uniforms that both supported patches and looked generic enough to be applied to several factions. However, now I have realized that this was a mistake, and have decided to rework the entire mod without EF and using Arma 3 Aegis and Atlas only instead, as they come with plenty of usable uniforms, something I didn't realize when I first made the mod. In the upcoming rework, I intend to increase the variety of uniforms significanlty using the new assets from Atlas at my disposal.
darinstockton 9 月 6 日 上午 11:00 
Not a complaint just a question why do so many of your factions use marpat over OCP?
22JUAN22  [作者] 9 月 4 日 下午 2:13 
Here’s an update on the rework. TFR factions are being rebuilt to better match the early 2020s feel of its setting. While they still use Arma 3 vanilla, Aegis, and Atlas assets, there’s enough variety to create a more grounded, modern look. All TFR factions will be labeled with “(TFR)” in the editor to distinguish them from standalone Second Civil War factions. I’ve also toned down some of the more outlandish features from release, such as rifles that looked too futuristic or foreign for an American conflict. So far, about four factions have been overhauled. I can’t give an exact release date, but early October is a good estimate. Overall, this should be a notable improvement over the original release, especially in visual profile and gear loadouts, which were primitive since this was my first faction mod. If you have suggestions, now is the best time—since everything’s being rebuilt, I can implement community ideas.
22JUAN22  [作者] 9 月 4 日 上午 8:19 
@Erl1125 I'm not sure yet, I'll have to see. I'm reworking it and rebuilding it from the ground up at the moment.
Erl1125 9 月 2 日 下午 9:40 
Can this be played as an antistasi?
22JUAN22  [作者] 8 月 28 日 上午 7:15 
@GreasedUpWarlord, thanks man. I hope the upcoming rework will be to your liking.
GREASED UP WARLORD 8 月 23 日 下午 4:31 
Really excited for the future of this mod.
22JUAN22  [作者] 8 月 17 日 下午 12:48 
@bryanrrogers80 I have no idea man, his whole argument was that since I didn't add any custom content and only used vanilla arma 3, I shouldn't have made the mod at all, which is in my opinion ridiculous. However, I do think I owe the subscribers to this mod signficant improvement, and I am working towards that. Thank you for your support
bryarrogers80 8 月 14 日 下午 10:59 
yo whats the problem with that Dub guy?
22JUAN22  [作者] 8 月 12 日 上午 10:57 
@Starwalker. I know :( I’m sorry my friend, that was a mistake on my part. I didn’t realize I could’ve used arma 3 atlas instead of expeditionary forces. Don’t worry though, I am going to completely rebuild this mod and do away with the EF requirement soon
AngerJoKer74 8 月 12 日 上午 10:17 
Ooooh you base on HOI4 mod Fire Rise, i like that. Thank you
Starwalker 8 月 9 日 下午 2:04 
The only problem I have with this mod is the dlcs, sadly I cant play it but I know its good :steamsad:
22JUAN22  [作者] 8 月 7 日 上午 8:15 
Thanks for the suppport guys, i'm gonna do the best I can on this rework. I'll have to rebuild the mod from the ground up, but using Arma 3 Atlas instead of the EF DLC will give me significantly more leeway in designing these factions
dima 8 月 6 日 上午 2:33 
based
nulltape 8 月 3 日 下午 7:51 
either way though, great mod!
nulltape 7 月 31 日 下午 9:51 
I don't think the marxist and anti-racist factions should be on the same side as the southern and atomwaffen ones lmao
22JUAN22  [作者] 7 月 28 日 上午 11:32 
@McPlerg. You’re absolutely right. That’s a mistake on my part, I think I may have to take that out of the CfgPatches files. I’ll do it as soon as I can. I’m rather busy at the moment with irl stuff, but I will see to it that this is fixed. I also plan on a major rework of the mod to remove the expeditionary forces requirement altogether. Sorry for the inconvenience, it’s my first mod and I’m still learning the ropes.
McPlerg 7 月 24 日 上午 10:25 
The mod is not set up properly as everytime you launch the game with it, you get an error how a certain faction "O_APLA" requires addon 'EF_ B_MJTF_Des' (even though you have the DLC or compat data). This results in dedicated servers not being able to run any missions that uses the mod. Very unfortunate this was overlooked and just posted on the workshop
Pvt.Jonboy 7 月 19 日 上午 1:04 
i can NOT thank you enough for this early Christmas gift. i like to play around in Zeus like an R.T.S. great mod and can't wait to try it.
NorYa 7 月 18 日 下午 8:55 
Keep up the good work!
22JUAN22  [作者] 7 月 18 日 下午 12:28 
A major rework is coming. I will consider the scifi plus mod, but for the moment, the rework will remove the expeditionary forces DLC requirement, replacing it with Arma 3 atlas. Most factions will probably have to be remade from the ground up. I appreciate your patience while i work on this.
sandwich hood fails 7 月 17 日 下午 3:06 
looks like im reinstalling arma kek
Mr.Cavtastic 7 月 16 日 下午 4:27 
@22JUAN22 you should definetly use the Scifi Plus mod by S.Collins it adds various 2ACW Uniforms that would fit perfectly for this!
22JUAN22  [作者] 7 月 15 日 下午 11:55 
The factions planned for the next update are the "cult of the forest", anarcho-primitivist ghille-wearing psychos and either a Cascadian republic or its militia.
Qishi 7 月 14 日 下午 5:09 
This is so peak, gonna Zeus an entire campaign using this mod.
kimelillo 7 月 14 日 上午 7:50 
Cool mod! Looking forward for the CUP version