Project Zomboid

Project Zomboid

Red Days
250 条留言
GechoLabs 14 小时以前 
Definitely gonna wait until April 1st to add this to my server with all genders enabled...
Guys if you're looking for a real challenge, this is it right here. Quality mod.
LeonemMorsu 10 月 15 日 下午 3:02 
Worked! I had it re-enabled the first time I joined back in and noticed this error, it must've still un-enabled itself when I fully loaded in or something like that. It's back up and running now though, so thanks!
Levantine  [作者] 10 月 15 日 下午 1:17 
@LeonemMorsu My guess is that when the game detected a missing dependency, it disabled the red days mod. When that happens all content from the mod disappears.

You may see cramping/bleeding but its probably a residual effect of the mod setting those values before disappearing.

Once you install moodle framework, you may need to re-enable the mod. To do that, from the main menu click load, select the save, choose mods, enable red days and then hit play. Hopefully that works for you.

If the mod is re-enabled but items are still gone, best bet is to temporarily enable debug mode and spawn those items.
LeonemMorsu 10 月 15 日 下午 12:23 
Not sure if it was because I didn't have Moodle Framework installed on my save, once today's update came out, the mod isn't active on my save anymore. I didn't load in before installing Moodle Framework (I'm glad the main menu warned me), but once I did, I noticed my stash of products had been wiped from the world, and I could no longer find any more on zombies or loot spots, nor I could recreate the Period Tracker. It's still on, but it's like- Schrodinger's Mod??? It's on and not at the same time??? Not sure what's going on here lmao
randomvortex 10 月 15 日 上午 12:38 
@Levantine you are the best thank you ^-^
Levantine  [作者] 10 月 14 日 下午 9:33 
@randomvortex and @Sophia your wishes are my command. I've added recipes to repack individual items into boxes.
Sophia (Sophel) 10 月 14 日 下午 6:19 
I also vote for repackaging recipes
randomvortex 10 月 14 日 上午 8:05 
hey love your mod and so glad to see its updated! One feature i'd like to see in the future is to rebox products, I've been grabbing every item I find and have hundreds of single items so it would be nice to condense them :)
Ivy 10 月 14 日 上午 5:15 
Thanks a bunch! It's something I can definitely work around, but I thought about bringing attention in case there was something that would be possible to do about it. Thank you so much for your hard work, I love this mod so much!
Levantine  [作者] 10 月 14 日 上午 2:57 
@Ivy I moved the bleeding to a moodle I was working on anyway so this hopefully shouldn't be an issue anymore.
Levantine  [作者] 10 月 13 日 下午 4:07 
@Ivy The way I implemented the bleeding is I call the "groin:setBleeding(true)" method which generates a bleeding "wound" with a bleed time of 0 seconds. It is not caused by scratches,lacerations or anything else. My mod clears this bleeding effect as soon as you equip a feminine hygiene item.

It's likely the mod you're using is interpreting this as an open wound and infects it. I don't have any other way to have the character "Bleed" beyond using whatever is already built into the game.
Ivy 10 月 12 日 上午 3:15 
I'm not sure whether this is a mod incompatibility, but I'm using another mod (Proper infected wounds) and I've noticed that my character constantly gets sick to the point of needing antibiotics during menstrual days. There's no other wounds on the body, but they keep getting sick.
glasis 10 月 11 日 下午 10:53 
It was working fine, but it stopped working a few days ago. It's been about 20 days of game time, and the mod still doesn't work.
gmodlover911 10 月 9 日 下午 2:24 
i had god mode on
gmodlover911 10 月 9 日 下午 2:23 
this mods broken for me i just keep getting bleeding and discomfort moodles that last for like 100 nanoseconds
Yagoda 10 月 9 日 上午 12:58 
Wow...
Harleymart 10 月 7 日 上午 10:56 
tags: Silly/Fun!!
LowTab hero 10 月 3 日 上午 4:39 
insane
B1ackCat 9 月 27 日 上午 3:08 
thank you for update!
Levantine  [作者] 9 月 27 日 上午 3:07 
To all, I've fixed the v42.12 compatibility issues, did some basic tests, seems fine, let me know if there are any other issues.

Also included with the update are randomized debuff severity with sandbox options if you want to adjust it. Each period will be unique, sometimes you'll get severe cramps and become fatigued faster and have trouble sleeping. Other times it'll pass without an issue and everything in between.

Next thing I plan to work on are Moodles and PMS symptoms.
Levantine  [作者] 9 月 27 日 上午 3:03 
@"Last Chapter" This ended up being the fix: https://github.com/Levantine-1/reddays/commit/470dc4a9dee6d2902d7f5984e257c5a9c9dd5416

From:

local group = BodyLocations.getGroup("Human")
group:getOrCreateLocation("HygieneItem")

To:

local group = BodyLocations.getGroup("Human")
local bodyLocation = BodyLocation.new(group, "HygieneItem")
group:getAllLocations():add(bodyLocation)
Last Chapter 9 月 26 日 下午 11:41 
this seems to fix

local RandomClothingLocations = {
"HygieneItem",
}

local group = BodyLocations.getGroup("Human")
for _, location in ipairs(RandomClothingLocations) do
local bodyLocation = BodyLocation.new(group, location)
group:getAllLocations():add(bodyLocation)
end
glasis 9 月 26 日 下午 7:42 
good job:steamthumbsup:
Lord Hobotok 9 月 26 日 下午 2:18 
Waiting for an mod update) Take your time, make everything beautiful)
Levantine  [作者] 9 月 26 日 下午 1:54 
The recent update 42.12 made some changes and I need some time to review and debug. Right now I'm looking at what they did BodyLocations but this can take me a while to figure out and implement a fix, so pls be patient but for now you should disable the mod.

If you see a black screen on load, just spam the escape key.
B1ackCat 9 月 26 日 上午 5:06 
Bro, update please for 42.12
Lord Hobotok 9 月 26 日 上午 12:08 
And when I left the game session in the menu, I just had a black screen. (42.12)
Lord Hobotok 9 月 26 日 上午 12:05 
Is it normal that when updating a moodle, an error appears in the game? Maybe it's time to update the mod?
galkinzhenia 9 月 25 日 上午 8:18 
Обновите до 42.12
Last Chapter 9 月 25 日 上午 7:23 
b42.12 has caused an error in BodyLocations.lua line 2 so error checker says. awesome mod btw
Laser Pickle 9 月 24 日 下午 4:09 
I check to see if this updated before everytime I play. It's one of my top ten mods, but the planned features of PMS and bloody effect on clothing if products are not worn is kind of vital. I had been waiting for a mod like this for a while.
[ИМПЕРАТОР][VADIMNALI] 9 月 23 日 上午 3:50 
I apologize, it was my mistake; it turned out that I was playing on build 41. Thank you for your help.
Levantine  [作者] 9 月 23 日 上午 2:56 
As far as I know with the issue of the mod not appearing, the vast majority of the time is that the player is trying to load this mod on B41. This mod is B42 only, so make sure you're on B42
Polon 9 月 20 日 下午 3:56 
I have the same issue as the guy below
[ИМПЕРАТОР][VADIMNALI] 9 月 16 日 上午 10:25 
I greet you. What to do if the mod does not appear in the list of mods?
Michelle 🌙 9 月 14 日 上午 8:36 
No me aparece dentro de PZ, ya me desuscribi y volvi a suscribir y no me aparece :c ¿alguien que le pase lo mismo y lo haya solucionado?
blamebleue 9 月 14 日 上午 8:26 
i've been thinking about something like this for a long time!! i think a lot of people who have periods would have some difficulty managing this in real life, and i think this aspect of realism coming into zomboid is really cool. thanks for the mod!
Sqwerm 9 月 10 日 下午 9:06 
Heck yeah, I've been wondering when I'd find a mod like this!
amari 9 月 9 日 下午 2:06 
lmfao nice job dude
EVA 8 月 29 日 下午 3:23 
thanks for enabling periods for both genders!! i always pick the male body cause i like it more but roleplay as a woman :)
Pygmalion 8 月 25 日 下午 2:59 
It seems like the randomized start date sandbox option isn't working. In debugging a mod of my own, I've launched dozens and dozens of fresh sandbox games all with that option selected, and every time without fail my character starts off bleeding.
AntiHackerAction 8 月 19 日 上午 5:47 
Guy irl, but this should make female characters more realistic, thanks!
Levantine  [作者] 8 月 17 日 上午 2:18 
@Constantine Do you mean starting with the cycle as in:
1. A new character always starts on their period
A: Increase the delay time for "Minimum First Period Delay Time" in sandbox settings. Set the min and max to 7 to not start on your period. Your cycle is generated on character spawn so either set this before starting a new game, or you can make this change, then reload the game, and create a new character.

2. Or every time you log in on an existing character you are on your period no matter how long it's been since your period started, or bleed/pain stat even though wearing tampons or taking painkillers?
A: This would be a bug, please describe your settings and what led up to this or share your log file with me if you're comfortable.
3. Or something else?
A: Same answer as 2.

A new cycle is generated when a valid one isn't found, in cases like (New character spawn, end of previous cycle, or an error or otherwise invalid cycle).
Constantine 8 月 15 日 下午 3:42 
is there a reason why i keep starting with the cycle? Ive changed the sandbox settings but cant seem to fix it
kittysmugglers 8 月 13 日 下午 10:40 
mod goes hard thank you
Strongbeard 8 月 11 日 下午 6:21 
Alright that's enough workshop for today.
USER404 8 月 8 日 上午 4:43 
Thanks!

I can't seem to use sandbox options to adjust spawn rates in buildings because this seems to be called before player data is loaded.

It is fine, I prefer using default Loot menu in sandbox.
Levantine  [作者] 8 月 8 日 上午 12:48 
@USER404 Update pushed.

Loot distribution code is here if you're curious:

https://github.com/Levantine-1/reddays/blob/main/Contents/mods/RedDays/42/media/lua/server/items/RedDays_ProceduralDistributions.lua

For items in furniture, see the loot table starting with:
local distributions = { -- Format: {distributionName = {baseRate, iterations}}
I looked for spots where medical or feminine items (perfume, makeup, etc.) spawn and added my items there.

Base rate = how likely an item is to appear.

Iterations = number of chances for it to appear multiple times.

I can't seem to use sandbox options to adjust spawn rates in buildings because this seems to be called before player data is loaded.

For zombie loot, see the OnZombieDead function — here sandbox options work, since it for sure runs after the game is loaded (when a zombie is killed).
USER404 8 月 7 日 下午 4:57 
Appreciate it. I like playing with almost inexistent loot. Doing a 10yl run currently :)

I don't know very well how loot tables work, but if it is possible to include red days item in a distribution category such a Medical or Other I think it would do the trick for me as those can be adjusted in default sandbox options.
Levantine  [作者] 8 月 6 日 下午 6:47 
@USER404 That should be updated in this weekend's changes.

I plan to cut the spawn rate of item packs on corpses down to very rare.

As for the single items. I thought it would make sense that most women would carry spares in their pockets/purses at all times, and right now only 80% of female corpses would carry panty liners and 20% carry tampons/pads.

In any case, I'll add sandbox options for this soon.