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You can check the code on github, I tested and found nothing red in the log, and I'm pretty sure this mod does nothing to the combat system
I would prefer that 'Going normally' is default, and manually change to 'Almost there' only for emergency. I got some pawns arrived at quest sites totally exhausted with 'Almost there'.
If the devs gave a ♥♥♥♥ stuff like this would be added in the update instead of crappy overpriced DLC that consists of one stolen mod and 50 bird types.
I will upload update again anyway.
You added "AlmostThereNightFactor_Title" and then also added on your own "AlmostThereNightFactor_Description", but not "<AlmostThereNightFactor>Night</AlmostThereNightFactor>".
@llunak added a Night Factor, which can be adjusted to make caravans move slower at night.
This should be it.
人死的只剩3/2 气死我了
3x move speed
Wow.
Thank you, that went completely over my head.
But I'm missing the option to force the caravan to not rest anymore. Any plans to readd it?