MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

Level Up Manager
14 条留言
Noop  [作者] 10 月 15 日 下午 3:42 
I'm sure it's possible, but not something I would look to add.
VhaosSA 10 月 15 日 上午 8:33 
I like the idea of this taking 1 step furhter, when you click to lvl up, you get given a very difficult for your level mission you have to complete first.
Is that possible?
dialt 10 月 11 日 下午 1:48 
You probably feel it's unnatural for a reputation to skyrocket after just a few battles, right?
Honestly, a struggling, barely scraping by squad makes for much better roleplay.
As a TRPG player,
I totally get that feeling.
Noop  [作者] 10 月 9 日 上午 9:15 
I'm not seeing that. You may have something else going on.
harshax 10 月 8 日 下午 4:40 
This mod breaks with the new release today. When choosing 'Level Up' the game crashes. Here is my mod list if that helps:

"Mod Options" 1.2.1(36)
"vonHUD" 1.0(834)
"vonBiomes" 1.0(3247)
"Brian Cache YAML" 2.0a(152)
"Objective Jump" 1.3(31)
"Never Too Much Ammunition" 1.4(75)
"YA Shade Mech" 1.2.2(110)
"Purchase Salvage" 1.2.3(46)
"Yet Another Legendary Mech" 2.6.2(902)
"Yet Another Equipment Collection" 4.1(379)
"BattleGridReordered" 1.7(34)
"Yet Another Special Variant" 3.5.0(460)
"Yet Another Mechlab" 0.96(3046)
"Intelligible Enemy Radio Chatter" 1.0(7)
"Yet Another Weapon" 2.4(474)
>>>>>>>>>>>>>>>>>> "Level Up Manager" 1.3(6)
"Mech Bay Sort" 1.1(6)
"Marketplace QOL" 1.6(25)
"Yet Another Weapon Clan" 2.4(136)
"MW5 Compatibility Pack" 6.4(61)
Noop  [作者] 8 月 21 日 下午 2:36 
See my post about six messages below.
Coggernaut 7 月 17 日 下午 9:48 
Thanks for the help!! :steamhappy:
Noop  [作者] 7 月 17 日 下午 6:55 
It should work with mods that change the XP progression to slow down leveling up. In fact if you are already using one it would be better to leave it installed or you may find your level was increased unintentionally. This is because the game bases reputation level on accrued XP.

There wouldn't be a need for one of those mods in conjunction with this otherwise.
Coggernaut 7 月 16 日 下午 10:46 
It is possible to run your mod in conjunction with a mod that slows it down?

Essentially making your mod a stop-gap for going to the next level
Coggernaut 7 月 16 日 下午 10:43 
Awesome! I like this, because when I leveled up it became harder to collect certain mechs at lower levels (Ultra Lights)
Noop  [作者] 7 月 14 日 上午 6:40 
By default the game advances in level/reputation pretty quickly, especially if you are doing the campaign and all high reward quests as you go along. A drawback is that doing regular missions in lower reputation conflict zones provide a faction standing reward/penalty of +2/-8, which sort of forces the player to advance to higher reputation conflict zones even if they don’t necessarily have the mechs/weapons to be very successful at that level. Also by going up in level quickly creates a backlog of objectives for additional quests. Some other mods out there slow down the progress, but this one leaves it up to the player completely.

This only affects reputation level, not merc intel or arena fame.
Realhollow 7 月 14 日 上午 1:28 
can this be used on the other ones rivals etc?
Coggernaut 7 月 13 日 下午 6:53 
What's the benefit of staying at a lower level? This mod looks interesting
ShellGhost101 7 月 8 日 下午 12:15 
Nice job. Been looking for something that does this for a long time.