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语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
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English(英语)
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Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
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Italiano(意大利语)
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Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
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Suomi(芬兰语)
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报告翻译问题
So it is recommended to switch to the original. I am unlisting this and will remove it in a few days.
Old one seems to just be in maintenance mode.
I update the Japanese translation for v1.6. So I sent Pull request from GitHub. Please confirm and merge. Thank you.
@Vylk : Can you provide logs ?
@Chromicate : Set research to priority higher than 4 and set quarry to 4. There are mods that add let you set priority more than 4.
There is nothing in your log to suggest this mod is the issue.
You can join the rimworld discord server and upload the log at Troubleshooting section. They will help you fix these errors.
Exception ticking Brayve (at (172, 0, 120)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 783123FA] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch2 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()
Brayve was just one of the pawn's names that I chose at random. I hope it helps.
Did you have other mods with this one ? It could be due to your modlist. Logs would had been helpful. I'll keep this bug in mind if someone else encounters it.
I wanted to do an "ah report" that this mod (I use a 180 mods list) was being the cause of the "pawns stuck in place starting jobs and not going to do it a million times per second" it seems something in it was causing them to lose pathfinding after they enter the quarry the first time, afterwards they just get stuck from time to time without pathfinding to their jobs. I had to remove it from my game and everything came back to normal. I'm sorry but I didn't think about reporting or getting the logs saved in this case.
Just wanted to say it to other people that might run into this or if you have the time to check it.
Thank you so much again for your effort and I hope I do not sound entitled or anything in my comment.
It should work, as long as the original author does not make any breaking changes. I haven't made any breaking changes.