Left 4 Dead 2

Left 4 Dead 2

NMRiH: Default Chrome Shotgun
8 条留言
Pluvillion 10 月 15 日 上午 3:02 
noticed there's this blink-and-you'll-miss-it mispositioning when you shove when the survivor chambers the 7th > 8th bullet. seems like the game plays the animation of the chambering too early when you shove.

not annoying for me tho, i rarely use the shotguns (unless a custom campaign forces me to).
Le↑mon↓ 9 月 17 日 上午 6:27 
So, can you also change the double pistol to be like other weapons?
tomaz  [作者] 9 月 17 日 上午 5:41 
those animations are barely seen by the player 90% of the time and when they are they tend to bug out so i don't really see the point in making them
Le↑mon↓ 9 月 16 日 下午 6:16 
I hope to add hand reaching animations when looking at weapons (I hate AI translation)
tomaz  [作者] 9 月 16 日 上午 9:56 
what? i don't understand your comment
Le↑mon↓ 9 月 16 日 上午 9:47 
Can you add this detail to the hand gesture animation where no weapon has been selected for all weapons? I feel that this is a problem because dual wielding pistols still retain this effect.
Last of the Order 7 月 24 日 下午 5:53 
Reload animations for all these NMRIH shotguns feels sooooooooo good
Buckeeet 7 月 14 日 下午 12:56 
I absolutely love this thing, the reload animation to be specific is so peak