Barotrauma

Barotrauma

Alula-class Detention Vessel
19 kommentarer
Aether♢Astra 5. juli kl. 16:31 
amazing work!
GophTheGreat  [ophavsmand] 4. juli kl. 11:59 
Truthfully, I don't know. As per the last fix, I've tested that the AI can man all the existing machines properly and I'm pretty sure they can path everywhere, but I haven't tested whether they can repair all the hull. I made this sub with multiplayer in mind and I think I did my due diligence to make sure it's technically single-player compatible but I didn't account at all for single-player considerations when building the sub in terms of design.
이타심이 없는사람 4. juli kl. 7:25 
How is it for solo players?
I've tried several submarine modes, but the AIs just don't work properly.
theboss0209 2. juli kl. 20:45 
GOPTHEGREAT yes that work, thanks
Greeninja_ 2. juli kl. 19:16 
HOLY SHIT ALULA ONESHOT?
Natal-galum 2. juli kl. 14:27 
Looks very cool
GophTheGreat  [ophavsmand] 1. juli kl. 18:32 
There was indeed a waypoint issue, specifically between every set of security doors. This has hopefully been fixed now. I tested it by ordering bots to man the reactor and all the guns, and also to follow me around the sub. I think I fixed every problematic node but I can't really be sure.
theboss0209 1. juli kl. 18:12 
I did gave them the purple pass to all crew. but the AI is not responding, they don't do their job. its a nice concept and sub that you created, Keep up the good work. at least it work for multiplayer
GophTheGreat  [ophavsmand] 1. juli kl. 18:05 
I'm sorry, I didn't mean to delete your comment and I can't find a button to restore it.
GophTheGreat  [ophavsmand] 1. juli kl. 18:05 
IDs are tiered. Purple is crew and they have access to the whole sub, green is "working prisoner" and they have access to most areas of the sub, and yellow is just for prisoners and they only have access to the prisoner's mess, cell block, and dive prep.
GophTheGreat  [ophavsmand] 1. juli kl. 14:53 
I haven't really tested out the sub with AI (it was made for a client with a big RP group), but I suspect the issue is simply that you didn't pass out crew IDs to them so they can't get through any of the doors.
theboss0209 1. juli kl. 14:31 
Every time I sent crew to do duties, they never do it
PR0_GGRAM3D 30. juni kl. 10:51 
Lol Happens to the best of us
lovelyy 30. juni kl. 10:17 
this is making me cream
GophTheGreat  [ophavsmand] 30. juni kl. 9:35 
Oh my gosh no you're totally right, I wired up literally every other docking port except the main one. I uploaded a fix just now.
PR0_GGRAM3D 29. juni kl. 18:27 
I am having issue docking is their a special way to dock?
z23 29. juni kl. 17:16 
I adore the concept for this thing lol, very cool
GophTheGreat  [ophavsmand] 28. juni kl. 23:54 
I had to figure out how to create a custom exclusive ammo and loader for the little police shuttle, so that the coilgun could shoot non-lethal rounds. Still haven't actually properly tested whether those show up in shops or not, but they should.
Lightning 28. juni kl. 22:16 
This looks awesome!
what was the hardest part of making it?