S.T.A.L.K.E.R. 2: Heart of Chornobyl

S.T.A.L.K.E.R. 2: Heart of Chornobyl

Powerful Bright Flashlight
51 kommentarer
AJRimmer Bsc Ssc 29. sep. kl. 15:49 
what files does this alter ?
Czarnykurczak [PL] 24. sep. kl. 12:56 
Thank you very much!!!!! :beer: :)
Demer  [ophavsmand] 23. sep. kl. 5:15 
The mod will be updated on all platforms (steam workshop, mod.io and nexusmods) to be compatible with game version 1.6 as soon as possible.
Czarnykurczak [PL] 23. sep. kl. 5:00 
Update this mod so that it works with 1.6. Pretty please :steamhappy:. Stalker is unplayable without this mod.
Aridata 9. aug. kl. 8:35 
дякую
eKob ¤ Alraz 8. aug. kl. 2:36 
Ого, це тепер як прожектор портативний з собою тягаєш)
丂ㄒㄖ尺爪丨 4. aug. kl. 10:53 
Thats what I call a flashlight.
MadMax 3. aug. kl. 22:30 
Too weak light !!! Its NOT POWERFULL and NOT BRIGHT! USELESS
arb0 30. juli kl. 20:09 
The strength of the flashlight beam is a function of the developers intersecting ideas on storytelling, atmosphere and difficulty- typically. Realism shouldn't be the goal.

The very idea is that the player is not supposed to be (at least initally) capable of having a wide enough arc nor far enough of illuminated surroundings to feel safe in the darkness.

But I am on the fence about it, gameplay considerations like these that are meant to increase 'difficulty' but really end up feeling like an onerous limitation despite it being quite intentional.

People are going to have tastes and preferences that don't follow that though and its fine, I am one of those players too.
elteaser 24. juli kl. 5:01 
great idea. the vanilla flashlight is unrealistically weak imho, and the long cast shadows from a big light source adds a lot of atmosphere. i think the devs meant to add flashlight upgrades to the game but it didn't happen.
Demer  [ophavsmand] 18. juli kl. 8:39 
toledos, The flashlight can be made to cast indirect lighting by simulating the second bounce of a photon in Lumen. But Lumen itself works in software mode in the game, and surfaces accumulate indirect lighting for a long time. Therefore, indirect lighting from the flashlight is rendered on surfaces not immediately, but gradually, and causes many artifacts, as well as sags performance.
toledos 15. juli kl. 21:42 
Can the light source interact with lumen GI? If so, are the parameters for increasing bounce exposed? Just checking before I download 700GB zone kit lol.
dennisvogelius 10. juli kl. 4:42 
VERY nice, but it totally kills my performance somehow :steamsalty:
Demer  [ophavsmand] 8. juli kl. 13:37 
Today I added this mod to
www.nexusmods.com
The name is the same
Coffeeisred 8. juli kl. 0:34 
Please also upload to https://www.nexusmods.com/
Rhaegar259 6. juli kl. 2:37 
Хотілось би такий же мод, але в половину менше світла. В оригіналі дуже слабкий, а тут вже перебір. Хоченться щось між оригіналом і цим варіантом. Можливо зроби ще один варіант?
Tannzan 2. juli kl. 6:54 
There is no other mod that would make the flashlight more realistic?
Demer  [ophavsmand] 2. juli kl. 6:10 
Zefir, that's right, the flashlight is attached to the camera with a "rubber band" inside the blueprint, and its parameters include an outer and inner radius. But in this patch, an IES file is used to configure the intensity and shape of the light beam. You can disable the use of IES, and control the cone radius and light attenuation with digital values.
PlayaPoncho 2. juli kl. 5:40 
Is this mod available on Nexus Mods and does it fully supports patch 1.5? If not, can you please add it to Nexus Mods.
TACNAYN! 2. juli kl. 3:37 
Spread is way too big to be this bright.
Have it bright and narrow, or wide and dimmer. This is too much.
Zefir 2. juli kl. 2:14 
Update to my last comment: I think I found it, on the left in the zone kit -> SpringArm -> SpotLight (but correct me if I'm wrong). But I have another problem - I was able to edit the strength and color of the flashlight, but when I want to change the cone (outer cone angle and inner cone angle), it doesn't change the cone at all, no matter the value I put in. Do you have any clue which value would change the cone? Specifically, I want to make the transition on the edge sharper, to have a more defined edge of the flashlight (I was able to do it on patch 1.4 using the mod "Flashlight Customizer" by modifying the inner and outer cone values in it)
WhatsUp 1. juli kl. 18:53 
почему мод не скачивает и не активируется в игре?
Zefir 1. juli kl. 14:27 
Hi! Could you please help me where exactly I can find the flashlight properties in the Zone Kit? I heard it's within BP_Stalker2Character, but I can't find it exactly. I'm just learning how to mod and I can't seem to find these properties, and I wanted to try to make my own preset :) Thanks in advance!
Mice 1. juli kl. 12:11 
This is so much better than vanilla flashlight, but I would also love more narrow, circular beam.
Desolate 1. juli kl. 10:32 
Can you make a version 50% less powerfull? Like something half between this and vanilla?
Luxy 1. juli kl. 3:38 
Oh i can finally see who is shooting at me from more then 3 meters away? WOW thanks dude youre legend!
Oliwer Bray 1. juli kl. 1:35 
Було б круто ще змінювати колір ліхтаря
Sun 30. juni kl. 20:05 
Автор - умничка! Огромное уважение и спасибо
Bl00dy B4nd!to 30. juni kl. 14:41 
thank you this helps alot
Rare Ghost 30. juni kl. 14:06 
Would be nice to have a circular focus of the flashlight like in the originals as opposed to lighting up the entire room but better than the original flashlight in this game no doubt.
Macfiej 30. juni kl. 12:00 
Dont use this guys, IKT absolutely destroys immersion, especially when you go into some dungeons, trust me
P.Drilla 30. juni kl. 8:43 
Не представляю теперь игру без этого мода но жрёт он минимум 5-10 фпс с вкл генератором кадров ибо без него этот кусок кода досих пор неиграбелен
Señor Лудомажка 30. juni kl. 5:01 
Можеш будь ласка, дати приклад, як ти змінив ліхтарик відносно скриншоту? Відео приклад, якщо можна. Бо по прев'ю він занадто великий
Trouser_Dune_Worm 29. juni kl. 18:08 
Can we get like a....50% more powerful flashlight? The distance and width is just too much and you can light up the entire side of a multi-story building while standing 20m away from it
P3P3Ron1n 29. juni kl. 12:43 
руки автора целовал
Стиль Обивана 29. juni kl. 9:04 
Спасибо за мод. Непонятно почему разработчики не могут сделать 4 игру подряд нормальный фонарик.
SLMNDR 29. juni kl. 6:56 
Отлично,теперь хоть ночью гулять можно нормально,прохожу во второй раз,не отказался бы от мода в первом прохождении
Candlejack 29. juni kl. 5:27 
Same problem what stanley56 has, but seems to work anyway. Can't find it in Nexus though...
KilianFirebolt 29. juni kl. 4:46 
playing stalker gamma and then stalker 2 the difference is night and day with flashlight power, thank you for this mod it works very nice :)
stanley56 28. juni kl. 14:53 
After you updated the mod i am getting a version error of two version.
alarik 28. juni kl. 13:55 
у меня не работает почему то
Treple effect 28. juni kl. 9:43 
лучший мод
Woezel 28. juni kl. 9:10 
is it possible to keep the distance of the light from your mod, but reduce the width? so its narrow
V0LTYK 28. juni kl. 7:58 
потужно
Demer  [ophavsmand] 28. juni kl. 6:40 
В теорії може якось впливати на FPS, але нових ефектів або тіней мод не додає, просто підсилює яскравість та дальність оригінального світла від ліхтарика.
Rhaegar259 28. juni kl. 6:14 
А впливає на фпс?
Intel Power 28. juni kl. 3:17 
То, чего не хватало, спасибо!
SUPERMUTANT 28. juni kl. 3:10 
идеально спасибо!
MadMax 28. juni kl. 2:49 
Крууууто ! Дякую добра людино !
hvilmaksim 28. juni kl. 2:45 
дякую!