Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

Subject X (beta)
64 条留言
Azzy the Avaricious 10 月 30 日 上午 3:37 
XTALE MENTIONED LETS GOOOOO
Ch1EF 10 月 26 日 上午 4:14 
he needs more level or some new mechanic (like LV chara has) related moves OR X!Chara form with overwrite. Subject has big potential, keep cooking
Okaymemer 10 月 21 日 下午 6:47 
Anytime me or someone else tries to use him game crashes. No idea why but it ALWAYS happens when I try to use him. Seems really cool, I just haven't gotten the chance to even try him out.
boyconflicx  [作者] 10 月 8 日 下午 3:43 
noted
KrazyProto 10 月 6 日 下午 12:12 
infinite corner comboing, hell no. More attacks need upwards knockback to fix this.
Chokolates_ 9 月 11 日 上午 9:39 
Bro i loved, we need more undertale styles for this game fr
Uychocolate 9 月 1 日 上午 2:20 
Make this guy broken. I mean make him so unbalanced, he becomes infamous. And fun.
Actrue 8 月 30 日 下午 12:13 
deals too much dmg
Blazeydead506 8 月 18 日 上午 11:29 
I'm sorry for being dumb, just didn't know that Cowboy could do that
Blazeydead506 8 月 18 日 上午 11:00 
oh, thanks
boyconflicx  [作者] 8 月 17 日 下午 6:51 
Random dipshit I would suggest deleting character cache. Blazeydead, its cowboy...the vanilla character...
Blazeydead506 8 月 17 日 下午 4:25 
Whats the original character that is used when you use the Howdy summon?
Random ♥♥♥♥♥♥♥ dipshit 8 月 17 日 上午 10:12 
mine says null :'(
Asakura 8 月 11 日 下午 3:11 
I for some reason cannot find the mod. What is it called?
Sans 7 月 28 日 下午 8:12 
honestly amazing mod, although some moves do need to do more stun its a great beta, only thing missing are the obvious ones like some bones, blasters, and supers, other than that its really good. cant wait to see updates in the future
Shitass Pizza™ 7 月 22 日 上午 8:24 
that lamb be cultin(idk)
boyconflicx  [作者] 7 月 18 日 下午 2:50 
also cult of the lamb gaming!
TnaMako1 7 月 18 日 下午 2:05 
@boyconflicx
OK
boyconflicx  [作者] 7 月 18 日 下午 1:54 
They will be coming soon but currently dealing with irl stuff
TnaMako1 7 月 18 日 下午 12:52 
@boyconflicx
This is not bad for a first time mod but i do feel like it should have Supers added into it's moveset
boyconflicx  [作者] 7 月 9 日 上午 9:55 
If you mean his bone swords yes those will be a stance
Cross 7 月 8 日 下午 8:36 
Honestly for a beta he's really cool. Would be awesome to see his daggers as a stance if that's something you're considering.
Majix 7 月 7 日 下午 8:42 
Just remember not to nerf your guy too hard due to only 1 or 2 bad opinions. Start slow with big redevelopments all things considered I like this character I just think he could use some extra flare and some more moves to give players more options even if its just what you think would be cool:steamthumbsup::steamthumbsup:
The Boss 7 月 6 日 上午 10:57 
Thank you for responding, I'd love to see a more polished version of this mod release in the future!
boyconflicx  [作者] 7 月 6 日 上午 9:44 
I shall write that done and dont worry the specials I plan on changing so thank you for the feedback.
The Boss 7 月 6 日 上午 3:34 
This mod needs heavy rebalancing. my friend picked it at random while I had picked the new boss character Divine General, I had 30000 max health, a health regen that gets stronger over time, and take less damage from a move every time it hits me. I was at a quarter of my max health in the first 5 minutes of the game. My main issues lie with the specials, as they are ALL effectively a superior version of Animosity's FIGHT. Free pressure that covers the entire screen, costs NOTHING and CAN'T be cancelled, allows the user to attack at the same time or even use OTHER specials leads to an easy to find infinite combo that can easily be restarted even if you're hit with burst. His normals are also VERY strong however, and should be slower / less rewarding to use. I like the visuals though, and I'd love to see this flourish into a good mod, but it definitely needs balancing done. :steamthumbsup:
lazerlazer2009 7 月 1 日 上午 12:24 
For a first mod i have to say props to you dude! That also extends to the team working on the mod, you guys are talented and i hope the best for this mod going into the future!
Looks To The Moon 6 月 30 日 下午 11:03 
oh my lord! one of my favorite fan made series! in a game!
XLuke2140 6 月 30 日 下午 5:42 
oh ok thx
FurSwap!chara 6 月 29 日 下午 4:24 
YOOOOOOOOOOOOOOOOOOOOOO
boyconflicx  [作者] 6 月 29 日 上午 10:53 
its a counter, get hit within 7-13 frames and you counter the attack but it cant be a grab
XLuke2140 6 月 29 日 上午 10:10 
quick question, what's the "pathetic" attack supposed to do? is it just a taunt, or is it going to be fleshed out more in the future? from what i've gathered, it doesnt have a hitbox.
stegosaure2feu 6 月 29 日 上午 7:01 
Hey so first of all I love this mod, second of all I'm gonna learn how to mod on this game and I wanna know if I can help on this mod or not
boyconflicx  [作者] 6 月 28 日 上午 6:58 
Thanks for the feedback Li-Jester. Your feedback helps a lot to help me improve the mod. As for when an update will come around probably sometime next week during the weekdays. But got a lot of plans to help with clunkiness and air options. Thanks everyone for subscribing!
Li-Jester 6 月 27 日 下午 11:38 
Feels very dry bones rn, feels like every other "my first mod". Exited to see what you have planned because sword swing with 5 flavors is very boring, the summon mechanic isn't bad it just feels clunky on this character in particular, probably because the animations are slow. Heavily reminds me of Anomaly but does't have polished effects or unique cool sounds. Base sprite isn't bad at all but the attack animations could use some more frames for smoothness. Also the in air options are not very reliable compared to the ground options so they feel off despite how they look like they should work. Keep it up and God bless
kirogameplay38 6 月 27 日 下午 5:56 
when update HUH????
:steamhappy:
absolutely tutoumi 6 月 27 日 下午 1:11 
yeah i realized that last round, robot + flip asgore is great
boyconflicx  [作者] 6 月 27 日 下午 12:55 
so no, none of the projectiles have alternative attacks besides their set attacks. But I robot does have more attacks if you have his delay set longer. Though I do plan on adding variations to a different projectile planned later on
absolutely tutoumi 6 月 27 日 下午 12:33 
can we choose the summons to do something else then what they do, like do they have alt actions ? and if yes how can we activate them ? i ask that cause i thought i saw alt actions in Dre's video but maybe i'm just seeing things
boyconflicx  [作者] 6 月 27 日 上午 11:20 
I will consider it Jam, but thanks for the feedback!
JAMBUILDER 6 月 27 日 上午 6:36 
(To clarify I mean making it regular knockdown, even if they are in forced getup/techdodge).
JAMBUILDER 6 月 27 日 上午 6:35 
Hm... @boycornflicx Perhaps consider making the counter not hard knockdown since that can be particularly strong and practically gives free oki on a move that counters high/low for multiple frames.
roshmak 6 月 27 日 上午 1:07 
Very good mod. But sometime crush game when use "Howdy"
Not mod problem this just my pc is trash.
Hopeful you gonna get "Mod Creator" role on YOMI Modding server.
(And yeah can you add custom hit effects for skills. Like slashes)
boyconflicx  [作者] 6 月 26 日 下午 6:58 
idk how to @ people or if steam has a system for that so sorry for that
so official blue: pathetic is his counter, if you get hit when within the window of pathetics invuln they instead get hit and get hard knocked
godovlite:so far supers are not done yet but he will have them soon just trying to finish designing them
felllgallegos 6 月 26 日 下午 6:37 
OMG DO WE GET CROSS LETS GO
Official blue 6 月 26 日 下午 6:14 
quick question, what does pathetic do?
MiguelFS 6 月 26 日 下午 5:11 
MI GOAT SANS
godovlite 6 月 26 日 下午 4:56 
He doesn't have any supers?
Kaibyo 6 月 26 日 下午 4:52 
MY BOY HAS APPEARED
xroschbach 6 月 26 日 下午 3:25 
YOINKING THIS