Garry's Mod

Garry's Mod

[𝑻𝑨𝑪 𝑩𝑼𝑵𝑵𝒀🐰] 𝑨𝒏𝒊𝒎𝒆 𝑺𝒉𝒂𝒅𝒐𝒘 𝑪𝒐𝒎𝒑𝒂𝒏𝒚 𝑽2.
51 条留言
n3wtun 9 月 19 日 上午 6:50 
wtf happened to kurohana security?
[𝙴𝚍𝚒𝚝] 𝙾𝚁𝙸  [作者] 9 月 14 日 上午 11:53 
@zuty213

I don't know, I've thought about it.

There aren't any good gas mask assets; most are just face shields.

This version is currently just an improvement to the original model, leaving it as is.

I'm not planning on modifying or creating branch variants yet.
zuty213 9 月 13 日 下午 10:08 
can you add gasmank on them or anything tactical that hide their face
Lil_J_Dizzel 9 月 7 日 上午 11:15 
its really hard to explain whats happening without sending a pic since its not really like missing textures it some other weird issue with i think the texture normals
Lil_J_Dizzel 9 月 7 日 上午 11:02 
alright i will do some trouble shooting here in a sec
[𝙴𝚍𝚒𝚝] 𝙾𝚁𝙸  [作者] 9 月 7 日 上午 5:19 
@Lil_J_Dizzel

I'm not quite sure what you mean.

If you experience missing textures, close the game and re-download.

If you encounter a texture bug in the game

close all mod and maps return to the original map to troubleshoot.
Lil_J_Dizzel 9 月 7 日 上午 4:43 
almost all of the textures are bugged for me :(
[𝙴𝚍𝚒𝚝] 𝙾𝚁𝙸  [作者] 7 月 8 日 上午 1:23 
@Z2846

ok
Z2846 7 月 8 日 上午 1:04 
Sorry for bothering you again,it comes out with a new problem.

The issue on zero's gloves have solved but this time the hood and arm warmer are no longer changing in firstperson.

I found out that when changing the arm warmer in bodygroup it won't change in firstperson,but changing chest rig in bodygroup will have afeect on arm warmer in firstperson,while hood don't take any afeect with other,it won't change even if I change every other bodygroup.

By the way I'm glad that you take response so quickly,thank you for making this mod,it's well made.
[𝙴𝚍𝚒𝚝] 𝙾𝚁𝙸  [作者] 7 月 7 日 上午 9:35 
@Z2846

fix
[𝙴𝚍𝚒𝚝] 𝙾𝚁𝙸  [作者] 7 月 7 日 上午 5:11 
@Z2846

late fix
Z2846 7 月 7 日 上午 4:49 
Zero's gloves didn't change in firstperson when I change the gloves in bodygroup,but the hood and arm warmer does changing in firstperson.

I tested with other PM and found it strange that other PM are working fine with that,so I supose that something is wrong with the gloves,it used to work when I change it in bodygroup.
DDong GGO PANG 7 月 4 日 上午 9:21 
update is PERFECT
[𝙴𝚍𝚒𝚝] 𝙾𝚁𝙸  [作者] 7 月 4 日 上午 2:06 
@Recaldy

So you've been changing handsgroup

Well, that might be a bit of a misunderstanding

The model has a lua script

When you change PM

C_hand will do the same thing

When the PM takes off the gloves, the C_hand also comes off

This synchronization is mandatory

HandsGroup cannot be manually modified

You can only modify the bodygroup

This way, you don't have to manually adjust the handsgroup and you can save the last change
Recaldy 7 月 4 日 上午 1:35 
Short answer: handsgroup changes get reset when switching weapons/PM
[𝙴𝚍𝚒𝚝] 𝙾𝚁𝙸  [作者] 7 月 3 日 下午 10:09 
@Recaldy

What you mean is to get them out of sync when the player model changes

Don't change the hand model?

I don't understand what you're talking about, it's particularly long

I'm a short video user, and if I see a video that's more than 0.01s, I'll just dead
Recaldy 7 月 3 日 下午 6:40 
Oh thanks but what I mean is the visible handsgroup defaults when I use different weapon mods (1 weapon mod to vanilla etc). When I use a skin in this mod the visible handsgroup match what I do with the bunny PM change. (I'm removing the hood.). I mean can the hands/etc be "separate" from the player models? (Like other PM mods)
[𝙴𝚍𝚒𝚝] 𝙾𝚁𝙸  [作者] 7 月 3 日 下午 6:17 
@Recaldy

fix

Changed a few to reduce the handsgroup

The original position of the glove was handsgroup 22 now is 21

But now it's okay to synchronize the switching of models
Recaldy 7 月 3 日 下午 5:23 
So the handsgroup changes reset when I change weapons. Can the handsgroup not be tied to the actual used player model?
MeiLudex 7 月 2 日 下午 9:40 
I can confirm that the weird Failed to parse addon file error no longer happens
must've been workshop shenanigans I'm assuming
EchoFort 7 月 2 日 下午 1:47 
Apparently after doing some tinkering about.

I've renamed the GMA into something else and it worked. My theory is that the parse failure is because the gma is in chinese.

What a bunch of bollocks!
EchoFort 7 月 2 日 上午 10:09 
For some reason, like in other's cases. I also have a problem of Failing to parse addon file. Now i've tried using your method, but it's just a big headache on trying to get this to work.
klefingcat 7 月 1 日 上午 9:04 
thx @[𝙴𝚍𝚒𝚝] 𝙾𝚁𝙸
Juggernaughty 6 月 30 日 下午 11:41 
@[𝙴𝚍𝚒𝚝] 𝙾𝚁𝙸
Good, that's good news, especially since the flexes and weight paints on the joints are just so damn terrible (especially on the actual butt flexes)
R3DREVO 6 月 30 日 下午 8:03 
hmmm ok thanks
[𝙴𝚍𝚒𝚝] 𝙾𝚁𝙸  [作者] 6 月 30 日 下午 6:34 
@R3DREVO

idk

Never used SFM

I've heard that SFM StudioMDL is very strong

Can compile many models

If you need decompile

There may be a failure to compile

You can give it a try because I don't know SFM StudioMDL limit
[𝙴𝚍𝚒𝚝] 𝙾𝚁𝙸  [作者] 6 月 30 日 下午 6:28 
@pablo @MeiLudex

Find the directory where you installed the game

D:\SteamLibrary\steamapps\workshop\content\4000

Copy this mod link

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3507946691

Search for 3507946691

You can find .gma

Ues crowbar to unpack

Manually put it into the game folder

D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\addons

Create a new folder Name - Anime Shadow Company TAC BUNNY V2

in unpack everything into folders such as lua materials models

If you don't have a .gma

manually download .gma ues crowbar or steamworkshopdownloader.io
klefingcat 6 月 30 日 下午 3:56 
so like the addon is highlighted red and it says Failed to parse addon file
and you said to either redownload or look for it in the gma thingies
and idk how the gma thingies works
so any help would be usefull
R3DREVO 6 月 30 日 下午 1:43 
Do you think if I plop this into sfm that it will cause issues?
[𝙴𝚍𝚒𝚝] 𝙾𝚁𝙸  [作者] 6 月 30 日 上午 10:09 
@Juggernaughty

I'll give it a try when I have time
[𝙴𝚍𝚒𝚝] 𝙾𝚁𝙸  [作者] 6 月 30 日 上午 8:39 
idk maybe yes maybe not
Juggernaughty 6 月 30 日 上午 8:25 
So is this the last update for the whole pack
[𝙴𝚍𝚒𝚝] 𝙾𝚁𝙸  [作者] 6 月 30 日 上午 7:44 
It's too difficult

If it needs to be fixed probably all there is to it

Everything comes from different places and is roughly stitched together

I thought about improving it, but just fixing the VTA took me two days to try and try to fix it

So I refused to plunge me into a bigger maelstrom
Juggernaughty 6 月 30 日 上午 6:28 
May I suggest you also fix their weight paints? Since their body flexes tend to be quite garbage especially on their hips and ass, shoulders and elbows too
R3DREVO 6 月 30 日 上午 5:34 
>:)
Gplay47 6 月 29 日 上午 2:55 
i told ya i was joking! "IS A JOKE A JOKE" 'Ferlando alonso'
[𝙴𝚍𝚒𝚝] 𝙾𝚁𝙸  [作者] 6 月 28 日 下午 9:21 
There is a chance that the download will be interrupted idk

This rarely happens

Re-download this model on Steam

or

Locate the .gma storage point for this model

Delete and re-download

You can look for this kind of incident online
MeiLudex 6 月 28 日 下午 8:06 
the addon gets highlighted in red in the addons menu and says "Failed to parse addon file" doesn't seem to happen with anything else I download
[𝙴𝚍𝚒𝚝] 𝙾𝚁𝙸  [作者] 6 月 28 日 下午 7:15 
what
MeiLudex 6 月 28 日 下午 6:12 
getting a Failed to parse addon file as of the latest update to this addon
Gplay47 6 月 28 日 上午 2:31 
wierd
DDong GGO PANG 6 月 28 日 上午 2:19 
plz upgrade this
[𝙴𝚍𝚒𝚝] 𝙾𝚁𝙸  [作者] 6 月 27 日 下午 1:49 
I apologize to the expectant brothers

I want to remake it again

I have a very tricky problem

Whenever I set up an vta

It gets corrupted when decompile

So I decided to fix this

It took me a long time

I also found ways to deal with him

So I'd like to fix this so that for additional extensions in the future or for someone to use it

Extended time
MeiLudex 6 月 25 日 下午 8:53 
ah alright
good luck on the updates then :steamhappy:
[𝙴𝚍𝚒𝚝] 𝙾𝚁𝙸  [作者] 6 月 25 日 下午 8:52 
Better Face custom normals
outline
Custom animations
Add more game animations
Fixed vta

idk

I'm not done yet.
MeiLudex 6 月 25 日 下午 7:57 
whats new about this version?
[𝙴𝚍𝚒𝚝] 𝙾𝚁𝙸  [作者] 6 月 24 日 下午 6:20 
ok bro thx
Just_dannie 6 月 24 日 下午 6:16 
still its like supporting the process ig
[𝙴𝚍𝚒𝚝] 𝙾𝚁𝙸  [作者] 6 月 24 日 下午 5:45 
what i don't started modify and changes yet