Halo: The Master Chief Collection

Halo: The Master Chief Collection

Paradiso - Slayer Bots with Gamertags
25 条留言
DunkODST  [作者] 10 月 4 日 下午 4:41 
launch game without anti cheat then choose halo reach firefight, then chose modded
SebaSentinel84 10 月 4 日 上午 11:37 
Can you please help me understand how to activate these mods?
DunkODST  [作者] 9 月 22 日 下午 1:11 
This mod likely lags slower computers because I enabled shadows on everything. I may have to turn them off so people stop lagging.
haloman2922 9 月 22 日 上午 12:36 
you are an amazing modder bro keep up the great work my boy
DunkODST  [作者] 9 月 21 日 下午 5:09 
I fixed the gamertags, but a crash will happen on round 2 if you play long enough. That's the fault of an assembly change I made, I'll have to push changes using the actual editing kit instead of cutting corners like I did. that should solve the crash.
DunkODST  [作者] 9 月 21 日 下午 4:16 
I may have messed up the Allied gamertags on this map.
DunkODST  [作者] 9 月 21 日 下午 3:11 
Glad you like the map. I'd like to add back in the Falcon and banshee duels from the previous version of this mod. It still exists but its a capture the flag mod. Only players can capture the flags though.
haloman2922 9 月 19 日 下午 2:37 
also you should add a troop hog on both sides i think that would be so cool do apologize if this is alot to read lol
haloman2922 9 月 19 日 下午 2:25 
ohh and is there a way you could possibly place a falcon somewhere? plzzz
haloman2922 9 月 19 日 下午 2:23 
also your aware that there's like "2 matches at the same time" its kinda fire but the AI is fucking deadly you did a great job
haloman2922 9 月 19 日 下午 2:21 
dude honestly i love that, thats a troll thats just awsome you can keep that withthe power slide and the warthog just be goin poof sometimes that would be great tbh i say like maybe between 20-50 meters with the radius, also i love the map it is super fun to play with ai i tried what you perfected i llove your map man great work i downloaded all of them and they are all great. Also how the hell did you get them to get in the vehicles, cause when i tried it with that halo map maker thing and they just wouldnt get no matter how much i tried if you could tell me how you did that that would be so cool
DunkODST  [作者] 9 月 16 日 上午 9:06 
There is indeed something wrong with the warthog. Power sliding will make it jump. I kept it as a funny tease. I'll remove it once I get the chance to update the map.
DunkODST  [作者] 9 月 16 日 上午 9:02 
I could change it so that it's only considered lost if the player is far enough from the vehicle, allowing you to exit the warthog without it vanishing in front of you.
DunkODST  [作者] 9 月 16 日 上午 9:00 
Is the warthog not lasting long enough? There's a built in script that checks for lost and destroyed vehicles. An unoccupied vehicle that has been moved from its spawn location is considered a lost vehicle.
haloman2922 9 月 15 日 下午 2:01 
good mod but can you make it to where as soon as i get out of a vehicle it doesnt just despawn please that makes no sense and theres something with the warthog dont know if they just did sum wrong but il be driving and just randomly flip over like im being thrown by literally nothing
DunkODST  [作者] 9 月 3 日 下午 5:32 
I would have to remake an invasion mod with this in mind. I can do it, but it will take some time to make it perfect.
Pen_Slinger 9 月 3 日 下午 5:15 
Will this work for Invasion too?
DunkODST  [作者] 6 月 28 日 下午 7:30 
Glad you love these bot matches
LateNightGaming 6 月 27 日 下午 2:42 
I love you, dude<3 these bot matches rock
Okami Amaterasu 6 月 26 日 上午 10:57 
Concussion rifle ultras on legendary be like
DunkODST  [作者] 6 月 26 日 上午 9:58 
I accidentally gave elites full auto scorpion cannon fire rate. If a scorpion tank is firing rapidly, it means an AI Elite is piloting the Scorpion.
winchick2 6 月 24 日 上午 1:29 
Wake up babe new DunkSauZ3 firefight map just dropped
Okami Amaterasu 6 月 22 日 上午 12:07 
Reminds me a bit of Ravenfield. You cooked once again :CarolOMG:
DunkODST  [作者] 6 月 19 日 上午 9:13 
Problem was fixed. You can now optionally set lives to infinite for both teams without the issue of the match ending upon initial game start.
DunkODST  [作者] 6 月 19 日 上午 8:31 
Known issue, infinite lives causes match to end. That's because infinite lives count as -1, which is less than zero. If all elite players are dead, and lives are less than 1, then the match ends.