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报告翻译问题
the part in the faq directs you to make a full report in my discord for a reason. if your 'report' is a dismissive 'I saw this issue once' without any errors logs, mod lists, steps to replicate, etc. you're going to get an equally dismissve response like ''it's probably one of your other mods doing it''
@cosmic meatball perfectly fine
@Yut Moik I don't know, I don't support removing any of my mods mid-save so you're on your own. give it a shot and let me know how it goes
Keep up the amazing work!
Test: Run with Harmony, Core, Biotech, Intimacy (patch error). Go to dev mode and let pawns do lovin' (null ref error)
Of note (and this is a function of Despicable, I believe), I can right-click on another pawn that I spawned in and force an interaction, however I cannot do so with the mechs.
@Depth Charge what
body variety is the thing holding me from using intimacy instead
This Mod was billed as a Mod which adds age-appropriate, tasteful, and non-sexual aspects of intimacy, such as social contact and romance, as well as factors in sexual intercourse as A means of fulfilling the need for human contact. I found the idea both realistic and heartwarming, so I gave the Mod a chance.
I was expecting things like more Pawns falling in love, or Pawns making friends and fulfilling the Intimacy need with talking and friendship and such as well as having married Pawns go to town.
If I am mistaken in this and it's actually super perverted, I had no idea and will quickly unsubscribe.
If you have the Vanilla Traits Expanded Mod, you can disable individual Traits from that Mod, including any Trait that governs sexual orientation. When that happens, this Mod causes errors to fire every few seconds, like this:
Failed to find RimWorld.TraitDef named Asexual. There are 282 defs of this type loaded.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
I think it should be specified that adding this Mod requires those two Traits to also be enabled.
as I've said, unless you have a mod enabling incestuous romance, such pairings will never engage in lovin'. this check uses a function from vanilla to check whether a pairing is related or not. if such pairings still happen, you have a mod breaking things
It's a far more safe version.
I set love to free --> Massive polycule.
I set love to partner only --> No polycules at all.
This is not how our current society works. I understand rimworld is not a simulation, but it would be cool if we were given the option to let the pawns choose: A pawn can be monogamous and only accept monogamous relationships, another can be poly, and another can be both. That way, colonies can have a polycule and some monogamous relationships at the same time.
I remember other mods adding poly/mono traits to pawns. Maybe that could work?
If you have a free love-style colony, having to set everyone individually in the social windows to whatever preference gets tiresome.
If there already is an option and I haven't found it, please let me know where it is!