安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






masterkeys underrated
Additional Script: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3351848365
Having an under-barrel shotgun, grenade launcher or flamethrower is always fun!
Additional Script: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2302360619
As for that trick you mentioned for sniper, I ever tried that, but via weapon script by changing "weapon_sniper_scout.txt". That was fun enough. But I'm not sure whether I'll implement it on underbarrel for snipers. Currently I'm working on ak47.
Can you do this for the Pistols and Magnum
Specifically for the LeMat Revolver which have an underbarrel shotgun