安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
(Black mesa weapons replace the Vanilla weapons in the menu for some reason)
No
screwdriver lobotomy
I doubt that I'll make BMBS NPC weapon pack and idk how to make NPC melee weapon, it won't be much different from HL2 pne anyway.
Elliot-_-
I think they only work on explosives from this pack.
[rhymes with grug tm]
No.
Windows_TAHK
Луч от третьего лица виден другим игрокам
Потому что не вижу в нём нужды
РПГ есть, я просто не добавил в описание.
GP2Engine🔱
It's just my editing
А касательно ДАННОГО аддона - почему нету дуплетного выстрела с дробовика?
Ну и почему нет РПГ?
I doubt that I'll make support for any NPC/Nextbot base.
And I'm not really interested in making addons for Half-life workshop(especially because it doesn't have Lua support, so I can't code in here)
Tocoto0413
If you're adding my addons as required items then you don't even need to ask.