安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






but hits SO MANY TIMES
THAT IT REPLENISHES 1 and a HALF BARS
ITS STUPID
not to mention the AURA lets you take free damage with like no consecuence so, you gain EVEN MORE BAR... BY "LOSING" NEUTRAL
the AURA shi is STUPID, EXTRA HP??? AND IT DOESNT EVEN COUNT AS DAMAGE SO SHE WILL ALWAYS HAVE THE LEAD AS LONG AS SHE HAS AURA
AND IT JUST... REAPPEARS AFTER A WHILE? please make ita progressive aura regen that can be mitigated by just being combo'd instead (receiving more damage than she regens) and with a clear cooldown somewhere
it's just dumb and very Stall inducing
Brace is VERY oppresive and has way too much range variation to the point its dumb
her Straight (aerial attack) can be used repeatedly, and stuns you?
Her aereal moves have weird momentum properties so the opponent that is getting combo'd by yang CANT do shit to try and escape the combo with D.I.
HER SUPERS ARE BUSTED?! ALMOST ALL OF A HEALTHBAR GONE IN SECONDS
her stupid teleport move after parry'ng is OUTRAGEOUS and is CHEAP af???
She is fundamentally flawed in her design as her attacks dont use Bar and she ends up with 9 bar a lot of the time
im assuming the rest of team rwby will be made eventually too which is even more hype
also shells should have 0.0 hitlag modifyer , so they dont stop for a hour from her super high hitlag
- idk what yodding is
- Yang do 1000 damage in 4F with the Flicker move (400 + 600)
based on the codex