饥荒联机版

饥荒联机版

Don't Hit a Pet Beefalo
36 条留言
jolly christmas 12 月 13 日 上午 11:12 
good:steamthumbsup:
wolfgoon the incredible jorkman 11 月 15 日 上午 3:40 
Thx I accidentally eated a wendy's beefalo (and they were not renewable) so I NEEDED this mod
PIGNOSE  [作者] 11 月 14 日 上午 8:43 
@.J
Wortox’s soul can attack targets based on the same area-of-effect and system judgment rules. (For example, if a soul would normally be able to attack a beefalo, it can do so.)

This mod does not modify the game’s internal judgment rules, so it behaves just like Wortox’s soul attack on the client side.
.J 11 月 13 日 下午 6:18 
does this work with wortoxs souls ?
yep 11 月 13 日 上午 2:53 
thanks for fixing what the devs cant XAXAXAX :steamthumbsup::steamthumbsup::steamthumbsup:
你好 11 月 5 日 上午 4:29 
Thank you for your maintenance
PIGNOSE  [作者] 10 月 1 日 上午 11:58 
Hi @无敌强哥
Thank you for reporting this.

This mod only changes a very small part of the logic,
the attack target selection, and it does so safely.

If beefalo aren’t following the cowbell, it’s much more likely caused by another mod.

This mod has been playtested by many players,
so you can be fairly confident it won’t cause problems.
PIGNOSE  [作者] 10 月 1 日 上午 10:44 
@Shynaid
Of course!
If you disable "Allow Double-Click Attack" in the mod settings,
you won’t be able to force attacks with the mouse.
Shynaid 8 月 23 日 下午 9:23 
Could you completely disable the beefalo attack with the mouse? (when it's yours)
making impossible to attack ?
无敌强哥 7 月 16 日 上午 4:11 
订阅这个之后牛就不跟着牛铃铛走了,而且传送后牛还在原地
Kotaola 7 月 12 日 上午 11:56 
cool
PLokto 6 月 19 日 上午 7:48 
непогано
milkuśKeyDrop 6 月 18 日 下午 2:51 
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PIGNOSE  [作者] 6 月 18 日 上午 11:53 
@Byl.Ely.Swas
Sorry for your loss, but thanks for the news..!
We'll also look into applying the prevention rules to ignition.
(such as ignition via torches and ignition magic via fire staffs).
---
We'll share updates via comments as they are decided and updated.
Ely.Yle 6 月 17 日 下午 6:35 
one time i killed my pet beefalo by setting on fire. RIP
PIGNOSE  [作者] 6 月 17 日 下午 3:29 
@Toonz
Thanks for the report.
I'll think about the SteamDeck interface in the future and leave a comment if We have any news.
Firestorme52 6 月 17 日 上午 9:49 
YESSSSSS THANK YOU THANK YOU THANK YOU :steamhappy::steamhappy::steamthumbsup::steamthumbsup:
Toonz 6 月 17 日 上午 7:38 
im not sure where i report a bug but , on my steam deck the mod doesn't seem to work , id imagine this is only a deck issue , thank you for making this mod :D
PIGNOSE  [作者] 6 月 16 日 下午 3:13 
@Toonz
This feature works for both controller-based force attacks and mouse force attacks. If there are any exceptional device controls, please report them. This mode aims to support all types of control.
Toonz 6 月 16 日 下午 12:34 
does this work with controller ?
PIGNOSE  [作者] 6 月 15 日 下午 11:20 
@dvd_d8
Yes! It does.
ANIYA 6 月 15 日 下午 10:29 
Nice mods
dvd_d8 6 月 15 日 下午 9:46 
Does this mod work with other player's tamed beefalos too?
Kuroniko 6 月 15 日 下午 7:33 
Thats all we really need!
ricardo.lhama 6 月 15 日 上午 10:42 
interessante
taro 6 月 15 日 上午 10:17 
i was absolutely losing it the other day due to this exact problem thank you so much for this
stardewlay 6 月 14 日 上午 4:17 
I LOVE IT. THANKS YOU SOOO MUCH
PIGNOSE  [作者] 6 月 11 日 下午 2:37 
Hello everyone!

A new update has just been released for "Don't Hit a Pet Beefalo", introducing a configurable override system and some important improvements based on excellent user feedback.

Here’s what’s new:

[Improved]
- Expanded Protection: The mod now also blocks the default 'Attack' command (Ctrl + LMB) from targeting your pet beefalo. This provides better protection during chaotic fights where you might be using the mouse instead of the keyboard.

[New]
The "I Really Mean It" Override: You can now intentionally attack your pet beefalo by holding Ctrl and Double-Clicking. A single Ctrl+Click remains safely blocked. This is for those moments when you really need to put a beefalo down. No more accidents, only deliberate actions!

[Fixes & Stability]
Several under-the-hood bugs have been squashed and the code has been refactored for

Thank you for your continued support! Enjoy the game with a little more peace of mind.
PIGNOSE  [作者] 6 月 11 日 下午 12:14 
Ah, I understand. Thank you for the details.
Since there are cases where a tamed beefalo anchored at the base attacks when shaking the saddle, we will add safety logic for forced mouse attacks while maintaining the existing function and provide an update guide.
李皓奇 6 月 11 日 下午 12:04 
Yeah! Thanks a lot!
By the way I came up the reason why I say it's safe, the saddle would make beefalo ally, so fully tamed ones are safe when Ctrl + F. :DSTchester:
PIGNOSE  [作者] 6 月 11 日 上午 11:52 
李皓奇
Thank you for sharing your thoughts!

When I look at cases, there are surprisingly many cases where they hit a teammate's beefalo with Ctrl + F. (Especially hitting a teammate's beefalo while they're at the base for a moment in Hound Wave.)

However, I understand that there are also quite a few cases where they hit a beefalo with Ctrl + LMB, so I'll look into a feature that cancels the forced attack unless they double-click Ctrl + LMB.

Do you think it would be useful if such a feature were added?
李皓奇 6 月 11 日 上午 11:43 
Well I feel like Ctrl + F is already quite safe in vanilla game... But last time I dismount and try to pick only one Night Berry from Icker Preserve (yeah, using Ctrl + LMB) I accidentally hit my beefalo >_<
PIGNOSE  [作者] 6 月 11 日 上午 11:13 
@李皓奇
Yes, it is possible!
It can be blocked as well by adding a few codes,
but I left it in case you want a taming beefalo attack method.
李皓奇 6 月 11 日 上午 10:59 
Does Ctrl + LMB still force attack them? :DSTsmallbird:
PIGNOSE  [作者] 6 月 11 日 上午 10:44 
Hi @Maxi, thank you for leaving a comment.
I just became aware of that mod's existence and took a moment to check it out.

The fundamental operation of both mods extends the source logic for finding an attack target, but the logic for selecting which Beefalo not to attack is different.

The mod from the link you sent seems to only exclude Beefalo that have been tamed by the attacking player. (mod downloader)
This mod, however, does not attack any tamed Beefalo, even if that Beefalo's owner(another team player) has left the game.

Also, it's a subtle difference, but this mod's logic for excluding Beefalo is faster.
Maxi 6 月 11 日 上午 6:36 
Your mods have great and nicely formatted descriptions!

May I ask what is the difference between this mod and the below mod?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3025695264