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报告翻译问题






- All spawned vehicles condition goes down to the same ~2%
- Some Mechanic-main members of my server told me that after they took out some part of the vehicle out, and just put them right back, the condition of said item & general condition of the vehicle goes up 1~3% per / part.
Please check, I think?
- Consider changing the value-format and formula to use in-game days or years instead of random numbers/approximations which is too vague.
IF (Front.Left.Window < 50% || Front.Window <60% == Allow.Driver.Seat.Decay==1 )
[]
ELSE (Allow.Driver.Seat.Decay==0)
(This makes relevant carparts protect the damage of carparts they naturally intend to pretend from decay, like in this case windows protect the seats from getting damaged by outside elements. You can offcourse also write a seperate method to first check if 'any window' and 'any door' is damaged, and allowing a minor decay, and then adding on top of that a check as described above to increase the rate of decay to simulate the ffects a rainshower would have if the windows near the seat decay.
OR another example, would be, if the hood is still nicely painted, the hood barely takes damage and protects the engine etc. But when the paint comes off, the hood decays faster, and when the hood is damaged to certain degrees, the engine breaks down faster.
would the car parts rust just the same if taken out, or does it only apply to them when they're in the car itself?
As for the undercover suggestion, I did actually think of that and it is entirely possible. I may put it in a future build but I don't think any cars spawn naturally under any roofs in the vanilla game which would make the feature a little bit redundant and cost performance, Correct me if I am wrong though I am the first to admit I have not explored the entire map.
The first fact is the weather. So that cars rust faster in the rain, if they are not in a garage or under a ramp.
- so that the tires go flat first after a couple of months, which would also be cool.
- if possible, add such mechanics so that the car, being in a garage or under a roof, does not rust so much or does not rust at all, which would make garages not so useless.
(I understand that such mechanics may not be possible to create, but you never know. Although I am already happy with the appearance of this modification)
"Owned" flag lasting for 72 hours... feels rather short and gives a feeling that within those 3 days there would already be some decay occuring on other vehicles.
But at the same time projections of a 100% having 5 years of decay ahead of it does feel right.
Also a question/suggestion - does being positioned outside or indoors affect the rate of decay? Cause the whole point of garage is to prevent car from being ruined.
And can "Owned" flag be linked to other actions too. Like opening a hood?