Crusader Kings III

Crusader Kings III

EK2: Kregon's Patch
7 条留言
Kregon  [作者] 10 月 21 日 下午 8:31 
@Silverling, thx for your reply, I will keep that in mind when doing an update! If that's the case avoiding using it would be a good choice.
Silverling 10 月 21 日 上午 8:25 
Thanks for the reply! I tried it briefly and it didn't crash at least, though I'm not sure how functional the content is - for example I noticed the Direnni "touch the zero stone" decision wasn't showing up with the mod enabled, so probably best to avoid for now.
Kregon  [作者] 10 月 21 日 上午 3:03 
Hi @Silverling, thx for asking. I haven't been playing CK3 or EK2 lately, so not sure. Might come back after All Under Heaven, and do an update after that. If you would like to try this mod now I suggest you put them high to let anything else overwrite it in case.
Silverling 10 月 20 日 上午 6:25 
anyone know if this is still safe to use with the new version of EK2, or does it need an update?
Kregon  [作者] 8 月 21 日 下午 7:45 
Hi @Fettered Soul! Thx for your feedback! Indeed I neglect it.
I added church holding to be usable by admin. Those lay clergy turn into admin, because autocracy doesn't allow holding church, lay clergy has a lower priorty then government type as it seems. So, I now also added church for autocracy, it should fix this problem.
I took a quick test with several types of government with temples, and quick look at government map, hopefully this change doesn't introduce more problems.
Fettered Soul | RINH XX 8 月 21 日 下午 5:24 
this mod now creates random count admins in skyrim
zaao 6 月 21 日 上午 10:27 
Thanks. The Admin academy problem was driving me crazy