Left 4 Dead 2

Left 4 Dead 2

Blood Thirsty
26 条留言
CBOLλ  [作者] 11 月 21 日 下午 1:35 
Uhmmmmm... interisting... anyaways, Thanks man! im happy i made you happy :)
Morsch 11 月 21 日 下午 1:33 
Glad you like my stuff, i plan on releasing more mods as times goes on... perhaps they might strike you fancily; difficulty mods.

Don't mention it, i do quite enjoy your nice words, they please me, if you need anything just ping me and i'll reply even if with a little delay soon enough! :)
CBOLλ  [作者] 11 月 21 日 下午 1:25 
That's really kind of you man! i couldnt thank you more! love your mods dude! many thanks for helping me dude!
Morsch 11 月 21 日 下午 1:23 
With* darn phone screenie... yeah, most mod makers will prolly dismiss any offers to test other people's stuff; mostly since some of them don't care.

I just checked your modpack mainly because you politely requested so, and i didn't saw any problems with helping.
CBOLλ  [作者] 11 月 21 日 下午 1:22 
Thanks! again, really thanks for helping me out! i didnt have anyone to test with!
Morsch 11 月 21 日 下午 1:21 
No problem bud, good luck if your stuff. :health:
CBOLλ  [作者] 11 月 21 日 下午 1:13 
Damn a big jump lol, well the jockey was to be a lot weaker but i found it a little too much (he originally had 200 hp), Now with charger model the SFX is indeed out of place, i was not really happy with the charger but i couldnt find anything better (you could argue abt twisted charger but i think it is out of place), yeah i had the same problem with the CI sounds i found some better and spoopier ones, the multi tank thing is smth i dont plan on changing, it never made sense to me that are so little tanks in the world but i will decrease health again, Yeah.. The recoil mod is really bad i just didnt found a better alternative for a beefier recoil but i will see what i can do, The Cinematic Weapons sound mod was also another thing i forgor to change but i will change it for a better alternative i found, i didnt know i added these riot shields mod thx, i will remove the improved classic bodies, Thanks fo helping me! i will add more stuff eventually but not major stuff
Morsch 11 月 21 日 下午 12:49 
- The charger sfx is out of place, the model however is acceptable.

- New Jockey AI makes the jockey a little too annoying, not sure if that was your aim for him.

- Multi-tank spawn can be a little ♥♥♥♥♥ sometimes, probably even unbalanced depending on campaign since there is a median larger amount of commons than vanilla.

- Recoil mod barely does anything to shotguns, but makes smgs borderline non-usable.

- The Cinematic Weapon Sounds snagged from NIGHTMARE demands unsilenced mac 10, however, the mac 10 of this mod is silenced.

Overall thoughts, i think you definitely improved a lot more here, there is pacing of combat not a ♥♥♥♥♥♥♥♥♥♥♥, it is easier to soak in the atmosphere and the modpack has become a lot more tolerable... from there i believe you can continue working on it fine.

7.5/10
Morsch 11 月 21 日 下午 12:49 
- There is two riot shield trooper mods that conflict, pick one.

- https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2239371709 conflicts with https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2829980282 (end scene music mods)

- The music variety for the menu is quite nice, i think it fits the style you're going for.

- Improved Classic Bodies conflicts with Early 2000s US Soldiers

- New Custom SI are quite niche, but can be argued to attribute more value to the game.

- Common noises do popping sounds in the occassion.

- New color corrections are less obstructive but still nail a gloomy vibe, the custom flash light texture is acceptable.

- Combat has a more vanilla-like pace despite being clearly harder, it is easier to soak in the atmosphere.
CBOLλ  [作者] 11 月 18 日 上午 7:52 
better color corrections (now u can see stuff!), better flashlight was removed, fps booster removed, i mainted bill skin bc i thought it was cool but if u feel its REALLY necessary ill remove it, 100 hp, tanks stagger on heavy damage, new enemys coming soon, You still have permadeath but is exclusive for realism, rescue closet takes 30 sec, variety skins do NOT conflict with new SI the new SI are completely different from the standard SI they just use the same spawns, i will remove the Deformed Charger, the Demonic Hunter sound was also removed, abt the analog horror stuff thats mostly your opinion i do find it good, removed Ratman, removed ultra particles, abt the adrenaline use while incapped i dont know what to say it can help you on struggle moments like for rushers seen that u like to play more agressively, removed rush penalty, for now its just that i might have missed smth
CBOLλ  [作者] 11 月 18 日 上午 7:52 
well, i've tried to reinvent it. turns out that making another one would take a lot of time, but i changed many things that u were right, were bad. Now you have much more of a breather, the hordes are the same size but they take longer to spawn (5 minutes), Tanks do spawn multiple times but have less hp(5500, im still testing tho), Bile bombs slows every special now, Zombies are more aware to reinforce teamwork, better upgrades was removed, .
CBOLλ  [作者] 11 月 7 日 上午 8:46 
Damn.. i guess i'll delete this then, thank u anyways ❤️
Morsch 11 月 7 日 上午 8:36 
You had something going on for atmosphere, that i'll tell you, is just that it isn't possible to soak it due to the combat and pace.
CBOLλ  [作者] 11 月 7 日 上午 8:29 
Thanks, but, did u like atleast one thing?
Morsch 11 月 7 日 上午 8:21 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2952725526

Here this should help you at organizing your collections.
Morsch 11 月 7 日 上午 8:19 
To be honest, i have a felling you should organize all the mods in lists.

Models, textures, scripts, ui and color corrections.

Then begin harvesting if you want to replace or change things.
CBOLλ  [作者] 11 月 7 日 上午 8:17 
Or maybe i can just edit it, idk if it will take too much time. Maybe worth it
CBOLλ  [作者] 11 月 7 日 上午 8:13 
damn, i thought it was good.. thanks dude, i'll start from zero now, never thought it was this bad..
Morsch 11 月 7 日 上午 8:06 
But again, i am not saying these things badly, it is just criticism as you wished... hopefully you can can improve this modpack, if you want.
Morsch 11 月 7 日 上午 8:05 
Ah and of course, perma-death for a modpack this poorly balanced is a terrible idea. :eli:
Morsch 11 月 7 日 上午 8:01 
Final Thoughts

This modpack is mostly a miss, wouldn't recommend, it relies too much on artificial difficulty and does a lot of rubber-banding such as giving survs twice the hp.

Hopefully you'll able to fix the modpack in the near future ahead of us, so that perhaps i might change my opinion but so far i don't like it... have an nice day. :steamthumbsup:

0.0/10.0
Morsch 11 月 7 日 上午 8:01 
- The combat pacing is horrendous as there is not even a small breather to check for resources, excessive amounts of commons alongside tanks per level.

- Left 4 Dead Campaigns Horror Toned alongside 2's color corrections are just awful, combine that with the excessive enemies and the combat in general feels like ♥♥♥♥.

- Ratman in general is half-baked, he doesn't seem to provide much for the base modpack sadly.

- Unskeetable Tankrocks is also a poor design choice as tank rocks are already problematic to skeet, also L4BOTs at base will try to skeet them either way, another incompatibility; color corrections just make them worse to skeet sometimes.

- The Deformed Charger looks out-of-place, the Demonic Hunter sounds sounds out-of-place, Analog Horror previews are goofy but okayish overall.
Morsch 11 月 7 日 上午 8:01 
- Better Upgrades is also unfriendly with the default game logic, will be incompatible with bot mods, i'd personally make it optional; i don't personally like stuff that changes slots.

- You're running Left 4 Bots with Better Upgrades, there is an incompatibility right there as L4BOTS relies on default vanilla slot arrangement.

- You're running the Variety Packs with Custom SI, there is another possible incompatibility, the Variety Packs were never designed with the "Custom" SI in mind.

- Blood Thirsty- Extras is filled with a lot of jarring additions of "Custom SI", which i would personally not recommend.

- Ultra Particles: Gore is a not a great performance friendly mod, it has a tendency of crashing the game on it's own... would not recommend keeping it.

- There is no resemblance of pacing in combat unlike typical L4D2, commons just keep spawning excessively, therefore the 200hp was a crunch fix for it... signalizing weak structure.
Morsch 11 月 7 日 上午 8:01 
- A notably amount redundant mods that feel like should've been put in the options:
Fair FPS Booster, Better Flashlight.

- Survivors 200 Max HP deviates the game too far from it's core balancing traits, bad play.

- Use The Adrenaline While Incapped, same principles as above, it makes the game much easier.

- Survivor Death Model Physics should be optional, some people prefer ragdoll mods which that one is no compatible.

- You made the rescue closet useless, no one will wait 4 min to save people in a map.

- The collection is rather unorganized, there is like two survivor skins for eight, might as well make it optional.

- Penalty for Rusher should be an optional mod, some people just like to play more aggressively.
CBOLλ  [作者] 10 月 24 日 下午 5:11 
hello, morsch, thank you dude! hope u like it, theres many acessibily versions like: Lite and potato
Morsch 10 月 24 日 下午 4:38 
Hello, i have been a little busy later but i'll provide the criticism you wanted... be on the look out.