铁锤守卫英雄传2

铁锤守卫英雄传2

Pwnmaster's Spellblade class
6 条留言
DrewbieTheDestroyer 8 月 12 日 上午 4:16 
The new subclass is so fun to play- really fun to build up the burning stacks as you teleport and chaos blade through enemies.
Pwnmaster  [作者] 6 月 17 日 下午 12:37 
magic missiles are projectiles that use a seeking modifier that adjusts their momentum vector :
<string name="class">Projectile::Retargeter</string>. basically it only works on projectiles unfortunately, and <string name="class">HitscanRandomEnemy</string> does allow effects and projectiles to target enemies, but doesnt work with <string name="class">Teleport</string>
Marius 6 月 17 日 上午 1:16 
Many thanks for the response, that is a shame. I though because there is some targeted homing spell (I.E Magic Missiles), there would be an ability to target nearest enemy, get location and teleport the caster to them, instead of the magic missile homing in, if that makes sense. I have no modding or programming ability, so I am likely only showing my own ineptitude here.

Thanks for such a fun and great mod.
Pwnmaster  [作者] 6 月 16 日 下午 12:06 
also effects and unit summons can only target one entity at a time, so i can make the teleport cause an explosion on impact, but making the character themselves bounce around enemies like master Yi's alpha strike can't be done
Pwnmaster  [作者] 6 月 16 日 下午 12:02 
I checked the teleport.as script used for teleportation and what your asking cant be done since the teleport player action requires Raycasting (which is the circle area target that you see when you press the ability and tells where you are going to end up) and requires a direct set of coordinates which is based off where your raycast circle is
Marius 6 月 16 日 上午 7:42 
Really cool class mod - Been enjoying this one a lot. I would love if you could make a teleport attack that chains to enemies (Nightcrawler / POE Flicker Strike)